Workability

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  • vols
    Rookie
    • Feb 2003
    • 84

    #1

    Workability

    Does workability and spin attributes have any affect on golfers using sim difficulty with the move or is it just for lower levels that apply spin while the ball is in the air? If it does affect shots in sim level does a higher workability rating mean slices and hooks curve more?
  • BBallcoach
    MVP
    • Dec 2012
    • 1524

    #2
    Re: Workability

    Originally posted by vols
    Does workability and spin attributes have any affect on golfers using sim difficulty with the move or is it just for lower levels that apply spin while the ball is in the air? If it does affect shots in sim level does a higher workability rating mean slices and hooks curve more?
    I believe it is independent of manual spin. I dont use manual spin and my rating is really low and its hard to have a ball stop.
    Beavers|Red Sox|Buccaneers|NBA Hoops

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    • JaymeeAwesome
      Dynasty Guru
      • Jan 2005
      • 4152

      #3
      Re: Workability

      Workability and Spin are a necessity on Simulation. I would put more into those if I could.
      -

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      • vols
        Rookie
        • Feb 2003
        • 84

        #4
        Re: Workability

        Does a higher workability mean you can curve the ball more (farther off line) or that it is easier to get it to curve?

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        • Barto
          Rookie
          • Jan 2007
          • 162

          #5
          Re: Workability

          Originally posted by vols
          Does a higher workability mean you can curve the ball more (farther off line) or that it is easier to get it to curve?
          I think it means that you can work the ball more and your misses won't be as far off line if you are not perfect with the swing meter.

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