NHL 13 was an obvious step in the right direction, but if they don't fix some of the glaring problems, 14 is going to be a complete bust. I like the direction they went in with the new skating engine in 13, but it is in need of some serious fine tuning. Being able to blow by entire teams with ease, on the hardest difficulty setting is completely unacceptable. Having uncontested entries into the offensive zone is another unforgivable flaw. The CPU players routinely choosing to pass instead of taking a shot when they have a clear shooting lane is another indication of poor programming.
The hits are also atrocious. Players getting hit and bouncing like basketballs and balancing on the tops of their heads is mental. Not being able to nail a player cruising through the neutral zone with his head down is infuriating. The hits have never been good in any NHL game if you ask me.
I'm ecstatic about NHL 14 because of the new fighting engine (been waiting for an authentic fighting engine since I was 11) and contact physics, but I hope it doesn't come at the expense of some much needed fine tuning in other aspects of the game.
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