Early Copy...

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  • stiffarmleft
    MVP
    • Jul 2002
    • 1986

    #301
    Re: Early Copy...

    Just lost in overtime to the Little Rock Maulers 3-0 I was the Honolulu Breakers. I was impressed by the computers running game, the draw play was killing me. Despite the turnovers and the porous o-line play, the game was fun, saw some new pushing and shoving cut scenes. Don't laugh at my sorry stats, I am not very good but I welcome the challenge.

    5 minute quarters Pro/Hard

    Maulers breakers
    total yards 125 41
    passing yards 36 17
    rushing yards 89 24
    1st downs 7 4
    turnovers 6 6
    3rd down conver 2/13 1/11
    4th down conver 1/2 1/1
    Sacks 9 5
    interceptions 6 5
    field goals 1 0
    time of poss 12:20 10:41
    number of plays 47 35 (Does not include special teams)

    Quarterback stats
    L Duckett 7/23 59 yards A Jennings 8/21 74 yard
    Rushing stats
    l carney 19 rushes 66 yards A jennings 3 rushes 21 yards
    e martinez 6 rushes 23 yards d chung 11 rushes 3 yards

    Comment

    • johnrice20022002
      Rookie
      • Feb 2003
      • 193

      #302
      Re: Early Copy...

      Iron out the offensive AI, provide true customization for offline team-building, add more camera angles and create more comprehensive playbooks. If all those things are done, we have an exceptional gaming experience.

      Comment

      • mgoblue678
        MVP
        • Jul 2008
        • 3371

        #303
        Re: Early Copy...

        Originally posted by stiffarmleft
        Just lost in overtime to the Little Rock Maulers 3-0 I was the Honolulu Breakers. I was impressed by the computers running game, the draw play was killing me. Despite the turnovers and the porous o-line play, the game was fun, saw some new pushing and shoving cut scenes. Don't laugh at my sorry stats, I am not very good but I welcome the challenge.

        5 minute quarters Pro/Hard

        Maulers breakers
        total yards 125 41
        passing yards 36 17
        rushing yards 89 24
        1st downs 7 4
        turnovers 6 6
        3rd down conver 2/13 1/11
        4th down conver 1/2 1/1
        Sacks 9 5
        interceptions 6 5
        field goals 1 0
        time of poss 12:20 10:41
        number of plays 47 35 (Does not include special teams)

        Quarterback stats
        L Duckett 7/23 59 yards A Jennings 8/21 74 yard
        Rushing stats
        l carney 19 rushes 66 yards A jennings 3 rushes 21 yards
        e martinez 6 rushes 23 yards d chung 11 rushes 3 yards
        That is a ton of turnovers and sacks on both sides for only 5 minute quarters. Can't say that makes me feel any better.

        Is there anyway you could take the worst defense in the game against the best offense and see what happens?
        My Teams

        College: Michigan Wolverines
        NHL: Detroit Red Wings
        NBA:Detroit Pistons
        MLB: Detroit Tigers

        Comment

        • LoostheMoos
          Banned
          • Feb 2010
          • 67

          #304
          Re: Early Copy...

          Originally posted by johnrice20022002
          Iron out the offensive AI, provide true customization for offline team-building, add more camera angles and create more comprehensive playbooks. If all those things are done, we have an exceptional gaming experience.
          Except this is coming from the retail game...there is no way to "fix" that many things with patches!

          People will either decide to support this game and the possibilities that it brings to the table or they will make 5 minute judgments based on unfamiliar or difficult camera angles and missing features and this series will die in its infancy.

          I am praying for the former, but this forum makes me believe it will be the latter.

          Theres actually a debate over in the Madden forums about whether or not Madden even NEEDS physics in it! Of all the things I can stomach about Madden (and I have bought every single one since 1999 and all but 3 in the entire series going back all the way to Sega Genesis), the idea that the game does not need real life physics is not among them.

          Back Breaker does all the things Madden cannot or will not and not enough of the things that Madden fans like to make a huge splash in sales. Unless NM is looking at this as a loss leader, or a marketing campaign to show Euphoria in another manner for future licensing deals with other publishers - this is going to be the one and only time we see this game represented on this platform.

          Comment

          • LoostheMoos
            Banned
            • Feb 2010
            • 67

            #305
            Re: Early Copy...

            Originally posted by stiffarmleft
            Just lost in overtime to the Little Rock Maulers 3-0 I was the Honolulu Breakers. I was impressed by the computers running game, the draw play was killing me. Despite the turnovers and the porous o-line play, the game was fun, saw some new pushing and shoving cut scenes. Don't laugh at my sorry stats, I am not very good but I welcome the challenge.

            5 minute quarters Pro/Hard

            Maulers breakers
            total yards 125 41
            passing yards 36 17
            rushing yards 89 24
            1st downs 7 4
            turnovers 6 6
            3rd down conver 2/13 1/11
            4th down conver 1/2 1/1
            Sacks 9 5
            interceptions 6 5
            field goals 1 0
            time of poss 12:20 10:41
            number of plays 47 35 (Does not include special teams)

            Quarterback stats
            L Duckett 7/23 59 yards A Jennings 8/21 74 yard
            Rushing stats
            l carney 19 rushes 66 yards A jennings 3 rushes 21 yards
            e martinez 6 rushes 23 yards d chung 11 rushes 3 yards
            20 minutes of gameplay
            14 sacks
            12 turnovers
            11 interceptions
            Icky...

            This does not surprise me in the least.


            What I DO find a bit mystifying is the fact that it DOES surprise anyone. How many people out there actually struggle to beat the CPU in ANY sports title after a couple weeks? If you do, then you are either very disciplined to ignore obvious problems and exploits that plague all sports games or just not being honest about it.

            Madden NFL 10 CPU versus me (and I am hardly "great" in any sense) is a total mismatch to the point that I can shut out the CPU in 7 or 8 out of 10 games and could probably get every single NFL offensive record in the same season if I were so inclined...

            The gameplay I have witnessed from Back Breaker on UStream from the retail version is EXACTLY the same as the demo I have been playing since Thursday.

            The CPU sucks. Bad. News at 11...:o

            New players will take a lot of sacks while learning the camera and the internal clock develops in their head to get rid of the ball, but in time, any half-way competent gamer will shred the CPU and it won't be pretty.

            I fully expect online to be a total mess (but that is true in EVERY game!!) and a total waste of time unless you spend time developing a list of reliable friends or find a good league of like-minded players.

            Despite all of this (and plenty of more), I am not skipping this game. Maybe my threshold for $50 worth of entertainment is skewed; but, the demo was good enough to convince me to buy, and the chance to make a statement to EA that what they are doing is NOT good enough annually is just gravy.

            Anyone who expects the demo and retail versions to be totally different is fooling themselves.

            Denny Green has got to be LOVING Back Breaker...it is what we thought it was!

            Last edited by LoostheMoos; 05-28-2010, 01:21 AM.

            Comment

            • edy
              Rookie
              • May 2010
              • 45

              #306
              Re: Early Copy...

              20 minutes of gameplay
              13 sacks
              12 turnovers
              11 interceptions

              About this stats i have said that on my impression the game is anyway a football arcade version

              Comment

              • ZeeAyKay
                Rookie
                • Mar 2004
                • 131

                #307
                Re: Early Copy...

                These stats vs the CPU really make me wonder how the game will play online or locally vs another human opponent.

                Comment

                • Afrikan
                  Banned
                  • Apr 2004
                  • 1462

                  #308
                  Re: Early Copy...

                  Originally posted by ZeeAyKay
                  These stats vs the CPU really make me wonder how the game will play online or locally vs another human opponent.
                  I think that depends on how the players play......could be really realistic...or just as chaotic with pass happy players who don't know what they are doing.

                  Comment

                  • SIM RULES
                    Banned
                    • May 2010
                    • 88

                    #309
                    Re: Early Copy...

                    I also recall 2K5 having this same QB issue, yet many still regard it as the best game ever made. The other game had this same issue, and they corrected it with ROBO QB. It looks like AI issues plague all sports games. Every sports game I ever played has AI issues, some are just more glaring than others. That is why I prefer to play human opponents. I look forward to playing online, and seeing what this game really has to offer.

                    Although I believe that these issues should have been caught before release. It is difficult for me to expect a brand new dev. team, with it's first game, to be perfect. I do believe these issues need to be pointed out, and complained about. I am more curious to see how they respond. Will they address the issues, or pretend that they don't exist.

                    For people that prefer human versus computer games, it looks like a patch is needed. I believe that every sports game over the past few years, has needed a patch to fix some issue. It appears to be an unfortunate trend.

                    Comment

                    • warriorbear
                      Rookie
                      • Jul 2009
                      • 52

                      #310
                      Re: Early Copy...

                      last of the night/morning from me, just a quick vid showing the unis made in game. Have great night and see you all on sunday.

                      Comment

                      • Afrikan
                        Banned
                        • Apr 2004
                        • 1462

                        #311
                        Re: Early Copy...

                        Originally posted by edy
                        20 minutes of gameplay
                        13 sacks
                        12 turnovers
                        11 interceptions

                        About this stats i have said that on my impression the game is anyway a football arcade version
                        um, to be fair...half of those TO/sacks were by the human player...

                        still 6 INTs is too much for a CPU to throw.....I don't think it means the game is geared to being Arcadry, but more so the CPU QB's AI needs to be patched.


                        this all being said, I just played PRO/HARD with the demo...and the CPU did not throw one INT against me....but did get a nice TD on me....

                        I'm about to play on Medium...right now...just to see how it is again....haven't done it since my very first game with the demo a week ago.

                        Comment

                        • Afrikan
                          Banned
                          • Apr 2004
                          • 1462

                          #312
                          Re: Early Copy...

                          Originally posted by SIM RULES
                          I also recall 2K5 having this same QB issue, yet many still regard it as the best game ever made. The other game had this same issue, and they corrected it with ROBO QB. It looks like AI issues plague all sports games. Every sports game I ever played has AI issues, some are just more glaring than others. That is why I prefer to play human opponents. I look forward to playing online, and seeing what this game really has to offer.

                          Although I believe that these issues should have been caught before release. It is difficult for me to expect a brand new dev. team, with it's first game, to be perfect. I do believe these issues need to be pointed out, and complained about. I am more curious to see how they respond. Will they address the issues, or pretend that they don't exist.

                          For people that prefer human versus computer games, it looks like a patch is needed. I believe that every sports game over the past few years, has needed a patch to fix some issue. It appears to be an unfortunate trend.
                          Totally agree with this....this is one of the reasons I stopped playing season/franchise modes back in Madden 2002......ever since then, as I found exploits in various football games... I just learned that all you have to do is pressure the CPU QB...be it a blitz or just dive in the area and he will throw the ball off balance anywhere......even in Madden 10 or 2K5....just pressure the CPU QB and just dive in the area and he will try to get rid of it, even if it means he spins around in a circle and throws it anywhere.......

                          so when I do choose to play the CPU just for fun every now and then, I don't use exploits and just pick random stuff for fun.....it is too easy to make the CPU look bad...

                          but this is one of the things I liked about BB...when I tried to blitz the QB...I would get pressure and sacks every now and then....but the CPU would also find the open man and make me pay...as well as running plays that I over run in the backfield trying to get to the QB.....it is just that it seems that if you just play coverage..the CPU QB doesn't adjust well, and the CB/Safeties in this game are very aggressive.....but the main problem I have is the playcalling by the CPU on offense very late in games..... THAT HAS TO BE FIXED...and that should be possible with a patch.

                          Comment

                          • stiffarmleft
                            MVP
                            • Jul 2002
                            • 1986

                            #313
                            Re: Early Copy...

                            I just played a game vs the New England Militia, one of the top offenses. I was the Albuquerque Atoms, one of the worst defenses. The great thing about playing quarterback is you have to know what passes your quarterback can make. Deep patterns were out of the question with my quarterback. I had to dink and dunk all game long to sustain any type of drive, trying to throw any deep outs would lead to a wildly underthrown or overthrown ball, so you have to get used to your quarterback to be successful. The computer should have had a touchdown pass but the tight end dropped it. They probably would have passed more if I put up a fight. Questionable AI at the end of the 1st half, the computer let the clock run down while lined up for a field goal. This game played alot better than my first game. Final Score 22-0.


                            militia atoms
                            total yards 233 114
                            passing yards 152 107
                            rushing yards 81 7
                            1st downs 9 5
                            turnovers 1 3
                            3rd down conv 1/8 5/15
                            4th down conv 0/0 0/2
                            sacks 6 1
                            interceptions 3 1
                            field goals 5 0
                            top 9:03 10:57

                            Qb stats
                            jashmore 12/18 160 yards d creech 11/24 145 yards
                            rb stats
                            w cannon 14/53 d towndend 15/8
                            j saunders 4/19
                            Last edited by stiffarmleft; 05-28-2010, 02:19 AM.

                            Comment

                            • hatisback
                              Banned
                              • Nov 2004
                              • 1013

                              #314
                              Re: Early Copy...

                              Originally posted by stiffarmleft
                              I just played a game vs the New England Militia, one of the top offenses. I was the Albuquerque Atoms, one of the worst defenses. The great thing about playing quarterback is you have to know what passes your quarterback can make. Deep patterns were out of the question with my quarterback. I had to dink and dunk all game long to sustain any type of drive, trying to throw any deep outs would lead to a wildly underthrown or overthrown ball, so you have to get used to your quarterback to be successful. The computer should have had a touchdown pass but the tight end dropped it. They probably would have passed more if I put up a fight. Questionable AI at the end of the 1st half, the computer let the clock run down while lined up for a field goal. This game played alot better than my first game. Final Score 22-0.


                              militia atoms
                              total yards 233 114
                              passing yards 152 107
                              rushing yards 81 7
                              1st downs 9 5
                              turnovers 1 3
                              3rd down conv 1/8 5/15
                              4th down conv 0/0 0/2
                              sacks 6 1
                              interceptions 3 1
                              field goals 5 0
                              top 9:03 10:57

                              Qb stats
                              jashmore 12/18 160 yards d creech 11/24 145 yards
                              rb stats
                              w cannon 14/53 d towndend 15/8
                              j saunders 4/19
                              what difficulty?

                              Comment

                              • stiffarmleft
                                MVP
                                • Jul 2002
                                • 1986

                                #315
                                Re: Early Copy...

                                Originally posted by hatisback
                                what difficulty?
                                Pro/Hard

                                Comment

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