This sounds amazing. Can't wait for March!!
Tiger Woods PGA TOUR 14 Adds a Fifth Difficulty Setting - Simulation
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Re: Tiger Woods PGA TOUR 14 Adds a Fifth Difficulty Setting - Simulation
This sounds amazing. Can't wait for March!!Brewers | Golden Eagles | Packers | Bucks | Badgers | Fulham FC
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Re: Tiger Woods PGA TOUR 14 Adds a Fifth Difficulty Setting - Simulation
My understanding from the Sr. Producer for TW14 is the AI has been tweaked to be more realistic and the Random conditions have been tweaked to be more realistic to the conditions that the course should experience for the time of year being played.....PC / Xbox One X
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The Golf Club 2Comment
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Re: Tiger Woods PGA TOUR 14 Adds a Fifth Difficulty Setting - Simulation
I'm really excited about this new Simulation difficulty setting. I'd love to have a console golf game that made me feel like I'd accomplished something to break par, miss at least 40% of the fairways and greens, and have to do some extra work to shape a shot. This might be it! I'm still not a gridless green convert, but I'm on a journey to become one.
I need a few more tools and angles to make it work to the extent that I don't feel like I'm missing putts because there are voids in the slope information that I would have in real life. Then again, I don't want to have to plod along like a civil surveyor to assess the slope. No-bead grids might turn out to be a workable compromise, but then I won't be playing pure Simulation difficulty.Duke Football? Hell yes it's Duke Football! --- Coach CutcliffeComment
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Re: Tiger Woods PGA TOUR 14 Adds a Fifth Difficulty Setting - Simulation
And to add to that, one of the devs mentioned that if there is poor weather in the random mode then the AI scores will reflect that rather than having them shoot -6 in driving wind and rain.Comment
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Re: Tiger Woods PGA TOUR 14 Adds a Fifth Difficulty Setting - Simulation
I'm really excited about this new Simulation difficulty setting. I'd love to have a console golf game that made me feel like I'd accomplished something to break par, miss at least 40% of the fairways and greens, and have to do some extra work to shape a shot. This might be it! I'm still not a gridless green convert, but I'm on a journey to become one.
I need a few more tools and angles to make it work to the extent that I don't feel like I'm missing putts because there are voids in the slope information that I would have in real life. Then again, I don't want to have to plod along like a civil surveyor to assess the slope. No-bead grids might turn out to be a workable compromise, but then I won't be playing pure Simulation difficulty.Tiger 14 (Xbox 360)... Total Online Play Country Club... We have a forum/message board at www.TotalOnlinePlay.com ...one central place for questions, comments, feedback, and general trash talk :) To join, go there and request a spot....Comment
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Re: Tiger Woods PGA TOUR 14 Adds a Fifth Difficulty Setting - Simulation
You are not going to see too many of the individual golfer's actual swings until we get new consoles with more video ram. EA is coming up against a number of video ram-related issues with the current consoles. If they had more than 512 MB of VRAM, the game, golfers, environment would be far more realistic.
Sounds like a Cop-Out. NBA2k13 has mass amounts of custom animations in the game for hundreds of payers, and your telling me that EA cant get, what, 30 individual golf swings in the game?
Thats ridiculous.GT: Event Horizon 0Comment
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Re: Tiger Woods PGA TOUR 14 Adds a Fifth Difficulty Setting - Simulation
Handsward actually commented on the No green Grid issue.... He said there will be some tool to help read the break around the holes... If it works, we may have a winner.... I liked no green grid on long putts, but then you would miss the 2 footer after the spectacular lag putt...
I took more issue with some of the pin placements than anything, really.Comment
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Re: Tiger Woods PGA TOUR 14 Adds a Fifth Difficulty Setting - Simulation
I've been playing without a green grid since tiger 11 and didn't feel there were any issues reading the greens last year. '11 was bad because of the limited camera angles but they've gotten better. Last year, '13, could have used the ability to zoom in down the line to look at putts more closely, but generally speaking I didn't much issue reading the contours of the green.
I took more issue with some of the pin placements than anything, really.Tiger 14 (Xbox 360)... Total Online Play Country Club... We have a forum/message board at www.TotalOnlinePlay.com ...one central place for questions, comments, feedback, and general trash talk :) To join, go there and request a spot....Comment
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Re: Tiger Woods PGA TOUR 14 Adds a Fifth Difficulty Setting - Simulation
Agree on this. I played a few online tourneys with no grids and it just took way too long to properly assess the slope and slowed the game to a crawl. Unless they made gridless greens very intuitive to read with a new camera angle then gridless greens are low on my list of sim priorities. No beads is fine with me.Comment
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Re: Tiger Woods PGA TOUR 14 Adds a Fifth Difficulty Setting - Simulation
What is ridiculous is comparing a Golf game with a dynamic 3D OUTDOOR environment to an NBA arena.....a world of difference in the world of 3D rendering, especially when it comes to rendering animated grass, trees, etc. That is where much of the video memory for Tiger is consumed unlike NBA 2k13.....PC / Xbox One X
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Re: Tiger Woods PGA TOUR 14 Adds a Fifth Difficulty Setting - Simulation
Oh man they even got you on the "Animated Grass". Point is, there is enough room to add some signature swings if they wanted, because they did, they are just not all great.
Making claims that they are out of VRAM and that is why they aren't in, is just plain wrong.GT: Event Horizon 0Comment
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Re: Tiger Woods PGA TOUR 14 Adds a Fifth Difficulty Setting - Simulation
Argue all you like, but if you can't handle the truth, then stop arguing. You obviously have no idea how different rendering a golf course is from rendering a basketball arena. Night and day difference. Go educate yourself on the rendering power and ram needed to render 3D animated trees and other environmental objects before you come here and make claims you can't possibly back up. I am not making "claims" as I have my sources and they are accurate.Last edited by DivotMaker; 02-04-2013, 09:28 PM.PC / Xbox One X
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Re: Tiger Woods PGA TOUR 14 Adds a Fifth Difficulty Setting - Simulation
Cool. Please post these sources.GT: Event Horizon 0Comment
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Re: Tiger Woods PGA TOUR 14 Adds a Fifth Difficulty Setting - Simulation
Divot, is it because the element (swing path, etc) need to interact with another element? On top of that the command to control the movement of said swing?
One would assume the pull of a joystick handle to the outer most left on the backswing would result in the club being sucked inside; and then a filck to the far right on the downswing results in an OVER THE TOP move.
These are the values of swing style I thought could be incorporated - but I can understand the movements necessary (a 360 movement if you will), but because the arms interact with the club - and the club interacts with the ball; etc - the resources necessary (RAM) would be too much to program.
Take a tree just swinging in the wind - and that is not an interact-able object - it's just in the background - not affecting anything.
Am I correct in these assumptions?
Fun discussion eitherway - but we don't have to get personal, guys.Comment
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Re: Tiger Woods PGA TOUR 14 Adds a Fifth Difficulty Setting - Simulation
Sorry, not going to post my fact based sources against your personal opinion. Suffice to say, the TW engine is running into memory limitations when adding unique swings to the game. If you don't agree, then I am sorry you feel that way.PC / Xbox One X
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