The Golf Club 2 Launches on June 27 For PS4, Xbox One, and Digital PC - New Trailer

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  • DivotMaker
    MVP
    • Jul 2002
    • 2703

    #256
    Re: The Golf Club 2 Launches on June 27 For PS4, Xbox One, and Digital PC - New Trail

    Originally posted by sroz39
    I'm all for that, including using the new range distance mechanic instead of pinpoint.

    However, when we play online tourneys or anything online really, it's hard to convince yourself to handicap your abilities when everyone else is using the loft mechanic and throwing darts all over the place.

    And to the other poster's point that it's not as bad as TGC1. I agree...But it's bad enough that there's three clubs minimum I can always hit on any given shot the distance I need with a full swing.


    Sent from my iPhone using Tapatalk
    My understanding is range can be set in Society's by the Admin for tournaments.
    PC / Xbox One X

    Xbox One Elite Controller

    The Golf Club 2

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    • sroz39
      The Man!
      • Apr 2006
      • 2802

      #257
      Re: The Golf Club 2 Launches on June 27 For PS4, Xbox One, and Digital PC - New Trail

      Originally posted by DivotMaker
      My understanding is range can be set in Society's by the Admin for tournaments.


      Yeah I figured it was but I'm more concerned about the loft mechanic.... It'd be really really tough, especially on Tour clubs difficulty, to dial in a 90% swing even with pinpoint aiming instead of range.

      Again, as much as I dislike this mechanic, the game overall is really well done. I wish there was an option to disable the loft mechanic, that's all. Maybe they can patch something like that in.


      Sent from my iPhone using Tapatalk

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      • brandon27
        MVP
        • Aug 2008
        • 1978

        #258
        Re: The Golf Club 2 Launches on June 27 For PS4, Xbox One, and Digital PC - New Trail

        So, against my better judgement, and not seeing any news here about how this would play on XB1 compared to TGC1, I purchased, under the impression and thought process that I'd use the XB Store refund process if I didn't like it. Mind you they apparently only give you 2 hours of play time to put the refund through.

        I played a round this morning, and I don't think I'll be requesting that refund. Of course only played on official courses at this point, but so far, the framerate on XB1 hasn't been an issue for me. As a hole first loads, when the camera starts to move it stutters briefly which I assume is because it's still loading, but then it smooths out just fine.

        I still don't find the visuals to be that appealing. They're better than TGC1, but I wouldn't go as far as calling it beautiful and such as some have. For a small studio, and cheaper priced game, I guess it's about all you can expect.

        I still hate the "announcer". For the amount of complains I saw about that last time around, I figured they'd have done something better in that regard, but nope. Seems to be a lot more dialogue/lines which is nice, but overall, it's just a bad touch IMO.

        As for the gameplay. Swing mechanic felt nice and smooth, and it plays well. They physics of the ball/ground feel and look different from TGC1. However, I feel it's a bit overdone at times. I've played on some hilly courses in my day, and I've never seen balls take some of the almost 90 degree left or right turns that some of your shots seem to here. I'm referring to in the fairways here. Maybe it was just something weird, or maybe the effect of the camera following the ball, but it seemed really odd. That being said, about bounces... I hit an approach to an elevated green that was short. I clipped the rough, just before the fringe, and the bounce I got there that essentially killed my ball's progress at the crest of the hill, and the one bounce I got missing an elevated green to the right and watching my ball kick to the right and down the slope felt eerily similar to how it does in my own golf game on the weekends when I miss elevated greens like that. So, that's a good thing.

        My biggest gripe though, could be the visuals, but I'm trying to keep that in perspective given the studio and resources, so because of that, I digress, but my biggest gripe is how they did the difficulty settings between Standard, Player and Tour. I went to edit my player, and equip what I thought was just better clubs to hit longer, but wow, I was in for a shock when I hit the course. Didn't realize that was the way to set difficulty, and I don't like it. I'm all for the swing mechanic changing based on sensitivity and tempo and such as your difficulty changes, but why penalize the maximum distance I can hit? So if I want to play with more relaxed swing sensitivity, why limit my distance with my clubs? Limit that though my poor swings, at that difficulty level only. Don't dictate my distance through my difficulty setting. If I want to play on the tour swing difficulty, punish my mi****s left, right, and short based on my control of the swing. I hate the fact that I'm being punished on longer courses because I may want to play on Standard or Player. Let me play the game my way from a difficulty setting standpoint, without penalizing me just for making that selection. Instead, penalize me based on my poor swings. I'm NOT a fan of that at all.


        That being said, in just one quick round, and some tutorials and range shots you can tell pretty quickly it's an improvement over TGC1.
        Miami Dolphins - Detroit Red Wings - Toronto Blue Jays - Michigan Wolverines - CANADA

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        • kodiak
          Itsy Bitsy Spider
          • Jul 2003
          • 4288

          #259
          Re: The Golf Club 2 Launches on June 27 For PS4, Xbox One, and Digital PC - New Trail

          The lofting, while not realistic, is so toned this year. Maybe it's different with other controllers, but when lofting or delofting with the DS4, I've had it move at different rates so I can't dial in exactly how much % I'm adding or subtracting and that's how I like it. Of course I also play with range, wind speed off, and grids off.

          While the math of the game hasn't been eliminated, I'm happy with where it's at. I'm sure someone over at TGC tours will go and try to figure everything out and create charts and the like, but I'll be enjoying the society I'm in that uses range and wind speed off.


          Sent from my iPhone using Tapatalk
          S.O.S Crew
          "Strategy over Skillz"

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          • TheBleedingRed21
            Game Dev
            • Oct 2010
            • 5071

            #260
            Re: The Golf Club 2 Launches on June 27 For PS4, Xbox One, and Digital PC - New Trail

            The wind meter filling up is genius. I think last year it was just an arrow with no indicator of the speed unless you left exact speed on right?

            And to go back on the loft, it's nowhere near game exploitable like last year, they'll continue to tweak it but right off the bat it's pretty damn good.
            PSN: TheBleedingRed21
            Twitch: http://www.twitch.tv/TheBleedingRED21_OS

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            • OPDriver
              Rookie
              • Jun 2011
              • 373

              #261
              Re: The Golf Club 2 Launches on June 27 For PS4, Xbox One, and Digital PC - New Trail

              Thought there was an offline career mode, turns out its an online career mode. Pretty disappointed with that. Was hoping to invest some hours into this game, but it's going back to Amazon now. Shame.
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              • ricky24
                MVP
                • Jan 2014
                • 4888

                #262
                Re: The Golf Club 2 Launches on June 27 For PS4, Xbox One, and Digital PC - New Trail

                Originally posted by OPDriver
                Thought there was an offline career mode, turns out its an online career mode. Pretty disappointed with that. Was hoping to invest some hours into this game, but it's going back to Amazon now. Shame.


                Hate to say it but I might be doing the same. It's just a principle thing at this point. I'm really getting tired of pre ordering games only for them to be slow loading or not even work at all because every mode is tied to crappy servers. I'll see how it goes tonight but if what I'm reading is true I'll be testing out Microsoft's refund policy.

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                • redcat
                  Rookie
                  • Jul 2007
                  • 37

                  #263
                  Re: The Golf Club 2 Launches on June 27 For PS4, Xbox One, and Digital PC - New Trail

                  I've played for about 5 minutes (PS4) on the driving range and a couple of turns on the putting green, and I've had the game lock up on me. Just closed it out and I'll start again.

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                  • ricky24
                    MVP
                    • Jan 2014
                    • 4888

                    #264
                    Re: The Golf Club 2 Launches on June 27 For PS4, Xbox One, and Digital PC - New Trail

                    Can't get the hang of these player clubs. Everything tails off right or left late in my balls flight. Pretty realistic for me.

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                    • ricky24
                      MVP
                      • Jan 2014
                      • 4888

                      #265
                      Re: The Golf Club 2 Launches on June 27 For PS4, Xbox One, and Digital PC - New Trail

                      Impossible to play a round online now.

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                      • JayhawkerStL
                        Banned
                        • Apr 2004
                        • 3644

                        #266
                        Re: The Golf Club 2 Launches on June 27 For PS4, Xbox One, and Digital PC - New Trail

                        Originally posted by ricky24
                        Hate to say it but I might be doing the same. It's just a principle thing at this point. I'm really getting tired of pre ordering games only for them to be slow loading or not even work at all because every mode is tied to crappy servers. I'll see how it goes tonight but if what I'm reading is true I'll be testing out Microsoft's refund policy.
                        They took my return even though I went just over the 2 hour limit, but I had to call the Microsoft Store Support.

                        Really bummed with just how poorly this runs on XB1. While RMPGAT has plenty of issues itself, they at least made a game that works. Having to connect their servers for every menu press is ridiculous.

                        There is no excuse for how poorly the game looks and runs when you compare what gameplay and graphics of EA's game. But then, I guess getting the gameplay down first didn't pan out so well for EA.

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                        • ODogg
                          Hall Of Fame
                          • Feb 2003
                          • 37953

                          #267
                          Re: The Golf Club 2 Launches on June 27 For PS4, Xbox One, and Digital PC - New Trail

                          Originally posted by Jay D
                          They took my return even though I went just over the 2 hour limit, but I had to call the Microsoft Store Support.

                          Really bummed with just how poorly this runs on XB1. While RMPGAT has plenty of issues itself, they at least made a game that works. Having to connect their servers for every menu press is ridiculous.

                          There is no excuse for how poorly the game looks and runs when you compare what gameplay and graphics of EA's game. But then, I guess getting the gameplay down first didn't pan out so well for EA.
                          Need to get you one of them there fancy Scorpios I reckon
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                          • TheBleedingRed21
                            Game Dev
                            • Oct 2010
                            • 5071

                            #268
                            Re: The Golf Club 2 Launches on June 27 For PS4, Xbox One, and Digital PC - New Trail

                            The game sure doesn't run or look poor on PS4. And to compare a small indie company to the size of EA and say no excuse it doesn't look as pretty? Come on man. You're entitled to your opinion but you're exaggerating with the negativity.
                            PSN: TheBleedingRed21
                            Twitch: http://www.twitch.tv/TheBleedingRED21_OS

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                            • ricky24
                              MVP
                              • Jan 2014
                              • 4888

                              #269
                              Re: The Golf Club 2 Launches on June 27 For PS4, Xbox One, and Digital PC - New Trail

                              You guys are not getting booted off like every couple holes on PS4?

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                              • JayhawkerStL
                                Banned
                                • Apr 2004
                                • 3644

                                #270
                                Re: The Golf Club 2 Launches on June 27 For PS4, Xbox One, and Digital PC - New Trail

                                Originally posted by ODogg
                                Need to get you one of them there fancy Scorpios I reckon
                                I may give it another look when Scorpio drops.

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