True aim - chipping help

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • kerosene31
    Some say he...
    • Dec 2004
    • 1898

    #1

    True aim - chipping help

    I'm trying to play true aim (or true view or whatever it is called) on tour pro and there's one thing that is killing me: chipping.

    If I hit the green, I'm ok, but if I'm on the fringe it is double bogey at a minimum. I'm 8 yards from the hole right on the fringe and it wants me to pitch the ball, which makes no sense. I change to chip and that's where things go downhill. Either my chip is 7 yards short or way off the green on the other side.

    What am I doing wrong? I know the very fast greens are tricky, I can handle the putts ok, even the downhill ones. When chipping I just have absolutely no idea where it is going.

    This is really killing the game for me. Anyone have any tips on what I should be doing? I don't get how people are shooting way under par on these live tournaments. I make birdies, but missing the green means +3 at least on the hole. Usually 2 chips and 2 putts at minimum.
    Go Sabres!
  • Zinger
    Rookie
    • Apr 2008
    • 254

    #2
    Re: True aim - chipping help

    I share your pain re chipping. It should be a natural choice from just off the green but the game makes it feel as if you are taking a huge gamble. I've nowhere near mastered chipping distances. As a rough rule of thumb I find that the landing spot for the chip shouldn't be more than a third of the distance to the pin (so pick a club which gives you that ratio) but of course this can be affected by green speed, elevation etc. If anyone has compiled a chipping chart allowing for various conditions I would be interested in seeing it.

    Comment

    • Zinger
      Rookie
      • Apr 2008
      • 254

      #3
      Re: True aim - chipping help

      Okay, since my post above I have been doing a bit of testing and this is what I have come up with.


      Slow greens 7.5 (LW) 10.4 (SW) 16.9 (PW)

      Average greens 8.1 (LW) 11.3 (SW) 17.6 (PW)

      Fast greens 8.7 (LW) 11.9 (SW) 18.5 (PW)

      V.Fast greens 9.6 (LW) 12.4 (SW) 19.3 (PW)


      Distances are all in yards. The fixed conditions were calm winds, sunny day, medium green hardness, fairway lie (a yard or two off the green), elevation level(ish), and strength of chip 100 percent. Obviously the player has to consider how these conditions vary in any given situation and adjust accordingly. The game allows the player to chip with clubs up to a 5 iron, but I only used the three wedges in the table above. I don't claim that my findings are 100 percent accurate (I didn't do my testing on an absolutely level stretch of green, for instance), but they are a starting point and better than chipping without any clue of what might happen. My attributes are all at about 70 percent if that affects anything. Ultimately it's easy enough for anyone to go into a practice round and test chipping distances for himself, just as a real-life player would.
      Last edited by Zinger; 06-23-2010, 04:46 AM.

      Comment

      • BleacherCreature
        MVP
        • Apr 2007
        • 3160

        #4
        Re: True aim - chipping help

        I use my 7 iron to chip. I use it in real golf too and it makes a big difference. I do almost everything poorly in real golf (and in TW 11) but chipping is my strong point.
        Seems as if in the game the ball goes further than it should when chipping.

        Comment

        • Seymour Scagnetti
          Banned
          • Oct 2006
          • 2489

          #5
          Re: True aim - chipping help

          Simple fix for me. The carrying distance is approximately, give or take a yard, 1\3 of the total distance to the pin. EG: Pin is 12 yards away use a chip with 4 yards carrying distance and just adjust for slopes and green speed.

          Comment

          • kpkpkp
            Banned
            • Mar 2007
            • 1733

            #6
            Re: True aim - chipping help

            Originally posted by Seymour Scagnetti
            Simple fix for me. The carrying distance is approximately, give or take a yard, 1\3 of the total distance to the pin. EG: Pin is 12 yards away use a chip with 4 yards carrying distance and just adjust for slopes and green speed.
            Interesting. I have trouble with over chipping a lot as well. I'll give this a shot.

            2 things I have trouble with... Chipping and Putting.

            But from now on I'll chip as if the pin is actually only 1/3 of the distance.

            In general, since my CAG's skills are so low I started on beginner, then moved up to amateur once my skills got to around the 50's in each catagory. Once they get to 75's in each catagory I'll move up to Pro. With the ultimate goal of TourPro at 90's+.

            All in all, this is the BEST TW in my opinion. Very glad I purchased this game.

            Comment

            • kerosene31
              Some say he...
              • Dec 2004
              • 1898

              #7
              Re: True aim - chipping help

              My carry distance seems to make no sense based on the club. It goes up or down strangely based on which club I use. It isn't logical from a 7 iron to LW.

              I'll try those yardages posted. Hopefully those make more sense.
              Go Sabres!

              Comment

              • Zinger
                Rookie
                • Apr 2008
                • 254

                #8
                Re: True aim - chipping help

                Originally posted by kerosene31
                I'll try those yardages posted. Hopefully those make more sense.
                I tried them out in a round last night and was pretty pleased with the results. I had two chips, both from light rough lies, it was raining, and there were elevation changes to the pin. It was fun to adjust the yardages in my head allowing for these factors. One chip finished two feet away and the other five feet away, both acceptable. I doubt whether I'll bother to check yardages for clubs other than wedges since once you're more than 15 to 20 yards from the pin I think it's reasonable to pitch.

                Comment

                • Leebuchanan
                  Rookie
                  • May 2006
                  • 64

                  #9
                  Re: True aim - chipping help

                  Originally posted by Seymour Scagnetti
                  Simple fix for me. The carrying distance is approximately, give or take a yard, 1\3 of the total distance to the pin. EG: Pin is 12 yards away use a chip with 4 yards carrying distance and just adjust for slopes and green speed.
                  That's exactly the approach I settled on, a 3 to 1 ratio. Now, if I'm close enough to the green, my chips are much more accurate. I've holed several. Sure beats the heck out of my wayward pitching.

                  Comment

                  • kpkpkp
                    Banned
                    • Mar 2007
                    • 1733

                    #10
                    Re: True aim - chipping help

                    Originally posted by Seymour Scagnetti
                    Simple fix for me. The carrying distance is approximately, give or take a yard, 1\3 of the total distance to the pin. EG: Pin is 12 yards away use a chip with 4 yards carrying distance and just adjust for slopes and green speed.
                    Originally posted by Leebuchanan
                    That's exactly the approach I settled on, a 3 to 1 ratio. Now, if I'm close enough to the green, my chips are much more accurate. I've holed several. Sure beats the heck out of my wayward pitching.
                    Ok, tried this last night definetly works for me.

                    On ANY chip, I just divided the distance by 3, and used that as the distance to go for.

                    I was getting way closer at my final resting point, and almost even sunk one, and the crowd did one of those "ooooh" moments.

                    Now if I could only figure out the height-distance ratio. Is 1 foot in height equal to 1 yard in distance?

                    Comment

                    • Seymour Scagnetti
                      Banned
                      • Oct 2006
                      • 2489

                      #11
                      Re: True aim - chipping help

                      Originally posted by kpkpkp
                      Ok, tried this last night definetly works for me.

                      On ANY chip, I just divided the distance by 3, and used that as the distance to go for.

                      I was getting way closer at my final resting point, and almost even sunk one, and the crowd did one of those "ooooh" moments.

                      Now if I could only figure out the height-distance ratio. Is 1 foot in height equal to 1 yard in distance?
                      If you're talking about putting then that all depends on green speed. There's no real formula for that, you just have to go by feel just like in real golf. For approaches you gotta factor wind and green speed. Golf is meant to be an inaccurate sport and they did it well this year.

                      Comment

                      • kpkpkp
                        Banned
                        • Mar 2007
                        • 1733

                        #12
                        Re: True aim - chipping help

                        Originally posted by Seymour Scagnetti
                        If you're talking about putting then that all depends on green speed. There's no real formula for that, you just have to go by feel just like in real golf. For approaches you gotta factor wind and green speed. Golf is meant to be an inaccurate sport and they did it well this year.
                        Nope, not putting.

                        Like hitting to the green from medium distances is what I meant.

                        Like if Im hitting to a pin that it 170-YDS away, and 30-FEET below me, should I treat it as if it were really 140-YDS away?

                        Comment

                        • kerosene31
                          Some say he...
                          • Dec 2004
                          • 1898

                          #13
                          Re: True aim - chipping help

                          Originally posted by Zinger
                          Okay, since my post above I have been doing a bit of testing and this is what I have come up with.


                          Slow greens 7.5 (LW) 10.4 (SW) 16.9 (PW)

                          Average greens 8.1 (LW) 11.3 (SW) 17.6 (PW)

                          Fast greens 8.7 (LW) 11.9 (SW) 18.5 (PW)

                          V.Fast greens 9.6 (LW) 12.4 (SW) 19.3 (PW)


                          Distances are all in yards. The fixed conditions were calm winds, sunny day, medium green hardness, fairway lie (a yard or two off the green), elevation level(ish), and strength of chip 100 percent. Obviously the player has to consider how these conditions vary in any given situation and adjust accordingly. The game allows the player to chip with clubs up to a 5 iron, but I only used the three wedges in the table above. I don't claim that my findings are 100 percent accurate (I didn't do my testing on an absolutely level stretch of green, for instance), but they are a starting point and better than chipping without any clue of what might happen. My attributes are all at about 70 percent if that affects anything. Ultimately it's easy enough for anyone to go into a practice round and test chipping distances for himself, just as a real-life player would.
                          These numbers work fairly well! Thanks for working on them.
                          Go Sabres!

                          Comment

                          • Seymour Scagnetti
                            Banned
                            • Oct 2006
                            • 2489

                            #14
                            Re: True aim - chipping help

                            Originally posted by kpkpkp
                            Nope, not putting.

                            Like hitting to the green from medium distances is what I meant.

                            Like if Im hitting to a pin that it 170-YDS away, and 30-FEET below me, should I treat it as if it were really 140-YDS away?
                            With no wind (which almost never happens) I would go 1 club down for every 20 feet of elevation but I really don't go by a set formula because I'm always looking at the slope of the green where the pin is so I put either topspin or backspin many times because I might wanna overshoot the pin and let it roll back or vice versa. Just like real golf sometimes it's a crap shoot and you don't even get close and that's what makes it fun.

                            Comment

                            • kerosene31
                              Some say he...
                              • Dec 2004
                              • 1898

                              #15
                              Re: True aim - chipping help

                              Yeah this year's game does not really fit "formulas", even more than last year.

                              You kind of just have to "feel" it out. (if that makes sense)

                              Things are just a lot less exact in TW11, which makes the game so much more frustrating (and realistic).

                              People can't tell if I'm yelling at my dog or playing TW11. "SIT DOWN!! No not over there!!! Get out of there!!"
                              Go Sabres!

                              Comment

                              Working...