NHL 15 Post-Launch Content Update

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  • EASPORTSNHL
    EA Sports NHL
    • Aug 2014
    • 31

    #1

    NHL 15 Post-Launch Content Update

    (This post has been promoted to the homepage. Written by NHL 15 Producer, Sean Ramjagsingh)

    Thanks for being part of this journey as we head into the launch of NHL 15 on the Xbox One and the PlayStation 4, the start of a new generation of hockey videogames. We’re incredibly proud of the next-generation gameplay and presentation experience we’ve created for all our fans. From the Next-Generation Hockey Player and True Hockey Physics to the Unrivalled In-Arena Experience and a revolution in Broadcast Presentation, I’m extremely proud of what our team has delivered in one year on new technology. The focus on a new gameplay and presentation engine will not only deliver a great game now, but also give us the foundation to deliver next-generation hockey experiences to you for the years to come.

    However, we’re not done. We’re committed to keeping the experience fresh throughout the hockey season, in addition to the roster and ratings updates you’ve always received, the list below contains the free content updates for the Xbox One and PlayStation 4 we’re working on and our expected window on when you will see them in the game:

    September:

    Playoff Mode
    Create a custom offline tournament bracket with up to 16 teams from any of the 12 leagues in the game. Play or simulate each game and track player and team stats throughout the tournament.




    Be A Pro - Coach Feedback
    Get the coach’s feedback while you are on the bench. The coach will give you tips on how to stay on top of your game and grade you on your play.

    3 Stars of the Game
    At the end of the game, see the three stars and their high level stats. Will apply to every game mode.


    Hockey Ultimate Team
    Several content updates, including:
    • Changed layout and navigation in HUT store
    • New animations for player items
    • Improved edit lines screen to better identify players that are injured or require contract extensions

    October:

    Online Team Play
    Online multiplayer mode where every player on the ice can be human controlled.


    GM Draft
    For the first time in the NHL franchise, you will be put on the clock and feel the pressure like real NHL GM’s. You will now only have 3 minutes to make a draft pick. If the pressure is too much, you can also call timeouts to extend the amount of time you have to make a draft pick or potentially negotiate a trade. You can make trades at any time during the draft. The CPU will also propose trades to each other and the user throughout the draft.

    ------

    As always your feedback is fundamental to how we make NHL better and better, so we will also be looking to what you want to see implemented in the game.

    Thanks
    Sean
  • therizing02
    MVP
    • Apr 2003
    • 4175

    #2
    Re: NHL 15: Post-launch Content Update

    Wasn't going to buy it......now I will. Thanks for the update Sean.
    Last edited by therizing02; 09-07-2014, 11:05 PM.

    Comment

    • bigwill33
      MVP
      • Jul 2002
      • 2281

      #3
      Re: NHL 15: Post-launch Content Update

      Will we get custom created players for use in OTP at all this year? Will there be stat tracking and leaderboards?

      What about all of the other missing features, is this expected to be all that is addressed for NHL 15 next gen?

      Comment

      • bad_philanthropy
        MVP
        • Jul 2005
        • 12167

        #4
        Re: NHL 15: Post-launch Content Update

        Needs more movement toward feature parity in Be a GM and BaP before I buy.

        BaP:

        -sim to next shift
        -start in CHL
        -be assigned/play in AHL

        BaGM

        -Pre-season
        -Gen 3 AHL integration: fully playable AHL/AHL players accumulate stats
        -edit/assign jersey numbers
        -properly assign goalie equipment for traded goaltenders so they don't wear old team colors

        Misc

        -Edit player added to creation zone

        Comment

        • Nabz
          Banned
          • Sep 2010
          • 386

          #5
          Re: NHL 15: Post-launch Content Update

          Honestly, if you guys plan on eliminating modes just to add them later on in the year I really hope the sales go down. I'm not tryna be too harsh but these modes should be available at launch, as they've been previous years. Also hope the commentary adds on intensity if possible later on, in the demo it was just missing that and player models seemed big. And skill stick seemed like it got taken away of a lot of the stuff it's had. Ice and Arena's look amazing. But the graphic upgrade wasn't that big of a jump as one would hope since last gen the graphics were amazing imo.

          Saw that the game is around apparently 23 gb so that would explain it.

          Anyways hope it didn't sound like I hated on too much, just disappointed honestly this has been the bright spot of EA besides FIFA.

          Comment

          • Rhaze48
            Rookie
            • Oct 2013
            • 54

            #6
            Re: NHL 15 Post-Launch Content Update

            Not the ideal way I would have liked this to go, but a good start. Still looking for BAP mode to have its features added back in CHL/AHL/etc but I am willing to give it a chance in a few months now.
            The LA King's success if mostly due to Jonathan Quick. All credit for Quick goes to Bill Ranford. You're welcome LA.

            - Oilers

            Comment

            • EASPORTSNHL
              EA Sports NHL
              • Aug 2014
              • 31

              #7
              Re: NHL 15: Post-launch Content Update

              Originally posted by Nabz
              Honestly, if you guys plan on eliminating modes just to add them later on in the year I really hope the sales go down. I'm not tryna be too harsh but these modes should be available at launch, as they've been previous years. Also hope the commentary adds on intensity if possible later on, in the demo it was just missing that and player models seemed big. And skill stick seemed like it got taken away of a lot of the stuff it's had. Ice and Arena's look amazing. But the graphic upgrade wasn't that big of a jump as one would hope since last gen the graphics were amazing imo.

              Saw that the game is around apparently 23 gb so that would explain it.

              Anyways hope it didn't sound like I hated on too much, just disappointed honestly this has been the bright spot of EA besides FIFA.
              Thanks for the note...just to be clear, we didn't plan on eliminating modes but rather had to prioritize the order of features that we rebuilt on the new consoles. It took us 8 years to get all the depth that 14 had and bringing it all back in one year was pretty much impossible.

              -rammer

              Comment

              • scitychamps87
                MVP
                • Apr 2010
                • 1201

                #8
                Re: NHL 15 Post-Launch Content Update

                I like this a lot. But hello! EDIT PLAYER? When is it coming? Ate these the only content updates we'll see?
                PITTSBURGH PROUD
                --6 Time Super Bowl Champions--
                --5 Time World Series Champions--
                --5 Time Stanley Cup Champions--

                Comment

                • canucksss
                  MVP
                  • Jan 2003
                  • 2956

                  #9
                  Re: NHL 15 Post-Launch Content Update

                  Originally posted by bad_philanthropy
                  Needs more movement toward feature parity in Be a GM and BaP before I buy.


                  BaGM

                  -Pre-season
                  -Gen 3 AHL integration: fully playable AHL/AHL players accumulate stats
                  -edit/assign jersey numbers
                  -properly assign goalie equipment for traded goaltenders so they don't wear old team colors
                  If I can add my list to your list: in BaGM

                  1. More variation between teams - all teams play the same
                  2. Player variation - all players play the same.....I need to see big difference between L1 playrs from L4 players.
                  3. Neutral Zone defense.......Neutral Zone defense............Neutral Zone defense....Neutral Zone defense......Neutral Zone defense............Neutral Zone defense
                  4. Penalties....Penalties....Penalties....Penalties.. ..Penalties....Penalties....Penalties....Penalties ....Penalties....

                  More to come.....but I WILL NOT BUY UNTIL THESE ARE ALL Present in the game.

                  Comment

                  • scitychamps87
                    MVP
                    • Apr 2010
                    • 1201

                    #10
                    Re: NHL 15 Post-Launch Content Update

                    Rammer, I love the NHL franchise. It's my favorite game every year. I play from release to the next iteration's release every year. What are the complications with edit player? How will goalie equipment work if this is just impossible to get in? Thanks so much. I know your twitter feed has taken some heat over the past few days that you don't really deserve. But this is simply a feature I love to use.Note: I will be buying on Tuesday
                    PITTSBURGH PROUD
                    --6 Time Super Bowl Champions--
                    --5 Time World Series Champions--
                    --5 Time Stanley Cup Champions--

                    Comment

                    • jyoung
                      Hall Of Fame
                      • Dec 2006
                      • 11132

                      #11
                      Re: NHL 15 Post-Launch Content Update

                      In the Online Team Play screenshot, it says "5 vs. 5 online play."

                      Does that mean that we won't be able to have human goalies in Online Team play?

                      Comment

                      • canucksss
                        MVP
                        • Jan 2003
                        • 2956

                        #12
                        Re: NHL 15: Post-launch Content Update

                        Originally posted by EASPORTSNHL
                        Thanks for the note...just to be clear, we didn't plan on eliminating modes but rather had to prioritize the order of features that we rebuilt on the new consoles. It took us 8 years to get all the depth that 14 had and bringing it all back in one year was pretty much impossible.

                        -rammer
                        Sorry... I dont mean to be disrespectful... but EA did not release 14 in NG...so you have more than a year to implement these right? I just dont get the principles of EA, taking something that works in previous series and then removed in the next one....example is the group celebration, it was in before and then taken out....then being "improved" in NHL 15. Why remove at the very first place? There so many other cases like this principle.

                        UNTIL EA smartens up and start to address the hardcore gamers as well as casual gamers.... you will not get my business.

                        Comment

                        • t2mutch
                          Rookie
                          • Sep 2003
                          • 30

                          #13
                          What happened to HUT play a friend mode? That was the final missing mode that caused me to cancel my ultimate edition pre-order.

                          Comment

                          • cp22
                            Rookie
                            • Dec 2008
                            • 221

                            #14
                            Re: NHL 15: Post-launch Content Update

                            Originally posted by EASPORTSNHL
                            Thanks for the note...just to be clear, we didn't plan on eliminating modes but rather had to prioritize the order of features that we rebuilt on the new consoles. It took us 8 years to get all the depth that 14 had and bringing it all back in one year was pretty much impossible.

                            -rammer
                            So why are we paying full price?

                            Comment

                            • bad_philanthropy
                              MVP
                              • Jul 2005
                              • 12167

                              #15
                              Re: NHL 15: Post-launch Content Update

                              Originally posted by EASPORTSNHL
                              Thanks for the note...just to be clear, we didn't plan on eliminating modes but rather had to prioritize the order of features that we rebuilt on the new consoles. It took us 8 years to get all the depth that 14 had and bringing it all back in one year was pretty much impossible.

                              -rammer
                              What was the reason Madden and FIFA were able to port non-gameplay offline mode features to gen 4 and NHL wasn't? I understand M25 and FIFA were sort of "cross-gen" games, but what made NHL the exception in the inability to port functioning offline GM and BaP modes as a holdover before a more robust experience could be implemented in future iterations?

                              I can understand the technical problems of implementing EASHL into new tech, and getting up to 12 users playing at once, but why did the offline modes take such a hit as well? Additionally, such standard features in sports games like player editing.

                              Comment

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