
Breaking Down Backbreaker
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It all sounds great to me except for the new camera angle. Not thrilled at all about that. I'm 45 and I've been able to see the whole field for 20 years...not ready to play from down on the field at this point in life.Thus, rental first. Would have been a clear purchase.
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With the camera angles being right behind your player, and when on defense being on the bottom, I am guessing that this is only a one player game? How would you play against someone if there is not a basic camera like in Madden or the 2k series? Maybe split screen? Unsure about this aspect, because it would be fun to be able to use the tackles on a friend."Do or do not, there is no try."
- Yoda
"Don't give up, don't ever give up."
- Jimmy V.Comment
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I have serious doubts they could do that.Comment
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yes, you can mathematically predict what will happen between two inanimate objects when they colide if you know the exact conditions of that collision...
however we are not talking about inanimate objects, we are talking about football players... they have to be able to accelerate, make cuts, have balance, strength, vision, agility, possibly some sort of fundimentals rating (ie a bad tackler may just throw a shoulder into the ballcarrier, where as a good tackler will try to wrap the ball carrier up)... thats completely ignoring things like passing, catching, etc
yeah, realistic physics are great, but without ratings there is no game... you cant just take a physics engine, throw a bunch of dummies w/ different weight distribution in there, and expect a football game to come out of it...
there are many many more factors than just mass/speed and angle of approach when determining what happens on the fieldXbox Live Gamertag: CreatineKasey
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"One of the most anticipated gameplay aspects in Backbreaker is the camera angle while on defense. You will not be experiencing your typical football game while on defense. Rather than seeing the offense at the bottom of the screen and your defense at the top, the team you are controlling will always be on the bottom"
It will be interesting to see how this will work when the offense goes deep. From the outlook of things, anyone who prefers corner coverage has quite a challenge ahead.Comment
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Re: Breaking Down Backbreaker
I'm looking forward to the camera view. Defense may become more about playcalling, though. I doubt it'd be easy to switch to other defenders quickly with that camera view... if switching is even possible.Xbox Live Gamertag: CreatineKasey
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A game "preview" isn't much use without any hands-on experience. I've heard all I need to hear about the tackling. I'd like more details about gameplay. Hopefully "changing the way we experience football games" doesn't just amount to putting your defense on the bottom of the screen and having a new tackling engine. The Evasive and Aggressive mode is interesting I suppose.......but I don't like having to choose if i'm locked into it for the entire play. A ball carrier can juke a guy and then choose to lower his shoulder and go over another defender right after that in real life. hopefully you're not locked into one of those modes for the whole play.
But I find it suspicious that a game slated for a possible spring release isn't getting any hands on time with any media outlets yet. And let's not use the excuse about how "they just want to make sure EA doesn't steal it".......as there isn't near enough time for EA to lift anything out of BB and get it into M11 in time for release. This is kind of reminding me of how 2K chose to market Prizefighter.....and that game was atrocious.Comment
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Re: Breaking Down Backbreaker
They'll get it back due to that marketing, though.
You know that EA is in for a Madden commercial, though obviously they can very easily pay it off. The word needs to be thrown around to everybody, and everybody watches the Super Bowl.Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60Comment
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Re: Breaking Down Backbreaker
The Evasive and Aggressive mode is interesting I suppose.......but I don't like having to choose if i'm locked into it for the entire play. A ball carrier can juke a guy and then choose to lower his shoulder and go over another defender right after that in real life. hopefully you're not locked into one of those modes for the whole play.Comment
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Re: Breaking Down Backbreaker
yes, you can mathematically predict what will happen between two inanimate objects when they colide if you know the exact conditions of that collision...
however we are not talking about inanimate objects, we are talking about football players... they have to be able to accelerate, make cuts, have balance, strength, vision, agility, possibly some sort of fundimentals rating (ie a bad tackler may just throw a shoulder into the ballcarrier, where as a good tackler will try to wrap the ball carrier up)... thats completely ignoring things like passing, catching, etc
yeah, realistic physics are great, but without ratings there is no game... you cant just take a physics engine, throw a bunch of dummies w/ different weight distribution in there, and expect a football game to come out of it...
there are many many more factors than just mass/speed and angle of approach when determining what happens on the field
that's not really what I was trying to imply. I was trying to show that during a tackle it the outcome is kind of ratings free. You're kind of taking about before an impact or how a player would try to initiate an impact.
I was also saying that in a way everyone could have the same "ratings" and you'd get different games/plays/events each time. It didn't imply dumbness, I was indicating that we wouldn't need different ratings for the game to function properly. We would want ratings to flesh out nuances and strategy though and give players the appearance of uniqueness in terms of their abilities.
So in short, everyone could have a good football IQ, decent speed and acceleration and power - and you'd still get unique games and plays, because of the way things would flesh out differently each time. Really 'no' ratings 'is' ratings, but they would all be the same.
I'm not sure I explained myself well the first time or even this time the way i wanted toLiquor in the front, poker in the rear.Comment
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i am still VERY suspect to say the least....Some have actually seen it....No real new news since 07 til recently....I HIGHLY doubt we will ever actually see this game hit retail....
IMHO, i think Natural Motion is still just trying to sell this tech to an actual developer....I wouldnt get too excited as it is not going to be around this spring......Comment
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