Mozilla meets Madden

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  • Forestman
    Rookie
    • Feb 2012
    • 38

    #16
    Re: Mozilla meets Madden

    If someone had a couple million to donate for development it could be possible.

    Comment

    • TheWatcher
      MVP
      • Oct 2008
      • 3408

      #17
      Re: Mozilla meets Madden

      Originally posted by Segagendude
      Ask TheWatcher just how "easy" it is to make a football sim...
      It's definitely not easy, of course I never implied that it was.

      Comment

      • TheWatcher
        MVP
        • Oct 2008
        • 3408

        #18
        Re: Mozilla meets Madden

        Originally posted by CM Hooe
        Did anything ever come of all that pomp and circumstance he was touting? I don't recall seeing anything substantial ever come out from that project which may or may not have existed.
        I haven't posted in a very long time and I have a lot to say on this and the issue with the communities in general. You and everyone else in these communities need to listen up:

        Comments like the one you left are one of the chief reasons why I stopped posting on or reading message boards for a long time, but sure enough the very second I step back in what do I read? And in a thread that had absolutely nothing to do with my project of all places? That's how you know hate is strong; when it can't even be contained out of context. Smh. It never ends.

        That "pomp" comment is bizarre, because the last I checked the idea of promotion is to speak highly and positively of the strengths and points of a project, and I did nothing more than that, no differently than how any other project was spoken about by its creator(s). But see, when I read comments like yours, what I get from them is that some people wanted me to come in and shrink for them and basically downgrade everything I was doing because that would make THEM feel better. I know that type of thinking because I've dealt with many, many people who think just like that. But unfortunately for those people, I'll never shrink nor apologize for being successful, nor will I ever apologize for trying something that succeeds or fails just to make someone else feel better about themselves.

        And the implication that any project I've worked on "never existed" is beyond ridiculous. It's an insulting attack on my integrity that I'm not going to stand for anymore. First of all, you know nothing about my background--a background that is pretty damned successful in its own right FYI--and you therefore have no basis from which to speak on my integrity. So what are you really doing besides just talking wrecklessly? You're crossing the line.

        Secondly, despite the peculiar ideas that some people may have concoted about me (nevermind that they know nothing about me or my life, yet they speak as if they do) I don't have time to show up to internet message boards simply to try and impress a few people for no good reason when not a single one of them are paying me one red cent in the first place. Look, I took the time out of my busy schedule and spent REAL money (and it wasn't a little bit) to try something that all of these people running around talking crazy didn't have the testicular fortitude to do for even a single day, and never will do.

        But the delusion of some folks seems to take them to a strange place where they believe I'm some 15 year old kid with nothing better to do than make up stories for them or something. Maybe those people are that way themselves so they're projecting, or perhaps they know people like that in their personal lives. But whatever the case may be, that has nothing to do with me and I'm not the one.

        Listen; if the sim communities spent all of that negative energy building instead of making ridiculous accusations and tearing down people who are actually trying to DO something ("something" meaning rather than just sitting around and making cracks on people they don't know and know nothing about), the situation could've gotten better years ago. Look at what people are unfairly doing to the Sim Standard right now; it's a perfect example of the issue. Where has all of this tearing down gotten us in these 8 dreadful years since exclusivity? The sim football communities need to stop and think for a second about the many ways in which they're digging their own graves. From the lack of support they give every effort that isn't NFL, to the unnecessary negativity hurled at people who are trying to do something positive for a change. The communities are digging their own graves but they're too busy talking crazy to realize it.

        I know of 3 other indie teams with football games in development independently right now and you won't hear a word about them until they're done, if ever. Why? Because those people are afraid to involve the communities because of just the kind of post you made. The sad part is, they need community input badly but they feel the cost of dealing with the communities is too taxing mentally. I just happened to be one who thought differently and had the guts to step out. The fact that I would be castigated and marginalized for that is disturbing, but also telling.

        I don't understand how some people live the way they do, but I can tell you one thing; if you spend your life just waiting to strike with negativity at people who are trying to do something positive, you'll never taste success in your life. And even if you taste financial success, you still won't be happy carrying all that hate in your heart. I've made a strong effort to support every sim (and some otherwise) football efforts that have come up over the years since the football genre went down the drain. Why? Because I know it beats talking slick about people I don't know and doing nothing in the process, and then complaining later that nothing ever changes. Most of the people saying all of these greazy things haven't supported anything... ever; they just complain, complain, complain, and tear down, tear down, tear down, then go off later about how bad the situation sucks. But, at the end of the day, when you're not actually trying to do anything, or you're silent on every indie effort that pops up (see how Hard Lick Sports Football was treated) or all you can do is hate rather than be supportive, you eventually become part of the problem.

        And P.S., CM Hooe, I don't know how you can have that Ian quote in your sig after the post you made about me. Oh, the irony!

        Comment

        • lionsnob
          Rookie
          • Sep 2009
          • 9

          #19
          Re: Mozilla meets Madden

          TheWatcher -

          I'm sorry it didn't work out. I was rooting for you! As a developer, I imagine that creating a football game *from scratch* is a ridiculously difficult undertaking.

          Originally posted by TheWatcher
          I haven't posted in a very long time and I have a lot to say on this and the issue with the communities in general. You and everyone else in these communities need to listen up:

          Comments like the one you left are one of the chief reasons why I stopped posting on or reading message boards for a long time, but sure enough the very second I step back in what do I read? And in a thread that had absolutely nothing to do with my project of all places? That's how you know hate is strong; when it can't even be contained out of context. Smh. It never ends.

          That "pomp" comment is bizarre, because the last I checked the idea of promotion is to speak highly and positively of the strengths and points of a project, and I did nothing more than that, no differently than how any other project was spoken about by its creator(s). But see, when I read comments like yours, what I get from them is that some people wanted me to come in and shrink for them and basically downgrade everything I was doing because that would make THEM feel better. I know that type of thinking because I've dealt with many, many people who think just like that. But unfortunately for those people, I'll never shrink nor apologize for being successful, nor will I ever apologize for trying something that succeeds or fails just to make someone else feel better about themselves.

          And the implication that any project I've worked on "never existed" is beyond ridiculous. It's an insulting attack on my integrity that I'm not going to stand for anymore. First of all, you know nothing about my background--a background that is pretty damned successful in its own right FYI--and you therefore have no basis from which to speak on my integrity. So what are you really doing besides just talking wrecklessly? You're crossing the line.

          Secondly, despite the peculiar ideas that some people may have concoted about me (nevermind that they know nothing about me or my life, yet they speak as if they do) I don't have time to show up to internet message boards simply to try and impress a few people for no good reason when not a single one of them are paying me one red cent in the first place. Look, I took the time out of my busy schedule and spent REAL money (and it wasn't a little bit) to try something that all of these people running around talking crazy didn't have the testicular fortitude to do for even a single day, and never will do.

          But the delusion of some folks seems to take them to a strange place where they believe I'm some 15 year old kid with nothing better to do than make up stories for them or something. Maybe those people are that way themselves so they're projecting, or perhaps they know people like that in their personal lives. But whatever the case may be, that has nothing to do with me and I'm not the one.

          Listen; if the sim communities spent all of that negative energy building instead of making ridiculous accusations and tearing down people who are actually trying to DO something ("something" meaning rather than just sitting around and making cracks on people they don't know and know nothing about), the situation could've gotten better years ago. Look at what people are unfairly doing to the Sim Standard right now; it's a perfect example of the issue. Where has all of this tearing down gotten us in these 8 dreadful years since exclusivity? The sim football communities need to stop and think for a second about the many ways in which they're digging their own graves. From the lack of support they give every effort that isn't NFL, to the unnecessary negativity hurled at people who are trying to do something positive for a change. The communities are digging their own graves but they're too busy talking crazy to realize it.

          I know of 3 other indie teams with football games in development independently right now and you won't hear a word about them until they're done, if ever. Why? Because those people are afraid to involve the communities because of just the kind of post you made. The sad part is, they need community input badly but they feel the cost of dealing with the communities is too taxing mentally. I just happened to be one who thought differently and had the guts to step out. The fact that I would be castigated and marginalized for that is disturbing, but also telling.

          I don't understand how some people live the way they do, but I can tell you one thing; if you spend your life just waiting to strike with negativity at people who are trying to do something positive, you'll never taste success in your life. And even if you taste financial success, you still won't be happy carrying all that hate in your heart. I've made a strong effort to support every sim (and some otherwise) football efforts that have come up over the years since the football genre went down the drain. Why? Because I know it beats talking slick about people I don't know and doing nothing in the process, and then complaining later that nothing ever changes. Most of the people saying all of these greazy things haven't supported anything... ever; they just complain, complain, complain, and tear down, tear down, tear down, then go off later about how bad the situation sucks. But, at the end of the day, when you're not actually trying to do anything, or you're silent on every indie effort that pops up (see how Hard Lick Sports Football was treated) or all you can do is hate rather than be supportive, you eventually become part of the problem.

          And P.S., CM Hooe, I don't know how you can have that Ian quote in your sig after the post you made about me. Oh, the irony!

          Comment

          • TheWatcher
            MVP
            • Oct 2008
            • 3408

            #20
            Re: Mozilla meets Madden

            Originally posted by Bull_Dozer
            Nope. Probably turned out to be much more difficult than he thought, and he gave up.
            No. That would imply that I didn't know what I was getting into, but nothing could be further from the truth. Instead of speculating, let me tell you what happened, in chronological order as best I can remember:

            -Sometime around March of last year I was offered a publishing deal to write a book on event-based game development with Pack Publishing in the UK, I was also offered a marketing project with Lifetime Homes right after that (a WNY home building company). The Lifetime Homes deal was more lucrative so I took that one and turned down the Packt deal.

            -I then recommended to Packt some other indie developers I knew who would be a good fit. They selected one, and then asked me to take a role as a Technical Consultant which eventually led to me being part of the Technical Review team... then I became THEE review team, meaning I wound up being the only one. I had no idea how much work was involved in that, but it was A LOT. I only finished working on the project in early May of THIS year.

            Proof: (because of course I HAVE to be lying, right?): Check ISBN : 184951660X or ISBN 13 :9781849516600 for "The Construct Game Development Beginner's Guide", see my credit 3 pages in, and check my dedication 5 pages in, before the table of contents. The book is great, buy it!

            -My Father fell deathly ill (severe diabetes), and my Father and I are very close so it was pretty devestating to watch him barely hanging on considering how tough he is.

            -A few months after that, our cousin passed away. She was very close to all of us, somebody who was there for my Father especially in years past when he was down on his luck. She was there for everybody really, and it was a big shockwave for the whole family. It took a long time to get by from that.

            -Then my cousin (WR, Delta State) Greg Betterson got cut again, this time from the CFL. That was another tough blow, especially for me since I taught the kid how to run routes and catch passes, and I used to write letters and speak to his Grandmother (the close cousin who passed away) begging her to let him play football when he was a young boy.

            -Then I got a terrible infection from a cut on my neck that happened while playing football. That put me down for about a good month. And after the infection swelled to the size of a half-golfball the Doctor eventually decided to do surgery on it. Add another month for recovery.

            -Then my Father fell ill one more time. Almost didn't make it again. He's still not 100%, probably not even 75% realistically.

            -Then another close cousin of mine was shot and killed by some punk his girlfriend amped up. He's still on the run.

            -Then my other Grandmother (my Father's mother) died in November. More devastation.

            -I bought a new detached house because the Townhouse neighborhood I was living in suddenly went to the dogs in various ways. But I still wasn't out of the woods, because I wound up in a legal issue on account of another party who decided to do something they weren't supposed to. It's straightened out now, but it was long, frustrating, and expensive.

            And there are other things I could get into. But what it all comes down to, is that some things in life are more important than football, not to mention video game football. My focus had to be on the projects that paid the bills and weren't going to consume all of my time considering what was happening with my family, so I had to put Smashmouth Pro Football on hiatus. It's a trip how almost no one even considered that something could've happened to me or some kind of event could've been happening in my life. It just HAD to be something I did or I just quit (I've never quit anything in my life except for bad habits and worse women), or I was "lying", smh.

            Comment

            • TheWatcher
              MVP
              • Oct 2008
              • 3408

              #21
              Re: Mozilla meets Madden

              Originally posted by lionsnob
              TheWatcher -

              I'm sorry it didn't work out. I was rooting for you! As a developer, I imagine that creating a football game *from scratch* is a ridiculously difficult undertaking.
              I appreciate that, lionsnob. I'll be back.

              Comment

              • roadman
                *ll St*r
                • Aug 2003
                • 26339

                #22
                Re: Mozilla meets Madden

                Originally posted by TheWatcher
                No. That would imply that I didn't know what I was getting into, but nothing could be further from the truth. Instead of speculating, let me tell you what happened, in chronological order as best I can remember:

                -Sometime around March of last year I was offered a publishing deal to write a book on event-based game development with Pack Publishing in the UK, I was also offered a marketing project with Lifetime Homes right after that (a WNY home building company). The Lifetime Homes deal was more lucrative so I took that one and turned down the Packt deal.

                -I then recommended to Packt some other indie developers I knew who would be a good fit. They selected one, and then asked me to take a role as a Technical Consultant which eventually led to me being part of the Technical Review team... then I became THEE review team, meaning I wound up being the only one. I had no idea how much work was involved in that, but it was A LOT. I only finished working on the project in early May of THIS year.

                Proof: (because of course I HAVE to be lying, right?): Check ISBN : 184951660X or ISBN 13 :9781849516600 for "The Construct Game Development Beginner's Guide", see my credit 3 pages in, and check my dedication 5 pages in, before the table of contents. The book is great, buy it!

                -My Father fell deathly ill (severe diabetes), and my Father and I are very close so it was pretty devestating to watch him barely hanging on considering how tough he is.

                -A few months after that, our cousin passed away. She was very close to all of us, somebody who was there for my Father especially in years past when he was down on his luck. She was there for everybody really, and it was a big shockwave for the whole family. It took a long time to get by from that.

                -Then my cousin (WR, Delta State) Greg Betterson got cut again, this time from the CFL. That was another tough blow, especially for me since I taught the kid how to run routes and catch passes, and I used to write letters and speak to his Grandmother (the close cousin who passed away) begging her to let him play football when he was a young boy.

                -Then I got a terrible infection from a cut on my neck that happened while playing football. That put me down for about a good month. And after the infection swelled to the size of a half-golfball the Doctor eventually decided to do surgery on it. Add another month for recovery.

                -Then my Father fell ill one more time. Almost didn't make it again. He's still not 100%, probably not even 75% realistically.

                -Then another close cousin of mine was shot and killed by some punk his girlfriend amped up. He's still on the run.

                -Then my other Grandmother (my Father's mother) died in November. More devastation.

                -I bought a new detached house because the Townhouse neighborhood I was living in suddenly went to the dogs in various ways. But I still wasn't out of the woods, because I wound up in a legal issue on account of another party who decided to do something they weren't supposed to. It's straightened out now, but it was long, frustrating, and expensive.

                And there are other things I could get into. But what it all comes down to, is that some things in life are more important than football, not to mention video game football. My focus had to be on the projects that paid the bills and weren't going to consume all of my time considering what was happening with my family, so I had to put Smashmouth Pro Football on hiatus. It's a trip how almost no one even considered that something could've happened to me or some kind of event could've been happening in my life. It just HAD to be something I did or I just quit (I've never quit anything in my life except for bad habits and worse women), or I was "lying", smh.
                I, for one, felt that something happened, whether it was life getting in the way or something else.

                Sounds like you've had enough personal issues to sort through, which I don't envy anyone.

                Glad to see you back posting, stop on over for a cup of brew in the Madden forums if you so desire. Your suggestions were always thought provoking.

                Comment

                • davefmurray
                  Gridiron Heroes Lead Developer and Creator
                  • Feb 2012
                  • 270

                  #23
                  Re: Mozilla meets Madden

                  Originally posted by TheWatcher
                  long posts
                  I wasn't around for the original posts but have definitely read them. It didn't seem like much backlash, if any, here at OS.

                  It's unfortunate all that stuff happened. Life is crazy sometimes. Hopefully you are jamming at full-speed with your paying, more successful gigs.

                  Just my .02. The project looked epic and it's a bummer it never came to be.
                  Last edited by davefmurray; 07-10-2012, 08:11 AM.

                  Comment

                  • mestevo
                    Gooney Goo Goo
                    • Apr 2010
                    • 19556

                    #24
                    Re: Mozilla meets Madden

                    I wouldn't take what they said too personally, I'd expect the same kind of attitude if I was making a game, actively participated in a thread about it and then just kinda disappeared. The participation of the community is a double edged sword, you've felt both sides of it at this point and mostly of your own doing.

                    Comment

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