NHL 17 - More Details on Gameplay, Franchise, EASHL & Much More (Game Informer)

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  • GrandMaster B
    Rookie
    • Nov 2004
    • 469

    #1

    NHL 17 - More Details on Gameplay, Franchise, EASHL & Much More (Game Informer)


    Game Informer has posted 68 things they know about the game, that you might not be aware of. The list includes details from gameplay, franchise, EASHL, Draft Champions, HUT and much more. Some items are listed below, but read the entire article here.
    • Practice mode is finally more fleshed out, allowing you to practice with one player versus a goalie, power plays, penalty kills, 3v3, etc. You can even practice as a goalie.
    • For the first time in many years, EA is introducing a new difficulty. The semi-pro setting slides nicely between amateur and pro settings.
    • In fact, EA has surfaced tuning sliders for most gameplay settings so players can tweak to their liking. The new sliders are the same ones the developers use to tune the game, ranging from 0 to 100. They now allow players to alter settings of everything from the speed of passes and how much players bobble passes to the frequency that specific penalties get called.
    • Everyone who played the past two NHL games has a story about landing a successful check that knocks the player to the ground, only to have the puck be shielded by the downed player, which allows the checkee to recover possession before the checker has a chance to win the puck. EA thinks it finally found a solution to this. When you hit a player away from the puck direction, the puck can come free now and keep going. That should cut down the number of times we see this frustrating circumstance occur.
    • You can always spend to the salary cap, but the owner may not want you to. If you overspend past your budget outlines on contracts anyway, should you fail to meet the owner expectations, his judgment will be much tougher.
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  • SocialAssassin
    Rookie
    • Jun 2016
    • 316

    #2
    Re: Game Informer - 68 Things We Know About NHL 17

    Hopefully they picked 68 for Jaromir.

    Comment

    • Moose24x
      Pro
      • Jan 2012
      • 502

      #3
      Re: Game Informer - 68 Things We Know About NHL 17

      So not only is the only thing really added to GM mode the ticket and concession prices, but if I don't manage them well it will effect how much my owner wants me to spend on my roster? Find me one GM in the NHL who determines bathroom repairs and concession prices. What if you have no interest in fiddling with this stuff? You no longer can play a franchise to full enjoyment because poor merchandise sales effect your team's internal budget.

      Comment

      • Simple Mathematics
        MVP
        • Sep 2009
        • 1791

        #4
        Re: Game Informer - 68 Things We Know About NHL 17

        There's some good stuff in here that I have not heard yet. I'm excited for the team budgets in Franchise Mode. I'm hoping they have teams like Toronto, Montreal, and the Rangers be able to spend up to the cap ceiling and teams like Arizona, Florida, and Carolina barely spend more than the cap floor. This could be a game-changer if this is done correctly.
        NHL REVAMPED ROSTERS - CO-CREATOR

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        • azy19
          Rookie
          • Oct 2014
          • 54

          #5
          Re: Game Informer - 68 Things We Know About NHL 17

          Originally posted by GrandMaster B
          After two years of using orchestral music in menus, NHL 17 returns to the EA Trax approach of featuring contemporary bands on the soundtrack.
          Thank god.

          Originally posted by Simple Mathematics
          There's some good stuff in here that I have not heard yet. I'm excited for the team budgets in Franchise Mode. I'm hoping they have teams like Toronto, Montreal, and the Rangers be able to spend up to the cap ceiling and teams like Arizona, Florida, and Carolina barely spend more than the cap floor. This could be a game-changer if this is done correctly.
          I don't get why so many people are upset over the new franchise stuff. It's atleast something to do instead of the very bare bones roster management.

          Comment

          • BlacknBlue
            Rookie
            • Dec 2015
            • 317

            #6
            Re: Game Informer - 68 Things We Know About NHL 17

            Originally posted by Moose24x
            So not only is the only thing really added to GM mode the ticket and concession prices, but if I don't manage them well it will effect how much my owner wants me to spend on my roster? Find me one GM in the NHL who determines bathroom repairs and concession prices. What if you have no interest in fiddling with this stuff? You no longer can play a franchise to full enjoyment because poor merchandise sales effect your team's internal budget.
            Exactly! I couldn't care less about setting concession prices and worrying about all of that. Just like last year I didn't want the fake chemistry and roles being assigned to players and impacting their on-ice performances. Just make the players play like they do in real life and let me control them.

            But honestly, I've far past given up on franchise/GM mode in this game simply because of how putrid the AI is. Maybe if we could control all teams and have our friends control other teams (like a GM connected mode, even if only offline) then I would give it another shot.

            Comment

            • Simple Mathematics
              MVP
              • Sep 2009
              • 1791

              #7
              Re: Game Informer - 68 Things We Know About NHL 17

              Originally posted by azy19
              Thank god.



              I don't get why so many people are upset over the new franchise stuff. It's atleast something to do instead of the very bare bones roster management.
              I just think people would have rather seen things like improved scouting, trade logic, draft day, player growth, etc. I think a lot of people here (me included) are buying this game to simply play hockey, so we don't really care about concession prices too much.

              I think the owner-type things they have added this year would have been a cool addition after they nailed down some of the basics like scouting a little more. Even still, they should give you an option to turn this stuff on "auto" so if you don't care about popcorn prices you don't have to worry about it.

              For me, I'd take improved hockey-related items in Franchise Mode any day before I got the ability to change concession prices.
              NHL REVAMPED ROSTERS - CO-CREATOR

              Comment

              • Money99
                Hall Of Fame
                • Sep 2002
                • 12694

                #8
                Re: Game Informer - 68 Things We Know About NHL 17

                Everyone who played the past two NHL games has a story about landing a successful check that knocks the player to the ground, only to have the puck be shielded by the downed player, which allows the checkee to recover possession before the checker has a chance to win the puck. EA thinks it finally found a solution to this. When you hit a player away from the puck direction, the puck can come free now and keep going. That should cut down the number of times we see this frustrating circumstance occur.
                Love that they fixed this.

                Still don't understand why they are so against altering the player ratings though.

                Comment

                • Money99
                  Hall Of Fame
                  • Sep 2002
                  • 12694

                  #9
                  Re: Game Informer - 68 Things We Know About NHL 17

                  It seems that not many are happy with the offline franchise mode and what it entails.
                  I'm actually excited for it. I don't know how it'll work out and if all the moving parts will fit.

                  But I'm glad they added some spice to the GM mode.
                  I hope that we can be fired and have to look for new work as well.
                  Would be even cooler if we had to start in another league like the ECHL, AHL or overseas before making your way back to the NHL.

                  Comment

                  • SocialAssassin
                    Rookie
                    • Jun 2016
                    • 316

                    #10
                    Re: Game Informer - 68 Things We Know About NHL 17

                    Originally posted by azy19
                    Thank god.



                    I don't get why so many people are upset over the new franchise stuff. It's atleast something to do instead of the very bare bones roster management.
                    Uh, the music has always been awful.

                    Comment

                    • Freakywwe
                      Pro
                      • Sep 2014
                      • 845

                      #11
                      Re: Game Informer - 68 Things We Know About NHL 17

                      They can add all the concession stand price changes they want if they give u better scouting. Scouting has always been garbage

                      Comment

                      • MizzouRah
                        All Star
                        • Jul 2002
                        • 8515

                        #12
                        Re: Game Informer - 68 Things We Know About NHL 17

                        Originally posted by Simple Mathematics
                        I just think people would have rather seen things like improved scouting, trade logic, draft day, player growth, etc. I think a lot of people here (me included) are buying this game to simply play hockey, so we don't really care about concession prices too much.

                        I think the owner-type things they have added this year would have been a cool addition after they nailed down some of the basics like scouting a little more. Even still, they should give you an option to turn this stuff on "auto" so if you don't care about popcorn prices you don't have to worry about it.

                        For me, I'd take improved hockey-related items in Franchise Mode any day before I got the ability to change concession prices.
                        Exactly.. I want to play a sim like hockey experience where my AI players actually feel like they have a brain. I seriously hope you can have the AI control these concessions/ticket prices crap. I play every single game, spanning multiple seasons and I just want a better morale system and to be able to resign players during the season!

                        I've supported the "only" hockey game in town for many years and I'll get this one because I love hockey so much, but damn EA this is sounding more and more like fluff to mask the gameplay issues.

                        Comment

                        • azy19
                          Rookie
                          • Oct 2014
                          • 54

                          #13
                          Re: Game Informer - 68 Things We Know About NHL 17

                          Originally posted by Simple Mathematics
                          I just think people would have rather seen things like improved scouting, trade logic, draft day, player growth, etc. I think a lot of people here (me included) are buying this game to simply play hockey, so we don't really care about concession prices too much.

                          I think the owner-type things they have added this year would have been a cool addition after they nailed down some of the basics like scouting a little more. Even still, they should give you an option to turn this stuff on "auto" so if you don't care about popcorn prices you don't have to worry about it.

                          For me, I'd take improved hockey-related items in Franchise Mode any day before I got the ability to change concession prices.
                          Yeah I'd definitely take improvements to scouting, trading and any other roster management or actual GM tasks over being able to change concession prices, but I'm not upset over it being added. It'll be pretty cool for a season or two and then it'd get boring(depending on how in-depth it is) but hopefully it won't be too hard to manage so it doesn't ruin the mode.
                          Last edited by azy19; 07-04-2016, 10:19 AM.

                          Comment

                          • JimmyDeicide
                            Pro
                            • Sep 2005
                            • 623

                            #14
                            Re: Game Informer - 68 Things We Know About NHL 17

                            Probably the best Pre release article to date some solid info for every type of mode.
                            Other than the fact they say tie ups is a new thing, im sure its just putting back in the rather crappy net battles that have already been in the game. Do they thinkwe cant remember that far back or what ? its this kinda thing that pisses people off EA just say what it is an old mode weve thrown back in just to say thay added something new.

                            Opening the sliders to us while its awesome for offline that realy isnt an addition is it, i mean nothing they had to work on.

                            SO when all is said and done what have they worked on all year? Man it really is a small team isnt it.
                            well i didnt sart this post to be negative lol it just took a turn as really im quite looking forward to tweaking the gameplay with these ill say opened sliders not new, i guess its like a used car new to us.
                            That might be enough to get me to play more than 3 offline games in 17.

                            Anyway great article thanks for posting it.

                            Comment

                            • brandon27
                              MVP
                              • Aug 2008
                              • 1978

                              #15
                              Re: NHL 17 - More Details on Gameplay, Franchise, EASHL & Much More (Game Informer)

                              Some good stuff in there that I hadn't heard yet. Makes me feel at least some positivity towards this game this year. Haven't experienced a lot of that as of yet, but this article helps.

                              Nice to hear they think they've found a solution for the puck getting stuck to a player you've just laid out with a big hit only to see him pop back up with the puck because you can't get it. That's going to eliminate a lot of frustration for me.

                              A little bothered though by the fact I can't build my team a new arena without moving them. I should be able to build Detroit a new arena if I want to since I assume franchise mode wont have the new arena in the second season similar to how Madden has teams new stadiums in the second year of franchise mode. But really, why implement the arena creating option into franchise, but limit the player to when and where they can use it? If I choose to blow my team's cash unnecessarily on a new arena, I should be able to do that, then pay the consequences later. I just hate that we get a nice feature like that, but can only use it if we move our team to a new city. I don't want to make fake renovations to my aging arena to help boost my revenues. If my arena is that bad, let me build a new one without relocating. Clearly the ability is there to do it, why force me to move? Just don't get that design decision.
                              Miami Dolphins - Detroit Red Wings - Toronto Blue Jays - Michigan Wolverines - CANADA

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