I will say that I probably had to high of hopes for this game. I wanted very much to like it. I remembered all of the NCAA games and even bought a used PS3 and a copy of NCAA 13 to play before it came out.
Maybe I expected to much. I appreciate the effort, but the gameplay and atmosphere to me are horrendous. The fact that there is no kind of commentary makes this game terribly boring as well.
My biggest complaints are when I'm playing, the QB takes WAY to long to throw. Sometimes I hit the button to throw, and get sacked due to the animation being to far behind.
Simulation in the dynasty mode takes way way too long also. I know they have a new guy to work on that. I think their biggest thing there was that they appear to be saving after every game. Just save at the end of the sims. That would probably speed things up exponentially.
That being said, this is a great effort for such a small group. Hopefully they can improve quickly using some of the money that came in.
It's great that they want to go after playing licensing, but the thing they need to do is improve gameplay first. Even if you have real teams and players, if the gameplay isn't up to par, then I'm probably going to stay with NCAA 13/14.
However, I bought the game this year and will probably buy next year's game to support if it looks like they are making progress. Hopefully this game will still be a success. I think one danger they face now is if EA announces a new college football game, I think most of the wind will go out of maximum's sails. So hopefully they can work quickly to keep it relevant after all the work it took to get here.
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