It seems like the files are standard unity files and can be changed using UABE. Also the Unity Asset studio program works for viewing the files. I looked through the shared assets and resources and found some cool stuff but the meat and potato stuff I haven't found yet. Don't have a tonne of time right now but it looks like modding is doable.
PGA 2K21 Modding on PC
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PGA 2K21 Modding on PC
I managed to change the main splash screen to see if it works with the word "test" and it did.
It seems like the files are standard unity files and can be changed using UABE. Also the Unity Asset studio program works for viewing the files. I looked through the shared assets and resources and found some cool stuff but the meat and potato stuff I haven't found yet. Don't have a tonne of time right now but it looks like modding is doable.2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersTags: None -
Re: PGA 2K21 Modding on PC
Bro i cant wait to see your mods we need to tee off some golf man -
Re: PGA 2K21 Modding on PC
I made a splash screen that sums up how I feel playing on pro difficulty right now. lol
<iframe width="560" height="315" src="https://www.youtube.com/embed/QcPS4U_7EcI" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
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Re: PGA 2K21 Modding on PC
u made it to pro u a better person then me man lol im still on amateur and having issues
I made a splash screen that sums up how I feel playing on pro difficulty right now. lol
<iframe width="560" height="315" src="https://www.youtube.com/embed/QcPS4U_7EcI" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>Comment
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Re: PGA 2K21 Modding on PC
The problem is finding people interested in doing it. I know very little about changing gameplay but quite a bit about graphical textures and 3d meshes
The most relevant changes I could see changing in the short term is adding different equipment and brands. Also adding actual network overlays like CBS or the golf channel.
I havent really messed around much to see what files are where though so this is just an educated guess at this point. I was excited to see i could replace textures really easily though.2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
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Re: PGA 2K21 Modding on PC
It would be possible to upload Pictures for Pros and add new names such Rory, Tiger, DJ and Rahm? And also customize some clothing and courses should be amazing, I am willing to helpComment
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Re: PGA 2K21 Modding on PC
I made a splash screen that sums up how I feel playing on pro difficulty right now. lol
<iframe width="560" height="315" src="https://www.youtube.com/embed/QcPS4U_7EcI" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>Comment
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Re: PGA 2K21 Modding on PC
I wonder if it would be possible to have a mod that replaces my career events on fictional courses with user created real coursesComment
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Re: PGA 2K21 Modding on PC
How were you able to get the assets to work? I found the simulated PGA Tour names and the PGA Tour Schedule and edited some text to see if they would work but it keeps crashing right after the intro due to them not being in 2019.4. UABE only supports up to 2019.3.2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
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Re: PGA 2K21 Modding on PC
I have been looking into what is - and isn't - possible in terms of modding the game at present, with the tools that are available.
The first thing to note is that I am using a combination of tools - UABE (although barely), UnityEX and Asset Studio. For this particular game, UnityEX has been the most useful, as it allows simple reimport of individual, modified assets back in to a .assets file.
The .assets files are, essentially, resources.assets and the various sharedassetsX.assets files. The former has a reasonable number of gameplay files; the latter has very little that I find interesting/useful.
Outside of resources.assets, the majority of the files I am interested in replacing are wrapped up in AssetBundles, specifically in the StreamingAssets portion of the game's files. Annoyingly, there is no tool that works with 2019.4.X that allows reimport of modified assets back in. I can get them exported and play with them, but reintegrating them is beyond me.
I remain hopeful of an update to UABE that will allow me to work with these files, as that would open up the ability to do a lot.
What I have managed to achieve, thus far, are some aesthetic/AI changes that make the career mode more appealing to me. I am going to post a new thread to share my work.Comment
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Re: PGA 2K21 Modding on PC
Being that it's the unity engine I would guess very extensive. Look at the mods for other unity games and they range from massive gameplay changes to complete graphical overhauls.
The problem is finding people interested in doing it. I know very little about changing gameplay but quite a bit about graphical textures and 3d meshes
The most relevant changes I could see changing in the short term is adding different equipment and brands. Also adding actual network overlays like CBS or the golf channel.
I havent really messed around much to see what files are where though so this is just an educated guess at this point. I was excited to see i could replace textures really easily though.Last edited by yanks126ws; 02-08-2021, 10:34 PM.Comment
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Re: PGA 2K21 Modding on PC
I hope this goes somewhere. Seems like there could be some great mod opportunities within this game for those that know how.Comment
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Re: PGA 2K21 Modding on PC
I have been able to extract the files out like the Boot Screen. I also found the golfers in career mode and made edits. Whenever I try to boot the game, It crashes right away. I have Unity Asset Bundle Extractor and Asset Studios but I don't believe Studios allows you to import.... Appreciate any help on this issue
Small update- I found a new Asset Extractor 2019.2 and the game is booting but crashing in Career mode where I edited some of the namesLast edited by yanks126ws; 02-11-2021, 10:32 PM.Comment
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Re: PGA 2K21 Modding on PC
I have been looking into what is - and isn't - possible in terms of modding the game at present, with the tools that are available.
The first thing to note is that I am using a combination of tools - UABE (although barely), UnityEX and Asset Studio. For this particular game, UnityEX has been the most useful, as it allows simple reimport of individual, modified assets back in to a .assets file.
The .assets files are, essentially, resources.assets and the various sharedassetsX.assets files. The former has a reasonable number of gameplay files; the latter has very little that I find interesting/useful.
Outside of resources.assets, the majority of the files I am interested in replacing are wrapped up in AssetBundles, specifically in the StreamingAssets portion of the game's files. Annoyingly, there is no tool that works with 2019.4.X that allows reimport of modified assets back in. I can get them exported and play with them, but reintegrating them is beyond me.
I remain hopeful of an update to UABE that will allow me to work with these files, as that would open up the ability to do a lot.
What I have managed to achieve, thus far, are some aesthetic/AI changes that make the career mode more appealing to me. I am going to post a new thread to share my work.Comment
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