Why don't Americans like text-sims?

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  • Jistic
    Hall Of Fame
    • Mar 2003
    • 16405

    #61
    Re: Why don't Americans like text-sims?

    Originally posted by MattG
    I love text sims. In fact this site is basically made up of OS'ers and all we do is play OOTP, FOF, and BBCF.



    At first I wasn't into them...now I love them. I still play NCAA, 2kHoops, and other sports title but this is far more competitive and immersing.
    Bunch of tools over there. Text sims are too hard for my pig headed american brain to understand.
    PSN: JISTIC_OS
    XBOX LIVE: JISTIC

    Comment

    • KateDaring52
      Rookie
      • Jul 2011
      • 1

      #62
      Re: Why don't Americans like text-sims?

      Wonderful! thanks for the info that you guys have been discussing. Awesome!!!!
      Watch Horrible Bosses Online Free

      Comment

      • nd2727
        Rookie
        • May 2007
        • 65

        #63
        Re: Why don't Americans like text-sims?

        Originally posted by blkrptnt819
        Here is my question to someone who is strictly text-sim player. If someone released a game that had the statistical perefection of text sim but the plays play out on the screen would you be interested? Say NFL HC had all the features you love in your text sim would that be your game of choice?
        Yes, absolutely. If there was an NFL game similar to football manager where you would manage the team, call plays, and watch them play out, I would buy it and never give Madden or NCAA a second thought. Football manager is the only game a play from release until the new version comes out. In fact, I usually don't want to stop playing the old version but I get over it once I get into the new one. I buy madden every year only to play it for 3 weeks, get frustrated with the lack of realism, and forget about it.

        I think the exclusivity deal that EA has might be an obstacle. Football manager has a very dedicated community of people who pitch in and add all the bells and whistles.

        Comment

        • Jistic
          Hall Of Fame
          • Mar 2003
          • 16405

          #64
          Re: Why don't Americans like text-sims?

          Originally posted by nd2727
          Yes, absolutely. If there was an NFL game similar to football manager where you would manage the team, call plays, and watch them play out, I would buy it and never give Madden or NCAA a second thought. Football manager is the only game a play from release until the new version comes out. In fact, I usually don't want to stop playing the old version but I get over it once I get into the new one. I buy madden every year only to play it for 3 weeks, get frustrated with the lack of realism, and forget about it.

          I think the exclusivity deal that EA has might be an obstacle. Football manager has a very dedicated community of people who pitch in and add all the bells and whistles.
          Have you played Front OFfice Football?
          PSN: JISTIC_OS
          XBOX LIVE: JISTIC

          Comment

          • nd2727
            Rookie
            • May 2007
            • 65

            #65
            Re: Why don't Americans like text-sims?

            Never tried Front Office Football, but I'll check it out. I do prefer some sort of graphical representation of what's happening on the field. I don't need great graphics. The match engine in Football Manager works for me.

            Comment

            • Jistic
              Hall Of Fame
              • Mar 2003
              • 16405

              #66
              Re: Why don't Americans like text-sims?

              Originally posted by nd2727
              Never tried Front Office Football, but I'll check it out. I do prefer some sort of graphical representation of what's happening on the field. I don't need great graphics. The match engine in Football Manager works for me.
              I think there's a demo. If you like come visit us at simgamingnetwork.com, there's a league there. I've been out of it a few seasons to focus on other leagues but it's very well run.
              PSN: JISTIC_OS
              XBOX LIVE: JISTIC

              Comment

              • csaber2009
                Rookie
                • Oct 2009
                • 1

                #67
                Re: Why don't Americans like text-sims?

                Would it matter to anyone if you made a American Football sim that was a sandbox game?

                I for one, if I had the money and a team to do so, would love to recreate what Front Page Sports did with their game presentation (the anti-Madden to be exact) but with the ability to create an entire universe (ala Out of the Park baseball) or with a league mirroring the NFL.

                My problem with EVERY single football sim since FPS, was that it only did give you the one NFL presentation. Front Office Football was merely a spreadsheet game with the NFL setup. You had to have a hard cap, you had to start with 32 teams, you could only hire 3 people to help run the team and you could move a team only after you couldn't build a new stadium (that you couldn't see or reap any financial rewards from in the game).

                Why can't you have a game that allows you to start a league from scratch with your own rules and regulations and financial system? Just because the NFL has a hard salary cap, doesn't mean every game needs too as well.

                I've always thought it would be great to make the American football version of Football Manager, but with the sandbox mode and different "gimmicks". You could have a staff that actually could impact the growth of your players. You could have a front office staff that could find those draft gems or street free agents or help identify players on teams you could steal away with a draft pick.

                Comment

                • JayBee74
                  Hall Of Fame
                  • Jul 2002
                  • 22989

                  #68
                  Re: Why don't Americans like text-sims?

                  Originally posted by jjoe
                  Quite the opposite. For Madden, NCAA, all of the video games, they lack the ability to retain my interest. Think about it..after playing it for a few weeks, I'm ready for the next game because it gets boring. Same cut scenes. Same animations. Always have bugs that can't be patched. Always waiting for next year and the promise the game will be fixed and perfect. Never happens. But text sims get played for years and the lasting power is greater. Thus, SOM, APBA, etc. have been around over 40 years and retain a loyal following, even if the game is not updated annually.

                  I play videogames, but they never hold my interest like text games. The best for football is ACtion Pc football, by far.
                  Yeah, I love the game. I've had it for about a month. A lot of strategy, but nothing overwhelming.

                  Comment

                  • JayBee74
                    Hall Of Fame
                    • Jul 2002
                    • 22989

                    #69
                    Re: Why don't Americans like text-sims?

                    Originally posted by blkrptnt819
                    Here is my question to someone who is strictly text-sim player. If someone released a game that had the statistical perefection of text sim but the plays play out on the screen would you be interested? Say NFL HC had all the features you love in your text sim would that be your game of choice?
                    Yeah, I'd prefer graphics, but Head Coach sucks!!

                    Comment

                    • Tolstoy
                      Rookie
                      • Feb 2011
                      • 48

                      #70
                      Re: Why don't Americans like text-sims?

                      Originally posted by csaber2009
                      Would it matter to anyone if you made a American Football sim that was a sandbox game?

                      I for one, if I had the money and a team to do so, would love to recreate what Front Page Sports did with their game presentation (the anti-Madden to be exact) but with the ability to create an entire universe (ala Out of the Park baseball) or with a league mirroring the NFL.

                      My problem with EVERY single football sim since FPS, was that it only did give you the one NFL presentation. Front Office Football was merely a spreadsheet game with the NFL setup. You had to have a hard cap, you had to start with 32 teams, you could only hire 3 people to help run the team and you could move a team only after you couldn't build a new stadium (that you couldn't see or reap any financial rewards from in the game).

                      Why can't you have a game that allows you to start a league from scratch with your own rules and regulations and financial system? Just because the NFL has a hard salary cap, doesn't mean every game needs too as well.

                      I've always thought it would be great to make the American football version of Football Manager, but with the sandbox mode and different "gimmicks". You could have a staff that actually could impact the growth of your players. You could have a front office staff that could find those draft gems or street free agents or help identify players on teams you could steal away with a draft pick.
                      This is my dream. Football Manager-style college football game with in-depth recruiting, training, deep strategy aspects and live in-game playcalling. Using the dots from FM's 2D mode would be perfect IMO.

                      Until then, Professional Football Simulator is the best we've got.
                      Pondering the perfect Text-Sim.

                      Comment

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