NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

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  • emericaridr11
    Pro
    • Jan 2010
    • 797

    #166
    Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

    It would be super cool if there was a slider to make the CPU shoot more, I

    outshoot the CPU all day on any level.....anyways just got the new tuner trying

    them out right now.....be back with my opinions...
    Emerica's - Ea Skate Videos

    Comment

    • Qb
      All Star
      • Mar 2003
      • 8797

      #167
      Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

      Originally posted by Redshirt_EA
      It doesn't change CPU shooting tendencies at all, in fact they don't even know they can shoot more accurately now.
      When you put it like that, you make me sound quite crazy. Self-aware computers... you guys aren't that good!

      Comment

      • Vikes1
        Proctor, MN. Go Rails!
        • May 2008
        • 4102

        #168
        Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

        Thanks for the great support of this very fun and solid playing game Jason.

        I can't resist trying out a new tuner.
        1969 NFL Champions

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        • onlybygrace
          MVP
          • Jan 2009
          • 3774

          #169
          Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

          Originally posted by Qb
          When you put it like that, you make me sound quite crazy. Self-aware computers... you guys aren't that good!
          I dunno about youz guyz, but my Xbox sure iz proudz of hiz new shooting skillz!K!*#&!!!

          Comment

          • Juiceman612
            Rookie
            • Sep 2008
            • 89

            #170
            Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

            Well, online seems to have an obvious glitch right now. Is it cool to point it out here or I'm not sure how to address it. Happened 3 times in a row in two games straight now.

            The obvious toe drag still works too.

            edit - played three games and never been so frustrated. Good lord. The speed is insane.
            Last edited by Juiceman612; 02-03-2010, 11:13 PM.
            NHL, Madden, The Show, and a big Minnesota sports fan.

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            • SinisterAlex
              Canadian eh?
              • Oct 2009
              • 4551

              #171
              Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

              Originally posted by Qb
              Thanks for the update, Redshirt. Nice work getting screens & deflections tuning into non-OTP modes. I like the sound of lowering acceleration for online play and I hope it helps somewhat with the stop & go skating you can't really do on ice.

              One question if I may -- does increasing shot accuracy have any effect on the AI shooting tendencies? In other words, would higher accuracy possibly mean more shots by the CPU, or is this strictly aimed at opening up goal-scoring?
              OTP/ EASHL speed does need to be tonned down a bit. Going up and down the ice happens too quickly for my taste.
              Xbox LIVE GT: oALEXtheGREATo
              PSN ID: oALEXtheGREATo

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              • Redshirt_EA
                NHL 13 Developer
                • Jan 2009
                • 575

                #172
                Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

                Originally posted by Juiceman612
                Well, online seems to have an obvious glitch right now. Is it cool to point it out here or I'm not sure how to address it. Happened 3 times in a row in two games straight now.

                The obvious toe drag still works too.

                edit - played three games and never been so frustrated. Good lord. The speed is insane.
                Send it to me.

                Comment

                • Qb
                  All Star
                  • Mar 2003
                  • 8797

                  #173
                  Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

                  Originally posted by Juiceman612
                  edit - played three games and never been so frustrated. Good lord. The speed is insane.
                  Originally posted by AtomicLegend
                  OTP/ EASHL speed does need to be tonned down a bit. Going up and down the ice happens too quickly for my taste.
                  Hmmm, we played four EASHL games last night and I felt the skating was relatively well balanced. I can see the drop in acceleration when you stop/start and I didn't feel the overall speed was too much faster. And I'm not one for ultra-fast gameplay, as I play offline at 1/0 (although I might have to bump ACC up to 1 now).

                  All in all, things feel pretty good right now. If I HAD to pick one thing to change, I'd probably go for raising pass interceptions. We got away with some rather lucky passes through traffic around the net for easy tap-ins. Don't think it was tuned, but perhaps the higher pass speed and reduced pass error make it a little easier to get the puck through traffic...
                  Last edited by Qb; 02-04-2010, 09:21 AM.

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                  • SinisterAlex
                    Canadian eh?
                    • Oct 2009
                    • 4551

                    #174
                    Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

                    Originally posted by Qb
                    Hmmm, we played four EASHL games last night and I felt the skating was relatively well balanced. I can see the drop in acceleration when you stop/start and I didn't feel the overall speed was too much faster. And I'm not one for ultra-fast gameplay, as I play offline at 1/0 (although I might have to bump ACC up to 1 now).

                    All in all, things feel pretty good right now. If I HAD to pick one thing to change, I'd probably go for raising pass interceptions. We got away with some rather lucky passes through traffic around the net for easy tap-ins. Don't think it was tuned, but perhaps the higher pass speed and reduced pass error make it a little easier to get the puck through traffic...
                    I recently switched from a old 27" CRT Sony TV to a 50" Samsung Plasma, and it might be the TVs. When I switched from the CRT to the plasma, I could notice my guys 93 speed and 86 acceleration more than on the CRT. The overall speed was faster than on the CRT, so thats probably why I thought it was the game, when it was my TV. So I'll have to take back my post above, newer TV=better gameplay :P Plus it's in 1080p HD now, not 480p
                    Xbox LIVE GT: oALEXtheGREATo
                    PSN ID: oALEXtheGREATo

                    Comment

                    • Juiceman
                      Rookie
                      • Sep 2008
                      • 155

                      #175
                      Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

                      Originally posted by Qb
                      Hmmm, we played four EASHL games last night and I felt the skating was relatively well balanced. I can see the drop in acceleration when you stop/start and I didn't feel the overall speed was too much faster. And I'm not one for ultra-fast gameplay, as I play offline at 1/0 (although I might have to bump ACC up to 1 now).
                      The thing is though, the online game didn't need to get ANY faster. It was already too fast (top speed-wise). I feel that acceleration isn't a big problem online; it's top speed.

                      I really wish there was a way to play people who are near the attribute levels/boost levels your team is at. I feel the biggest online downfall in NHL 10 is for people who don't have time to grind their way to a stacked player and are forced to play against some dude with 90 speed and shot power and accuracy, balance, etc. I shouldn't have to shell out money to get my guy up to a level that can compete with other boosted players. There should be some sort of way to hook up two teams with similar attribute levels. Not sure how it can be done, but the boost thing really makes the playing field unequal, IMO. This is why I've played quite a bit more offline this year vs. '09. '09 wasn't as bad.

                      Comment

                      • Qb
                        All Star
                        • Mar 2003
                        • 8797

                        #176
                        Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

                        Originally posted by AtomicLegend
                        So I'll have to take back my post above, newer TV=better gameplay :P Plus it's in 1080p HD now, not 480p
                        Enjoy the new HD TV!


                        Originally posted by Juiceman
                        The thing is though, the online game didn't need to get ANY faster. It was already too fast (top speed-wise). I feel that acceleration isn't a big problem online; it's top speed.
                        While I agree that the top speed does not need to be faster, I have to strongly disagree on acceleration. I think acceleration (and agility as well) is what leads to frantic/up & down/waterbug gameplay. I have no "hard data" to back this up, but my eyes tell me that players in NHL10 spend considerably more time at their top speed compared to real hockey. IMO, that is a function of how quickly a player can reach top speed. In fact, I hypothesize that slightly increasing top skating speed (I believe J said "slight increase") while lowering acceleration could in fact "make the game play slower".

                        Anyways, one thing I saw a few times last night that was very encouraging to me was a player going in a straight line at full-speed having an advantage over a player changing direction. Think breakout pass to a streaking forward coming up on a d-man who was holding the red or blueline. Previously, the d-man could quickly get to full-speed, mostly negating what should have been a sizable advantage to the attacker. Last night I saw several instances where the defender could not recover as quickly, which for me, is something that was sorely needed.

                        This shift starts to put more of an emphasis on positioning/angles/gap control -- real hockey -- not just what a player is rated or unbelievable stick skills. That stuff mattered before, but if you can't out-skate as many mistakes, it'll matter more now...


                        PS - It made sense to me!

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                        • Juiceman
                          Rookie
                          • Sep 2008
                          • 155

                          #177
                          Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

                          Yeah, I can agree with that. I guess I am thinking more in terms of the online game just moving too fast. It's extremely fast up and down and the stickhandling is a bit much when you see a guy like Z.Chara doing a 360 with the puck. The game does seem like it's played at top speed almost the whole game. And then there is the issue of that top speed just being too fast.

                          But here's where I am coming from re: acceleration - in hockey acceleration is very fast. It doesn't take long to get moving very fast. It's amazing how quick a good hockey player can accelerate to (at least near) top speed. So in that sense, I don't see a huge issue because acceleration should be quick in hockey. The issue to me is that you shouldn't be able to maintain that speed so easily upon stick handling and turning and I guess that's why I called it a top speed issue and not acceleration issue. Maybe it's more an agility issue. Am I making sense at all? Skaters just move too fast turning and stick handling with the puck and combine that with the fast overall gameplay online and it makes a lot of frantic up and down hockey. That's why offline with game speed at 1 plays out so well, IMO.

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                          • ComaFaction
                            Rookie
                            • Feb 2007
                            • 496

                            #178
                            Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

                            LOVING the goalies...they get out of position, try to see around screens and are generally much more human. I have even seen a few save scenarios play out that I'd never seen before. I also love the fact that it's worth your while to take a look at the goalie's positioning before unloading a shot as opposed to the shoot and pray from earlier tuner sets.

                            The hooking/stickwork is much improved...you can get close and give little tugs with your stick now...you don't necessarily drag them down or spin them around and you can get away with it from time to time. I love putting a little hook on a guy coming in front of the net

                            All in all, it is so much more organic now, I am finding. Great job.

                            Comment

                            • Vikes1
                              Proctor, MN. Go Rails!
                              • May 2008
                              • 4102

                              #179
                              Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

                              Originally posted by ComaFaction
                              LOVING the goalies...they get out of position, try to see around screens and are generally much more human. I have even seen a few save scenarios play out that I'd never seen before.


                              Agreed.

                              The goalies seem quite a bit more active now. And far less robotic than before. Pretty neat they were able to kinda humanize the goalies, without ruining the challenge of scoring.
                              1969 NFL Champions

                              Comment

                              • RealmK
                                Banned
                                • Sep 2003
                                • 4198

                                #180
                                Re: NHL 10 Roster Update 7 and Tuner Set 1.03 Available, Post Impressions Here

                                Originally posted by phillyfan23
                                another positive note about the goalies is they play their depth properly.

                                before this tuner, bothh the user and the cpu will get some cheap rebound goals, because the goalies play so far out on shots.

                                the rebound goals scored now are far more legit imo.

                                also, ive scored 2 clean 5-hole goals on slot shots. it was possible before, but i think its even more possible now.

                                loving this tuner set a lot.
                                Agreed, I'm also scoring alot more on clean point shots as well. Blasted one in with Chara today and I do mean blasted on an unscreened Giggy (still on the ducks in my BAGM) that went stick side high.

                                Liking the new tuner set muchly.

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