Realistic Kicking Game

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  • aholbert32
    (aka Alberto)
    • Jul 2002
    • 33106

    #1

    Realistic Kicking Game

    Does anyone have a suggestion or slider settings on how to make the CPU kicking game more realistic? The CPU never misses a field goal against me.
  • aholbert32
    (aka Alberto)
    • Jul 2002
    • 33106

    #2
    Re: Realistic Kicking Game

    bump

    Comment

    • aholbert32
      (aka Alberto)
      • Jul 2002
      • 33106

      #3
      Re: Realistic Kicking Game

      bump

      Comment

      • aholbert32
        (aka Alberto)
        • Jul 2002
        • 33106

        #4
        Re: Realistic Kicking Game

        bump

        Comment

        • 49ersrule23
          Banned
          • Apr 2003
          • 647

          #5
          Re: Realistic Kicking Game

          I pretty sure you just move the kicking slider left to decrease kivking accurancy. But I'm not sure.

          Comment

          • 49ersrule23
            Banned
            • Apr 2003
            • 647

            #6
            Re: Realistic Kicking Game

            I pretty sure you just move the kicking slider left to decrease kivking accurancy. But I'm not sure.

            Comment

            • 49ersrule23
              Banned
              • Apr 2003
              • 647

              #7
              Re: Realistic Kicking Game

              I pretty sure you just move the kicking slider left to decrease kivking accurancy. But I'm not sure.

              Comment

              • The_Beastmaster
                Rookie
                • Mar 2003
                • 370

                #8
                Re: Realistic Kicking Game

                I must confess that I've not played with the kicking sliders yet either.
                On my to do list...
                but yeah, the CPU kickers almost never miss unless it's just too long of a FG attempt.

                I have to share this story:
                I did have a double joy of expecting a CPU miss, (twice in one kick) that a CPU kicker made:
                - I played a game last week where Grammatica (the not so good one and CPU A.I.) attmepted to kick a 49 yard field goal.
                It was kicked way left, and as it neared the goal post I was thrilled, but...
                then just as it got to about 10 feet from the goal post, it hooked right so that it was almost dead center... but, to my joy the ball suddenly dropped just as it was about to go right through the uprights, then I was sad again because just as it dropped it hit the bottom crossbar, then bounced
                up high and over it and in. Unreal.

                Comment

                • The_Beastmaster
                  Rookie
                  • Mar 2003
                  • 370

                  #9
                  Re: Realistic Kicking Game

                  I must confess that I've not played with the kicking sliders yet either.
                  On my to do list...
                  but yeah, the CPU kickers almost never miss unless it's just too long of a FG attempt.

                  I have to share this story:
                  I did have a double joy of expecting a CPU miss, (twice in one kick) that a CPU kicker made:
                  - I played a game last week where Grammatica (the not so good one and CPU A.I.) attmepted to kick a 49 yard field goal.
                  It was kicked way left, and as it neared the goal post I was thrilled, but...
                  then just as it got to about 10 feet from the goal post, it hooked right so that it was almost dead center... but, to my joy the ball suddenly dropped just as it was about to go right through the uprights, then I was sad again because just as it dropped it hit the bottom crossbar, then bounced
                  up high and over it and in. Unreal.

                  Comment

                  • The_Beastmaster
                    Rookie
                    • Mar 2003
                    • 370

                    #10
                    Re: Realistic Kicking Game

                    I must confess that I've not played with the kicking sliders yet either.
                    On my to do list...
                    but yeah, the CPU kickers almost never miss unless it's just too long of a FG attempt.

                    I have to share this story:
                    I did have a double joy of expecting a CPU miss, (twice in one kick) that a CPU kicker made:
                    - I played a game last week where Grammatica (the not so good one and CPU A.I.) attmepted to kick a 49 yard field goal.
                    It was kicked way left, and as it neared the goal post I was thrilled, but...
                    then just as it got to about 10 feet from the goal post, it hooked right so that it was almost dead center... but, to my joy the ball suddenly dropped just as it was about to go right through the uprights, then I was sad again because just as it dropped it hit the bottom crossbar, then bounced
                    up high and over it and in. Unreal.

                    Comment

                    • Howie75
                      Commitment to Excellence
                      • Jul 2002
                      • 1992

                      #11
                      Re: Realistic Kicking Game

                      I have actually seen a couple of misses, but you are corect, they are pretty accurate. I too am curious as to the effect the kicking slider has. I don't want the cpu to attempt fewer FG's or make shorter punts.

                      Comment

                      • Howie75
                        Commitment to Excellence
                        • Jul 2002
                        • 1992

                        #12
                        Re: Realistic Kicking Game

                        I have actually seen a couple of misses, but you are corect, they are pretty accurate. I too am curious as to the effect the kicking slider has. I don't want the cpu to attempt fewer FG's or make shorter punts.

                        Comment

                        • Howie75
                          Commitment to Excellence
                          • Jul 2002
                          • 1992

                          #13
                          Re: Realistic Kicking Game

                          I have actually seen a couple of misses, but you are corect, they are pretty accurate. I too am curious as to the effect the kicking slider has. I don't want the cpu to attempt fewer FG's or make shorter punts.

                          Comment

                          • Howie75
                            Commitment to Excellence
                            • Jul 2002
                            • 1992

                            #14
                            Re: Realistic Kicking Game

                            I actually spent some time last night trying to analyze the kicking game, and several things became apparent.

                            Not that anyone is surprised by this, but the kicker's power rating dictates the maximum distance that the Cpu will attempt a field goal from. Kickers with powers from 81-85 will attempt 47 yard FG or less, those rated in the 90s will try longer. The consitency rating also factors into it, as does the score, and time.

                            In a tie game or if the Cpu is leading, the cpu coach is very conservative, which makes sense. In a last minute situation, the Cpu will try the maximum distance the kicker can make. I noticed that editing a kicker's power rating even by 1 point (ex- Steve Christie from 80 to 81) will change the distance the Cpu will try from.

                            Janikowski (the highest rated kicker in terms of power) would try from a maximum of 53 yards (no wind). Beyond that the Cpu will go for a first down.

                            Out of about 20 scenarios, the CPU made about 40-50% of the long kicks, and went for two fakes.

                            I found that it is realistic in terms of when they attempt it (in line with their ratings). Obviously, if a kicker is physically incapable of making a kick, there is no way any coach will attempt it. However, even at a 99 kick power the max range with no wind seems to be about 54 yards. That is not too far off but we have all seen kicker such as Elam and Janikowski that try from 55 plus (although rare).

                            I am considering editing all the kickers power ratings in the league into the 80s and 90's (similar to Madden's ratings). I am comfortable in doing this, as I can see an exact correlation to the kick distance. I would not want to have kicks booming in from 70 yards away, but it seems that the max is 54 or 55, so I cna live with that. A lot fo the ratings are correct, but some are questionable (Jeff Chandler, and a few others come to mind with kick pwer in the 70's and 60's).

                            I feel the editing might be necessary, as the power discrepancy in the NFL would seem to be a few yards, meaning the most powerful (Janikowski and Elam) have about a 5 yard edge on their maximum distance from other strong kickers, and maybe 8 yards from the weaker ones. For example, Jano and Elam are capable of kicking 60 + yarders, but not consistently. Their consistent reliable power range is about 55 to 57 yards. (speaking in terms of distance only). I am pretty sure even Chandler is capable of hitting one from 45 plus, so it follows a little boost in power might be in order.

                            The most important attribute would seem to be consistency (which directly affects accuracy as well as power). I noticed kickers with low consistency would be erratic on how often they kicked the ball to their maximum ability.

                            Meaning;

                            Low accuracy + high consistency = misses wide.

                            High accuracy + low consistency = misses short.

                            Low accuracy + low consistency = don't bother trying.

                            Janikowski missed short, as well as wide, which is pretty realistic. We all know he is capable of kicking 60+ yarders, but have seen 53 yarders fall short.

                            I noticed the CPU rarely got a full power kick on punts, FG's, or kickoffs using low coinsistency kickers (which led me to the above conlusion).

                            Conclusion = the CPU will not always punt from the 30, the kicker cannot reliably make 47 yard
                            field goals, and even then it will push the edge of their range in game situations.

                            Makes sense to me.

                            Comment

                            • Howie75
                              Commitment to Excellence
                              • Jul 2002
                              • 1992

                              #15
                              Re: Realistic Kicking Game

                              I actually spent some time last night trying to analyze the kicking game, and several things became apparent.

                              Not that anyone is surprised by this, but the kicker's power rating dictates the maximum distance that the Cpu will attempt a field goal from. Kickers with powers from 81-85 will attempt 47 yard FG or less, those rated in the 90s will try longer. The consitency rating also factors into it, as does the score, and time.

                              In a tie game or if the Cpu is leading, the cpu coach is very conservative, which makes sense. In a last minute situation, the Cpu will try the maximum distance the kicker can make. I noticed that editing a kicker's power rating even by 1 point (ex- Steve Christie from 80 to 81) will change the distance the Cpu will try from.

                              Janikowski (the highest rated kicker in terms of power) would try from a maximum of 53 yards (no wind). Beyond that the Cpu will go for a first down.

                              Out of about 20 scenarios, the CPU made about 40-50% of the long kicks, and went for two fakes.

                              I found that it is realistic in terms of when they attempt it (in line with their ratings). Obviously, if a kicker is physically incapable of making a kick, there is no way any coach will attempt it. However, even at a 99 kick power the max range with no wind seems to be about 54 yards. That is not too far off but we have all seen kicker such as Elam and Janikowski that try from 55 plus (although rare).

                              I am considering editing all the kickers power ratings in the league into the 80s and 90's (similar to Madden's ratings). I am comfortable in doing this, as I can see an exact correlation to the kick distance. I would not want to have kicks booming in from 70 yards away, but it seems that the max is 54 or 55, so I cna live with that. A lot fo the ratings are correct, but some are questionable (Jeff Chandler, and a few others come to mind with kick pwer in the 70's and 60's).

                              I feel the editing might be necessary, as the power discrepancy in the NFL would seem to be a few yards, meaning the most powerful (Janikowski and Elam) have about a 5 yard edge on their maximum distance from other strong kickers, and maybe 8 yards from the weaker ones. For example, Jano and Elam are capable of kicking 60 + yarders, but not consistently. Their consistent reliable power range is about 55 to 57 yards. (speaking in terms of distance only). I am pretty sure even Chandler is capable of hitting one from 45 plus, so it follows a little boost in power might be in order.

                              The most important attribute would seem to be consistency (which directly affects accuracy as well as power). I noticed kickers with low consistency would be erratic on how often they kicked the ball to their maximum ability.

                              Meaning;

                              Low accuracy + high consistency = misses wide.

                              High accuracy + low consistency = misses short.

                              Low accuracy + low consistency = don't bother trying.

                              Janikowski missed short, as well as wide, which is pretty realistic. We all know he is capable of kicking 60+ yarders, but have seen 53 yarders fall short.

                              I noticed the CPU rarely got a full power kick on punts, FG's, or kickoffs using low coinsistency kickers (which led me to the above conlusion).

                              Conclusion = the CPU will not always punt from the 30, the kicker cannot reliably make 47 yard
                              field goals, and even then it will push the edge of their range in game situations.

                              Makes sense to me.

                              Comment

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