
For the Xbox in particular,
What if you changed the movement of your player from the analog left thumb stick...to the right trigger. You could then increase or decrease the speed of the player by the amount of pressure you put on the trigger. For example, holding it in completely would cause the player to sprint and fatigue faster, applying only a little pressure the player would fast walk, and more pressure to run, but not full on sprint until held down.
The right trigger would be great in third person as the movement button. Imagine a sweep play as a running back...you need to be patient and just use little pressure on the trigger till you see a hole...and bam! Fully engage the trigger and move the left thumb stick to point you in the direction of the hole. It would be more satisfying to hit the hole at the right time and making a good gain on the ground. Using the left trigger could be used then for lowering your head, and the right thumb stick would be the juke left or right, dive if pressed up, and reverse pivot by pressing down.
Reverse pivot would be an awesome feature if they could get the animation to look right. This is where you are running to one side of the field and it is cut off by the oncoming defense. You press down on the right thumb stick and stop suddenly, shift your weight, and start in the other direction. This would need to be tied into the agility rating to take into account the speed at which a player could perform this maneuver, but I think it would make punt returns a little more fun. Anyway, just some thoughts...

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