Major Backbreaker Patch in the Works

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • mestevo
    Gooney Goo Goo
    • Apr 2010
    • 19556

    #151
    Re: Major Backbreaker Patch in the Works

    Originally posted by metallicatz
    Personally, i'm grateful for patches. With today's games being far bigger and more complex than games of generations past there will be bugs in every game. Used to be you had to live with the bug, even if it was literally a game killer to the point the game could not be completed in some instances (playing as the male character in Enter the Matrix on the original Xbox, for example). I'm fine with patches.

    NHL 10 was a textbook example of what a sports game can be with dedicated dev support. Granted, BB isn't on par with a game like NHL 10 and probably has issues too big for a patch to make much difference......but I think patches are a good thing. I can, however, see the other side of the argument. Depends on the developer I suppose. Some may rush a bad product knowingly with the idea of just patching it together later, while others make an honest attempt at a good game and use the patch system to tweak it after release for the benefit of serving the game's community.
    Very true, I am not much of a basketball fan, but I got to the point of debating whether or not to ever buy a 2k title again due to their PC support of NBA2k10.

    Comment

    • boooey
      Pro
      • Aug 2007
      • 836

      #152
      Re: Major Backbreaker Patch in the Works

      well, i broke down, and picked up a used copy on ebay for $14 shipped.. so hopefully that patch comes out sooner rather than later.

      Comment

      • LegendaryC
        Banned
        • Jul 2010
        • 2

        #153
        Re: Major Backbreaker Patch in the Works

        Originally posted by shadowman
        By the time they get the patch out most people will have moved on to other games. Not many are going to say "hey a patch came out, I think I will go buy backbreaker."
        I agree with you. But as it stands now I do not trust 505 games or Natural motion because of how Backbreaker came out. However, if this "major patch" fixes most of the problems I have with this game (dumb offensive AI, Magnetic hands, overpowered DL) then I will consider Backbreaker 2. For now I never want to waste another $50+ on a video game made by them until they fix this one.

        Comment

        • gr18
          MVP
          • Sep 2007
          • 2313

          #154
          Re: Major Backbreaker Patch in the Works

          Originally posted by bkrich83
          I like APF the most. I like Madden/NCAA. While yes it's way zoomed out, I can read the defense vs. the play the way I was taught.

          BB's cam to me, while more difficult and closer to the field, is to restricting to be considered realistic. In real life, I can glance at the safety or the backside LB or whomever my key may be, out of the corner of my eye in a second and then instantly respond. With BB's mechanic, that's simply not possible.

          They are video games, so most realism goes out the door. Truth is, if a game was super realistic, most people would hate it.
          Backbreaker has the most realistic camera view.Obviously it's from the first-person perspective.There's really no debating that.

          Is it the easiest,most adaptive to football videogame camera view.No,you feel more helpless in being involved in the play.That's what many people don't like,but isn't that the true feeling of defense in 11-11 football?Having to depend on your other 10 teammates to do their job.

          Comment

          • bkrich83
            Has Been
            • Jul 2002
            • 71582

            #155
            Re: Major Backbreaker Patch in the Works

            Originally posted by gr18
            Backbreaker has the most realistic camera view.Obviously it's from the first-person perspective.There's really no debating that.

            Is it the easiest,most adaptive to football videogame camera view.No,you feel more helpless in being involved in the play.That's what many people don't like,but isn't that the true feeling of defense in 11-11 football?Having to depend on your other 10 teammates to do their job.
            In your opinion I guess.
            Tracking my NCAA Coach Career

            Comment

            • Card-me
              Rookie
              • Jun 2010
              • 273

              #156
              Re: Major Backbreaker Patch in the Works

              Originally posted by gr18
              Backbreaker has the most realistic camera view.Obviously it's from the first-person perspective.There's really no debating that.

              Is it the easiest,most adaptive to football videogame camera view.No,you feel more helpless in being involved in the play.That's what many people don't like,but isn't that the true feeling of defense in 11-11 football?Having to depend on your other 10 teammates to do their job.
              I think everybody can agree that the field of vision is pretty realistic. The problem is that the right analog stick of the controller is not a replacement for a person's reflexes. In real life, it takes me a fraction of a second to glance at the glance at the safeties or switch progressions or look to my dumpoff receiver. I think, then I look where I want to, and that's it.

              Backbreaker doesn't allow that. If I use Focus, not only can I only go through progressions one at a time (meaning I'm going to have to cycle through as many as four receivers before I can reach my dumpoff receiver, usually a halfback), and each change doesn't even happen instantly, which means that by the time I reach my dumpoff receiver, I'll probably be laying on the ground. Alternatively, I can use the right stick freely, but then I can only scan left to right or vice versa (i.e. I can't quickly shift from the left side of the field to the right), and it moves about as fast as a snail through molasses. On top of that, I then have no idea which receiver I'm going to throw to unless I go into Focus, and if it's the wrong receiver I then have to manually switch receivers again. Add in the fact that you (granted, somewhat realistically) only get about 2.5 or 3 seconds on average to get rid of the ball, and it's just too much. At the end of all that, the field of vision becomes about the only thing that is realistic.

              The problem here isn't necessarily the game, it's the medium. A single 2D television and a hand controller are no replacements for the human body, where things are processed based on sound, sight, feel, and intuition in fractions of a second. So concessions have to be made. Backbreaker's system would work really well if it had a setup like Forza where you could connect up to 6 TVs to create a nearly 360 degree view. Add in head tracking like the PS Eye is capable of to determine which receiver you're looking at, and now you're talking. But even then, how many people would be able to afford 6 copies of the game, 6 TVs, and 6 consoles? Ask the guys who made Forza.

              At the end of the day, the limitations of the technology means you're never going to be completely realistic. You have to make concessions. Backbreaker chose to concede reaction time for a realistic vision. Others chose to concede realistic vision for more realistic reading of the defense and reactions. Neither are particularly wrong, but neither are particularly right either. It depends on what you value more.

              Comment

              • bkrich83
                Has Been
                • Jul 2002
                • 71582

                #157
                Re: Major Backbreaker Patch in the Works

                Originally posted by Card-me
                I think everybody can agree that the field of vision is pretty realistic. The problem is that the right analog stick of the controller is not a replacement for a person's reflexes. In real life, it takes me a fraction of a second to glance at the glance at the safeties or switch progressions or look to my dumpoff receiver. I think, then I look where I want to, and that's it.

                Backbreaker doesn't allow that. If I use Focus, not only can I only go through progressions one at a time (meaning I'm going to have to cycle through as many as four receivers before I can reach my dumpoff receiver, usually a halfback), and each change doesn't even happen instantly, which means that by the time I reach my dumpoff receiver, I'll probably be laying on the ground. Alternatively, I can use the right stick freely, but then I can only scan left to right or vice versa (i.e. I can't quickly shift from the left side of the field to the right), and it moves about as fast as a snail through molasses. On top of that, I then have no idea which receiver I'm going to throw to unless I go into Focus, and if it's the wrong receiver I then have to manually switch receivers again. Add in the fact that you (granted, somewhat realistically) only get about 2.5 or 3 seconds on average to get rid of the ball, and it's just too much. At the end of all that, the field of vision becomes about the only thing that is realistic.

                The problem here isn't necessarily the game, it's the medium. A single 2D television and a hand controller are no replacements for the human body, where things are processed based on sound, sight, feel, and intuition in fractions of a second. So concessions have to be made. Backbreaker's system would work really well if it had a setup like Forza where you could connect up to 6 TVs to create a nearly 360 degree view. Add in head tracking like the PS Eye is capable of to determine which receiver you're looking at, and now you're talking. But even then, how many people would be able to afford 6 copies of the game, 6 TVs, and 6 consoles? Ask the guys who made Forza.

                At the end of the day, the limitations of the technology means you're never going to be completely realistic. You have to make concessions. Backbreaker chose to concede reaction time for a realistic vision. Others chose to concede realistic vision for more realistic reading of the defense and reactions. Neither are particularly wrong, but neither are particularly right either. It depends on what you value more.

                Very very well put.
                Tracking my NCAA Coach Career

                Comment

                • gr18
                  MVP
                  • Sep 2007
                  • 2313

                  #158
                  Re: Major Backbreaker Patch in the Works

                  Originally posted by Card-me
                  I think everybody can agree that the field of vision is pretty realistic. The problem is that the right analog stick of the controller is not a replacement for a person's reflexes. In real life, it takes me a fraction of a second to glance at the glance at the safeties or switch progressions or look to my dumpoff receiver. I think, then I look where I want to, and that's it.

                  Backbreaker doesn't allow that. If I use Focus, not only can I only go through progressions one at a time (meaning I'm going to have to cycle through as many as four receivers before I can reach my dumpoff receiver, usually a halfback), and each change doesn't even happen instantly, which means that by the time I reach my dumpoff receiver, I'll probably be laying on the ground. Alternatively, I can use the right stick freely, but then I can only scan left to right or vice versa (i.e. I can't quickly shift from the left side of the field to the right), and it moves about as fast as a snail through molasses. On top of that, I then have no idea which receiver I'm going to throw to unless I go into Focus, and if it's the wrong receiver I then have to manually switch receivers again. Add in the fact that you (granted, somewhat realistically) only get about 2.5 or 3 seconds on average to get rid of the ball, and it's just too much. At the end of all that, the field of vision becomes about the only thing that is realistic.

                  The problem here isn't necessarily the game, it's the medium. A single 2D television and a hand controller are no replacements for the human body, where things are processed based on sound, sight, feel, and intuition in fractions of a second. So concessions have to be made. Backbreaker's system would work really well if it had a setup like Forza where you could connect up to 6 TVs to create a nearly 360 degree view. Add in head tracking like the PS Eye is capable of to determine which receiver you're looking at, and now you're talking. But even then, how many people would be able to afford 6 copies of the game, 6 TVs, and 6 consoles? Ask the guys who made Forza.

                  At the end of the day, the limitations of the technology means you're never going to be completely realistic. You have to make concessions. Backbreaker chose to concede reaction time for a realistic vision. Others chose to concede realistic vision for more realistic reading of the defense and reactions. Neither are particularly wrong, but neither are particularly right either. It depends on what you value more.
                  Good post.I agree,we aren't going to see a football game without realism concessions.We can find fault either way.

                  Comment

                  • LingeringRegime
                    Hall Of Fame
                    • Jun 2007
                    • 17089

                    #159
                    Re: Major Backbreaker Patch in the Works

                    That is a great point about the reflexes. Not sure why the controls aren't similar to a FPS in terms of the analog sticks. It would be great if it played liked a Call of Duty game, while still being in 3rd person of course.

                    Comment

                    • blackscorpion11
                      Pro
                      • Oct 2008
                      • 691

                      #160
                      Re: Major Backbreaker Patch in the Works

                      sorry for being a little off topic, but id rather theyd postponed the release and fix the issues, than pass off this half assed effort. and of course patch it.

                      Comment

                      • Charleston_Tiger
                        Banned
                        • Jun 2010
                        • 203

                        #161
                        Re: Major Backbreaker Patch in the Works

                        Originally posted by bkrich83
                        In your opinion I guess.
                        Can you enlighten us on which games have a more realistic cam?

                        Comment

                        • Charleston_Tiger
                          Banned
                          • Jun 2010
                          • 203

                          #162
                          Re: Major Backbreaker Patch in the Works

                          Originally posted by blackscorpion11
                          sorry for being a little off topic, but id rather theyd postponed the release and fix the issues, than pass off this half assed effort. and of course patch it.

                          The game isnt buggy it just has bad AI. At least it isnt like the other game released recently that they had to patch first day due to the demo being full of glitches. They still didnt fix half of them though.

                          Comment

                          • FORMULA316
                            Pro
                            • Dec 2004
                            • 696

                            #163
                            Re: Major Backbreaker Patch in the Works

                            The game has already seen a $10 price drop at Bestbuy (Canada).

                            Wonder when this patch will ultimately be released?

                            Comment

                            • debauchlord
                              Rookie
                              • May 2004
                              • 293

                              #164
                              Re: Major Backbreaker Patch in the Works

                              Originally posted by Charleston_Tiger
                              The game isnt buggy it just has bad AI. At least it isnt like the other game released recently that they had to patch first day due to the demo being full of glitches. They still didnt fix half of them though.
                              Well to be honest, I much prefer a first day patch over a none day patch. Still waiting.

                              Comment

                              • mestevo
                                Gooney Goo Goo
                                • Apr 2010
                                • 19556

                                #165
                                Re: Major Backbreaker Patch in the Works

                                Originally posted by Charleston_Tiger
                                The game isnt buggy it just has bad AI. At least it isnt like the other game released recently that they had to patch first day due to the demo being full of glitches. They still didnt fix half of them though.
                                There is a lot more than bad AI (not to mention bad AI can also produce bugs) and BB also had a day 1 patch for 'minor technical issues' on the 360.

                                Backbreaker is going to run out of fans on this forum if they insist on all bringing up other games to support their cause.

                                Comment

                                Working...