EA Golf Vs. PGA Tour 2K21: How EA Can Set Itself Apart

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  • lowpaiddonkey10
    MVP
    • Oct 2017
    • 2163

    #16
    Re: EA Golf Vs. PGA Tour 2K21: How EA Can Set Itself Apart

    Originally posted by jbd345
    Im going to wait and reserve judgment on ea. I’ve been burned too many times with Madden. Many are saying this will knock 2k out while forgetting how much of a low effort they put in Madden every single year. I’m not ready to jump on any bandwagon yet with nothing shown.
    Call me crazy but APF 2008 plays a better game of football on my 360 and PS3 and if the graphics looked better 2k5 on my PS2 as well. This is why you have to reserve judgement on EA.

    Comment

    • VoltSwoosh
      Banned
      • Jun 2021
      • 1090

      #17
      Re: EA Golf Vs. PGA Tour 2K21: How EA Can Set Itself Apart

      Originally posted by lowpaiddonkey10
      Call me crazy but APF 2008 plays a better game of football on my 360 and PS3 and if the graphics looked better 2k5 on my PS2 as well. This is why you have to reserve judgement on EA.


      NCAA football 14 plays way better than madden 22. It’s really embarrassing but they don’t care with UT money rolling in.

      The good news is Clint and Sean and co. are not working on the PGA game.


      Sent from my iPad Pro

      Comment

      • OnlookerDelay
        MVP
        • Oct 2003
        • 3442

        #18
        Re: EA Golf Vs. PGA Tour 2K21: How EA Can Set Itself Apart

        I have no doubt that EA will top HB Studios with career mode and utilization of PGA licenses. I also expect it to look a lot more next-gen than whatever HB Studios comes up with. I suspect HB will stick with the Unity engine so that they can keep their most attractive feature, a course designer, as part of the package.

        What I'm most concerned with is EA's next swing mechanic. I honestly thought Rory McIlroy PGA TOUR's swing interface was lacking. It's going to have to be totally rebuilt for it to have a chance with me. I bailed on RMPGAT quicker than any other golf game I've played, and it was mostly because of the shallow swing interface. That being said, it's still the nicest looking golf game I've ever played. I'd be playing it today if they could have somehow imported Tiger Woods PGA TOUR 10 or 13's swing interface into it.
        Duke Football? Hell yes it's Duke Football! --- Coach Cutcliffe

        Comment

        • OnlookerDelay
          MVP
          • Oct 2003
          • 3442

          #19
          Re: EA Golf Vs. PGA Tour 2K21: How EA Can Set Itself Apart

          Originally posted by lowpaiddonkey10
          Call me crazy but APF 2008 plays a better game of football on my 360 and PS3 and if the graphics looked better 2k5 on my PS2 as well. This is why you have to reserve judgement on EA.
          APF 2008 on my 360 is still my favorite pro football game on any console. If you're crazy, I'm one of you!
          Duke Football? Hell yes it's Duke Football! --- Coach Cutcliffe

          Comment

          • OnlookerDelay
            MVP
            • Oct 2003
            • 3442

            #20
            Re: EA Golf Vs. PGA Tour 2K21: How EA Can Set Itself Apart

            Originally posted by VoltSwoosh
            NCAA football 14 plays way better than madden 22. It’s really embarrassing but they don’t care with UT money rolling in.
            Sent from my iPad Pro
            NCAA 14 still gets play time on my XBox 360. I didn't even exhaust my 10 hours of trial time on Madden 22 before I'd tired of it. I could play Madden 22 if I didn't have any other options, but I enjoy NCAA 13 and APF 2008 on the 360 more.
            Duke Football? Hell yes it's Duke Football! --- Coach Cutcliffe

            Comment

            • pietasterp
              All Star
              • Feb 2004
              • 6242

              #21
              Re: EA Golf Vs. PGA Tour 2K21: How EA Can Set Itself Apart

              Originally posted by lowpaiddonkey10
              Call me crazy but APF 2008 plays a better game of football on my 360 and PS3 and if the graphics looked better 2k5 on my PS2 as well. This is why you have to reserve judgement on EA.
              Originally posted by VoltSwoosh
              NCAA football 14 plays way better than madden 22. It’s really embarrassing but they don’t care with UT money rolling in.

              The good news is Clint and Sean and co. are not working on the PGA game.
              Originally posted by OnlookerDelay
              APF 2008 on my 360 is still my favorite pro football game on any console. If you're crazy, I'm one of you!
              If that's crazy, I don't want to be sane. APF 2008 is one of the best on-the-field playing games of football ever made. Palette swap in NFL kits and any recent Madden feels stale and lifeless by comparison. It was never a matter of which game had more merit; EA would not have bought the license out if they thought they had the definitively better game. After all, 2K has never had an exclusive license for the NBA, they just killed the competition on the court.

              Originally posted by OnlookerDelay
              NCAA 14 still gets play time on my XBox 360. I didn't even exhaust my 10 hours of trial time on Madden 22 before I'd tired of it. I could play Madden 22 if I didn't have any other options, but I enjoy NCAA 13 and APF 2008 on the 360 more.
              100%. Which is pretty sad in so many ways...

              Originally posted by jbd345
              Im going to wait and reserve judgment on ea. I’ve been burned too many times with Madden. Many are saying this will knock 2k out while forgetting how much of a low effort they put in Madden every single year. I’m not ready to jump on any bandwagon yet with nothing shown.
              Originally posted by OnlookerDelay
              I have no doubt that EA will top HB Studios with career mode and utilization of PGA licenses. I also expect it to look a lot more next-gen than whatever HB Studios comes up with. I suspect HB will stick with the Unity engine so that they can keep their most attractive feature, a course designer, as part of the package.

              What I'm most concerned with is EA's next swing mechanic. I honestly thought Rory McIlroy PGA TOUR's swing interface was lacking. It's going to have to be totally rebuilt for it to have a chance with me. I bailed on RMPGAT quicker than any other golf game I've played, and it was mostly because of the shallow swing interface. That being said, it's still the nicest looking golf game I've ever played. I'd be playing it today if they could have somehow imported Tiger Woods PGA TOUR 10 or 13's swing interface into it.
              Definitely. EA can definitely make a game that looks good (at least, in still photos - in motion the game still look like crap), it's a question of whether they can make a game that plays well. I'm highly dubious of anything EA puts out because of their long history of style over substance in the sports game world.

              Rory was about as thin and un-substantive playing as any sports game ever. You guys that have played it know that I'm not joking when I say that you could literally play an entire round of Rory without ever looking at the TV screen. Even on the harder difficulties, the game boiled down to doing a few basic calculations, selecting the club, and the pulling the thumbstick down and then up. That was literally as deep as the game went.

              I'm looking forward to their game, but I'm not going to get excited by still photos or videos. The mechanics of the game need to be there first.

              Comment

              • scagwi
                MVP
                • Aug 2015
                • 2718

                #22
                Re: EA Golf Vs. PGA Tour 2K21: How EA Can Set Itself Apart

                Originally posted by pietasterp
                Rory was about as thin and un-substantive playing as any sports game ever. You guys that have played it know that I'm not joking when I say that you could literally play an entire round of Rory without ever looking at the TV screen. Even on the harder difficulties, the game boiled down to doing a few basic calculations, selecting the club, and the pulling the thumbstick down and then up. That was literally as deep as the game went.
                Sadly, very true.

                The best news so far is that there will be an all new swing.
                I don't really want them borrowing anything from the Rory swing

                Comment

                • HANDSWARD_EA
                  Rory McIlroy PGA TOUR Designer
                  • Mar 2013
                  • 62

                  #23
                  Re: EA Golf Vs. PGA Tour 2K21: How EA Can Set Itself Apart

                  Originally posted by OnlookerDelay
                  I bailed on RMPGAT quicker than any other golf game I've played, and it was mostly because of the shallow swing interface. That being said, it's still the nicest looking golf game I've ever played. I'd be playing it today if they could have somehow imported Tiger Woods PGA TOUR 10 or 13's swing interface into it.
                  Just want to point out that the Advanced Analog Swing Mechanic in Rory was the same implementation in as the mechanic that was in Tiger 13 and 14. It just didn't have the in world swing meter around the golfer to convey the power of the backswing and had that circle meter that filled instead.

                  Hope everyone is doing well here. Love to see the excitement and discussion around golf games!
                  Senior Designer - EA Tiburon
                  sigpic

                  Comment

                  • golfnut67
                    Pro
                    • Oct 2021
                    • 860

                    #24
                    Re: EA Golf Vs. PGA Tour 2K21: How EA Can Set Itself Apart

                    Good to hear from you. We're all certainly chomping at the bit for this game!

                    Comment

                    • scagwi
                      MVP
                      • Aug 2015
                      • 2718

                      #25
                      Re: EA Golf Vs. PGA Tour 2K21: How EA Can Set Itself Apart

                      Originally posted by HANDSWARD_EA
                      Just want to point out that the Advanced Analog Swing Mechanic in Rory was the same implementation in as the mechanic that was in Tiger 13 and 14. It just didn't have the in world swing meter around the golfer to convey the power of the backswing and had that circle meter that filled instead.
                      No kidding?

                      Sure could have fooled me (and did!)

                      I guess that shows how much our eyes get locked in on meters/gauges, etc and it changes our perception.

                      That's wild..

                      Comment

                      • RIFRIG
                        Pro
                        • May 2015
                        • 822

                        #26
                        Re: EA Golf Vs. PGA Tour 2K21: How EA Can Set Itself Apart

                        The only swing meter that’s ever worked for me in a golf video game is links 2004 & the reason that succeeds is it’s vibration feel when going into over swing, that combined with the visual of the meter was excellent. Games since then if an option is given I’ll turn the meter off but it’s important that vibration feedback is supported so I can play with some sort of feel.
                        San Diego studio’s approach to varying difficulty in different aspects of hitting, pitching & field play is what I would appreciate seeing in a golf game.
                        Being able to tailor full swings, short game & putting separately to balance gameplay would be amazing. TW 14 simulation was so good tee to green but the short game was way too simple.
                        The custom swing cameras that San Diego studio’s let us use for different aspects of the game are also something that would massively benefit a golf game.

                        Really looking forward to seeing more about the video game golf space in the next year.

                        Comment

                        • scagwi
                          MVP
                          • Aug 2015
                          • 2718

                          #27
                          Re: EA Golf Vs. PGA Tour 2K21: How EA Can Set Itself Apart

                          Originally posted by RIFRIG
                          TW 14 simulation was so good tee to green but the short game was way too simple..
                          Absolutely true

                          Comment

                          • OnlookerDelay
                            MVP
                            • Oct 2003
                            • 3442

                            #28
                            Re: EA Golf Vs. PGA Tour 2K21: How EA Can Set Itself Apart

                            Originally posted by HANDSWARD_EA
                            Just want to point out that the Advanced Analog Swing Mechanic in Rory was the same implementation in as the mechanic that was in Tiger 13 and 14. It just didn't have the in world swing meter around the golfer to convey the power of the backswing and had that circle meter that filled instead.

                            Hope everyone is doing well here. Love to see the excitement and discussion around golf games!
                            I actually prefer gauging my swing off the golfer animation, although I did try the surrounding arc meter in 13 and 14. I just never seemed to be able to get the same resolution of feedback from the golfer animation in Rory as I could in Tiger 13. The aspect of the Rory swing that I was never able to overcome was the green bubble that would illuminate when you'd reached the desired swing length. I wanted to tune it out but was unable to so... it always caught my attention, even when I was glancing off to the side.

                            Give me a swing interface option that will allow me to turn all metering devices off, factor swing rhythm and tempo into the shot outcome, all at 60 FPS, and you're well on your way to having a golf game that will be on my pre-order list!

                            Really curious to see what you guys can get out of the XBox Series X and PS5 with your next game!
                            Duke Football? Hell yes it's Duke Football! --- Coach Cutcliffe

                            Comment

                            • pietasterp
                              All Star
                              • Feb 2004
                              • 6242

                              #29
                              Re: EA Golf Vs. PGA Tour 2K21: How EA Can Set Itself Apart

                              Originally posted by HANDSWARD_EA
                              Just want to point out that the Advanced Analog Swing Mechanic in Rory was the same implementation in as the mechanic that was in Tiger 13 and 14. It just didn't have the in world swing meter around the golfer to convey the power of the backswing and had that circle meter that filled instead.

                              Hope everyone is doing well here. Love to see the excitement and discussion around golf games!
                              Originally posted by scagwi
                              No kidding?

                              Sure could have fooled me (and did!)

                              I guess that shows how much our eyes get locked in on meters/gauges, etc and it changes our perception.

                              That's wild..
                              I can believe it. I honestly never thought any of the swing mechanisms for any of the console-based Tiger Woods games were all that engrossing/realistic/interesting. That's been one of my main gripes about EA golf in the 'Tiger Woods' era and beyond - the swing mechanisms are fundamentally un-interesting and quickly grow boring. Honestly, the only EA golf game I never really got bored with was "PGA Tour Gold" on the PC (I'm not sure what the "Gold" part referred to, but that's what it said on the box). Now that was a fun game of a golf!

                              For all the heat it takes, I have to say that PGA 2K21 does a pretty good job of making the swing mechanism interesting and challenging. I'm still not sure (even after all this time) what exactly makes for a perfectly hit ball, but every round is interesting because I don't know how well (or poorly) I'm going to swing that round. Despite all of its many other flaws, most of which have been highlighted many times over, I still think PGA2K21 is a pretty good game of golf just due to the swing mechanic itself.

                              Comment

                              • RIFRIG
                                Pro
                                • May 2015
                                • 822

                                #30
                                Re: EA Golf Vs. PGA Tour 2K21: How EA Can Set Itself Apart

                                Originally posted by pietasterp
                                I can believe it. I honestly never thought any of the swing mechanisms for any of the console-based Tiger Woods games were all that engrossing/realistic/interesting. That's been one of my main gripes about EA golf in the 'Tiger Woods' era and beyond - the swing mechanisms are fundamentally un-interesting and quickly grow boring. Honestly, the only EA golf game I never really got bored with was "PGA Tour Gold" on the PC (I'm not sure what the "Gold" part referred to, but that's what it said on the box). Now that was a fun game of a golf!

                                For all the heat it takes, I have to say that PGA 2K21 does a pretty good job of making the swing mechanism interesting and challenging. I'm still not sure (even after all this time) what exactly makes for a perfectly hit ball, but every round is interesting because I don't know how well (or poorly) I'm going to swing that round. Despite all of its many other flaws, most of which have been highlighted many times over, I still think PGA2K21 is a pretty good game of golf just due to the swing mechanic itself.
                                The instabilities of PGA 2K21 & it’s chugging Unity engine are what put the variables into shot making, that is exactly why you may question what makes a perfectly struck shot.
                                It’s at times an engaging game for this reason but it’s totally unintentional & dependent on server performance.

                                Comment

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