NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

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  • Hack22
    Rookie
    • Mar 2004
    • 274

    #91
    Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

    Originally posted by Redshirt_EA
    I would love to, but that isn't one of the things that is set up to be changed with tuners.
    what about the forechecking for offline play. Can that be fixed with the tuner? It feels like only 3-2 gets any kind of CPU forechecking

    Comment

    • Juiceman
      Rookie
      • Sep 2008
      • 155

      #92
      Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

      Originally posted by MrMars
      I seem to hit more posts and crossbars that I think I should.

      MrMars
      I have never found a way to deal with this. I use manual aim and can't tell you how many crossbars and pipes I've hit. I mentioned in another thread 5+ a game and that is no exaggeration.

      But your whole post in general, I think it would do you well to try lord of the rings sliders and use it on all-star. Go ahead and use manual passing too. They work pretty well especially if you use v1.01.

      If you want to expiriment with 1.03 more I'm having the same passing out of the offensive zone issue. Same with draws. This happened before 1.01 came out. Only thing you can try is bumping up pass assist a bit. That should help. But some aspects of passing took a step backwards from the human controlled side.

      CPU offense is better. But stick lift is too effective again though for the CPU.

      And totally agree with whoever made the the Jody Shelley chasing Kane comment. I'm seeing that with attribute effects maxed and acceleration set to 2/1. Yikes.

      I'll keep working on some sliders with 1.03 but after each offline game I'm tempted to go back to 1.01 with custom sliders.

      Comment

      • jsquigg
        MVP
        • Nov 2003
        • 1167

        #93
        Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

        I played a couple games, one in exhibition and one in my GM mode. I lost 4-1 with Vancouver to New Jersey. Then I won 2-1 with Ottawa against the Islanders (GM). The CPU seemed more aggressive to me. The game isn't perfect, but it seemed that the CPU wasted less time in the neutral zone as well as shot the puck more as opposed to going into "ping pong" pass mode. I'm not saying that there weren't any instances where the CPU skated back and forth repeatedly before dumping or that the CPU didn't make laser passes around the perimeter, it just seemed to happen less. I am also currently using QB's sliders from the "hardcore passing" thread.
        I'm not sure the goalies have been looser to me so far, but that could be play style differences. I've no idea how the intangibles affect GM mode either, if they have any effect. I like the AI changes I've seen and haven't needed to change anything yet, so kudos to the NHL team.

        Comment

        • MrMars
          Rookie
          • Jan 2006
          • 275

          #94
          Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

          Originally posted by Juiceman

          I'll keep working on some sliders with 1.03 but after each offline game I'm tempted to go back to 1.01 with custom sliders.
          I'll give those sliders you mentioned a shot, but wasn't v1.01 where the goalies were virtually unbeatable?. (picked up the game late never tried v1.01)

          MrMars

          Comment

          • dorismary
            Banned
            • Jan 2009
            • 3794

            #95
            Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

            Originally posted by Juiceman
            I have never found a way to deal with this. I use manual aim and can't tell you how many crossbars and pipes I've hit. I mentioned in another thread 5+ a game and that is no exaggeration.

            But your whole post in general, I think it would do you well to try lord of the rings sliders and use it on all-star. Go ahead and use manual passing too. They work pretty well especially if you use v1.01.

            If you want to expiriment with 1.03 more I'm having the same passing out of the offensive zone issue. Same with draws. This happened before 1.01 came out. Only thing you can try is bumping up pass assist a bit. That should help. But some aspects of passing took a step backwards from the human controlled side.

            CPU offense is better. But stick lift is too effective again though for the CPU.

            And totally agree with whoever made the the Jody Shelley chasing Kane comment. I'm seeing that with attribute effects maxed and acceleration set to 2/1. Yikes.

            I'll keep working on some sliders with 1.03 but after each offline game I'm tempted to go back to 1.01 with custom sliders.
            The Kaner comment was me sorry for the ramble but I was typing during playing time in my 3rd game .
            Now I agree with you and Mars comments and I wish i could save multiple slider settings to tweak them but it only has one save so Im sticking with 2 for now .
            Im mean im liking V2 tuner and v3 intrigues me challenge wise but why should I tweak V3 to play like V2 for a few animations and I dislike that over aggressive cpu AI almost robotic and and all players at least speed wise are them same but to be fair stars do score most of there goals which is nice .

            Comment

            • Juiceman
              Rookie
              • Sep 2008
              • 155

              #96
              Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

              Originally posted by MrMars
              I'll give those sliders you mentioned a shot, but wasn't v1.01 where the goalies were virtually unbeatable?. (picked up the game late never tried v1.01)

              MrMars
              v1.01 I get good varied scoring. The common complaint with v1.01 is that the CPU isn't aggressive enough. But I've not found that to be the case, using custom sliders that is. In all tuners the goalies are pretty unbelievable, but 1.01 offline-speaking has the most human goals, IMO.

              Comment

              • cfiore
                Rookie
                • Dec 2003
                • 180

                #97
                Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

                Originally posted by Juiceman
                v1.01 I get good varied scoring. The common complaint with v1.01 is that the CPU isn't aggressive enough. But I've not found that to be the case, using custom sliders that is. In all tuners the goalies are pretty unbelievable, but 1.01 offline-speaking has the most human goals, IMO.
                Juiceman would you mind posting your sliders? I would appreciate it greatly! Thank you in advance!

                Comment

                • jyoung
                  Hall Of Fame
                  • Dec 2006
                  • 11132

                  #98
                  Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

                  For a first attempt, the boardplay we've got right now isn't too bad. It's not perfect, but it's definitely a lot better than not having it at all.

                  From the few games I've played, the puck seems a lot looser now and goalies don't seem nearly as robotic.

                  Only complaint I have is that the stupid "wind up" wrist shot taken from just above the hashmarks still fools the goalie way too easily, even without a screen in place.

                  Comment

                  • jyoung
                    Hall Of Fame
                    • Dec 2006
                    • 11132

                    #99
                    Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

                    Also, am I just seeing things or is there now a feature that adjusts the jersey colors mid-game if both teams come out in white?

                    Could've sworn I just played a game where both teams were white coming out but one team somehow switched to darks mid-way through.

                    Comment

                    • Vikes1
                      Proctor, MN. Go Rails!
                      • May 2008
                      • 4102

                      #100
                      Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

                      I've played a few more games now with 1.03, and for me, I'm convinced the game is the better for it.

                      Playing on All-Star hardcore [with slightly adjusted sliders] the game just feels better to me than before. The cpu defense is pretty sound now, and not easily fooled out of position. It's difficult for me to get in deep, to get a good scoring chance. But when I do get a great scoring chance...that alone is pretty satisfying. Let alone burying one.

                      I'm also enjoying that the goalies are now playing more realistically, and less robotic than before. So far...I'm not really scoring that much more, but the chances are there.

                      Imo, the last piece of the NHL puzzle for the game to achieve near greatness, would be...if User/Cpu were much more often forced to dump the puck in. And of course improve the fore checking ability. I suppose that type of gameplay may not have mass appeal. But it sure would move the game even closer to simulation. Just a thought but, I'd like to see that type of gameplay be apart of the hardcore setting.

                      But as is...I'm really enjoying NHL10. For me, it's a great and interesting challenge. And it's pretty cool that EA Canada is still doing what they can to support the game.
                      1969 NFL Champions

                      Comment

                      • dorismary
                        Banned
                        • Jan 2009
                        • 3794

                        #101
                        Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

                        Yep EA support for this game is great and the tuners are incredible function
                        As this game is alot better then its made out to be from 09 , It just does so much correctly with TONS of gameplay options.

                        Comment

                        • dorismary
                          Banned
                          • Jan 2009
                          • 3794

                          #102
                          Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

                          Ok tried these again in cup mode after a long nap and just tons of side slot rebounds goals and deflections late in games or at key times for both kinda off legs , sticks ect and then in net game tied ?
                          Hate the return of the bouncey slot /corner puck !
                          Alot of seesaw goals at the end of games they score i score they score stuff the cpu also wins alot of faceoffs even at O diff , maybe its to improve time possesion ?.
                          while I like the cpu more aggressive style I dont know if these will work for me as my main issue is cpu tic tac toe speed pass and im playing 0 game speed with my Pass Int at 6 and cpu pass Acc at 0 , love the cpu aggressiveness add a real hockey touch but I miss getting a few clean breaks once in a while .
                          I maxed my cpu attribute to 6 but my skater still feels unbalanced with poor response to boot shot block pass lanes .
                          But man if you want a challenge there a blast something just keeps bringing me back so many choices .
                          Im gonna try my V2 next to see which is best for me .

                          EDIT: YEAH V2 is more for me with my sliders
                          Last edited by dorismary; 01-30-2010, 05:21 AM.

                          Comment

                          • 99ovr
                            Rookie
                            • Jul 2009
                            • 80

                            #103
                            Even after this recent update, computer goalies should be toned down

                            The main point should be to make it more of a reward for having a human goalie. Make the team that didn't want to risk a human goalie take more of a penalty: i.e. make the goalie A.I. much worse than it currently is.

                            Perhaps even completely nuke the goalie A.I. on the OTP side...the worse that happens is that people complain at first, but then they'll adjust when teams necessarily have to start playing a human goalie,.

                            The greatest benefit would be that this would provide more incentive for players to use human goalies in OTP, therefore making OTP games more exciting. This is a key point in regards to improving the overall OTP experience because we all know it's a drag playing a computer goalie...even if you're winning. For example, in 400+ games I've never seen someone score on a breakaway or penalty shot vs the computer.

                            Also, this would benefit league play greatly as a 6-man team wouldn't be limited to only seeking other 6-man teams...the purpose of this being that no one wants to currently pit a human goalie vs a computer goalie. If computer goalies' abilities are greatly reduced, 6-man teams will be more willing to play 4 and 5-man teams that need to employ a human goalie.

                            So that's my opinion, I know it's a pipe dream but it can't hurt to just throw my idea out there. Thoughts?

                            Comment

                            • slapdinger69
                              Banned
                              • Jan 2006
                              • 21

                              #104
                              Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

                              I played one game in my BAGM with the new patch and it was going well. I liked the flow. There was a really tough fight for the puck going on from corner to corner for awhile and then passed into the slot for a goal. It felt rewarding, i really was fighting the AI. Then a few minutes later it froze! i never had NHL 10 freeze on me!

                              Comment

                              • wsu_gb23
                                Banned
                                • Feb 2008
                                • 1641

                                #105
                                Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

                                I've been losing a lot since downloading the new tuner set. I don't know if it's just a losing streak or if the tuner is really effecting my season. I can't seem to score goals anymore, and the CPU gets a lot of shots on goal.

                                Comment

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