TW12 questions from a 11 true aim/ tour pro player

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  • kerosene31
    Some say he...
    • Dec 2004
    • 1898

    #1

    TW12 questions from a 11 true aim/ tour pro player

    I wasn't planning on buying this game after the demo, but now with Augusta coming up I am tempted. I've got some questions for the TW11 tour pro/true aim vets out there:

    -How are you judging distances on your shots without the caddy (or are you?). I really liked the yardage markers from before, but of course those are gone. I don't mind having a yardage cheat sheet for distance (I had this for Tw11 anyway), but how do you avoid bunkers, hazards, etc when driving the ball?

    -Is there still a tour pro difficulty that still uses the putting meter? I didn't like tourney difficulty because I feel putting was hard enough with it in TW11. (I play mostly online tournaments or even just quick rounds)

    -Have many changes been made to the physics? I heard a few comments in the impressions thread (which I did read).

    -How are you dealing with the cameras (again gets back to aiming shots).

    -How is the feature of importing your TW11 golfer? How does that come in to play? Basically my player has enough XP to be a solid PGA pro. Can I just start there or do I have to still work my way up?

    Thanks in advance to anyone who can help. I really want to try this but my #1 worry is that I will play Augusta for a bit and go back to TW11.

    By the way I am on 360 so I am also debating on just waiting and seeing if there is a Kinect version next year.
    Last edited by kerosene31; 04-06-2011, 09:41 AM.
    Go Sabres!
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