EA PGA Tour 23 Searching for difficulty

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  • mrsaito
    Pro
    • Nov 2009
    • 743

    #46
    Re: EA PGA Tour 23 Searching for difficulty

    icicle - I’m having the same issue as you are WRT not getting any XP. I even won a PGA tournament and nothing. My golfer is a 77 or78. I’m guessing that the point earning ‘gradient’ gets steeper as you progress and the game is playing well for me so I’m cool, but I share your concern that the XP has seemed to hit a wall.
    I can’t even afford to buy a new shirt.

    Comment

    • DabCity
      Banned
      • Jun 2023
      • 88

      #47
      Re: EA PGA Tour 23 Searching for difficulty

      You do know that you get XP for your golfer in all the modes, right? You get credit for Quick play and online tournaments. Also, the challenges will ramp up your XP pretty quick.

      I have not felt the pain of getting XP until I got into the mid 80’s.

      Comment

      • mudtiger
        MVP
        • Jul 2002
        • 3223

        #48
        Re: EA PGA Tour 23 Searching for difficulty

        Originally posted by icicle22

        I am starting to get the feeling that some things are out of your control and I remember a lot of people on here complaining early on that there was too much "randomness". I am putting the game away for a while. I need a break. If I wanted to be this frustrated I'd play real golf!
        Some people understandably hate this part of the game....this is what I love. I don't want it to be a calculation game where if I just calculate wind, distance, and elevation, then I get a good shot near every time. Even when you know what you are aiming at perfectly, you should miss shots. That is golf. Even the pros miss shots regularly, sometimes terribly.

        Higher stats and specs will reduces that dispersion zone. It doesn't eliminate the dispersion, but it gets so small as to eliminate most of the challenge and it edges closer to the calculation game. Never miss the fairway, land it within 15 feet of the hole on approach, putt for birdie, maybe miss and hit par, and repeat. Even if you get into a little trouble near the green, just use the spinner or pick and stick it within 5-10 feet of the hole and take your putt without ever being punished.

        I want to have to pitch it off the hilly rough to roll it down on to the green...and maybe miss that terribly..... or be forced to take my medicine from the bunker and watch the ball roll 30 feet beyond the hole sometimes.

        Golf, to me, is about overcoming your mistakes because they are going to happen to everyone....I want and embrace that frustration, but I understand wanting to play the game and be #1.
        Last edited by mudtiger; 06-23-2023, 10:26 AM.

        Comment

        • TheBrew101
          Rookie
          • Mar 2003
          • 308

          #49
          Re: EA PGA Tour 23 Searching for difficulty

          Originally posted by mudtiger
          Some people understandably hate this part of the game....this is what I love. I don't want it to be a calculation game where if I just calculate wind, distance, and elevation, then I get a good shot near every time. Even when you know what you are aiming at perfectly, you should miss shots. That is golf. Even the pros miss shots regularly, sometimes terribly.

          Higher stats and specs will reduces that dispersion zone. It doesn't eliminate the dispersion, but it gets so small as to eliminate most of the challenge and it edges closer to the calculation game. Never miss the fairway, land it within 15 feet of the hole on approach, putt for birdie, maybe miss and hit par, and repeat. Even if you get into a little trouble near the green, just use the spinner or pick and stick it within 5-10 feet of the hole and take your putt without ever being punished.

          I want to have to pitch it off the hilly rough to roll it down on to the green...and maybe miss that terribly..... or be forced to take my medicine from the bunker and watch the ball roll 30 feet beyond the hole sometimes.

          Golf, to me, is about overcoming your mistakes because they are going to happen to everyone....I want and embrace that frustration, but I understand wanting to play the game and be #1.
          The difference is in real golf, the shots that don't go where you want are a result of a poor shot not randomness (you may get a random bad bounce or bad break but your ball goes where it goes based on how you hit the shot.....it isn't random).

          What they should do is add another difficulty level where it is hard to hit straight shots with the stick and how you hit it should affect where the ball goes (somewhat like 2K).

          Ive come to terms with this gameplay and it can still be fun. Just not my ideal way of representing golf. In this game I feel more like I'm an elite PGA golfer who rarely misses shots and it is about making putts and judging distances. That little randomness simulates the shots that are off.

          In 2K I feel it is 100% cause and effect. There are some days where I'm playing well and score well but if I'm off I can be very bad in that game (sand and rough are also penalized in 2K but not really in EA.

          Anyway, I'm not trying to dispute the merits of EA. It can be fun. I do strongly disagree that random is golf though. Other than bounces, catching a flyer or bad lie, hitting trees, etc., I can usually tell how my ball is going to fly (high/low/draw/fade) the moment I hit the ball in real golf. It is all cause and effect based on my swing path and club angle and where I hit the ball at impact--it isn't random

          Comment

          • scagwi
            MVP
            • Aug 2015
            • 2718

            #50
            Re: EA PGA Tour 23 Searching for difficulty

            Originally posted by mudtiger
            Golf, to me, is about overcoming your mistakes
            Which is sort of a different thing than needing to overcome "random outcomes built into the game".

            Comment

            • lowpaiddonkey10
              MVP
              • Oct 2017
              • 2163

              #51
              Re: EA PGA Tour 23 Searching for difficulty

              Originally posted by scagwi
              Which is sort of a different thing than needing to overcome "random outcomes built into the game".

              At least you get it.

              Comment

              • mdgoalie37
                MVP
                • Apr 2006
                • 1456

                #52
                Re: EA PGA Tour 23 Searching for difficulty

                I wonder if hot streaks and cold streaks are also built in, like playing The Show. When things are going well the ball finds holes (um, no pun intended). When you are cold you might get a perfect/perfect and hit the ball right at someone.

                I was playing Banff Springs on the Amateur's tour. This course is very hilly and played very fast. After two rounds I was in the top 10. In round three, the wheels fell off - missing fairways, long drives rolling into bunkers 350 yards from the tee, balls rolling off fairways and greens or going straight through the greens and then just rolling down from the elevated greens. I had one ball roll under grandstand steps. I tried to cut it too fine instead of playing it safe, and hit my next shot off the railing and it went flying backwards. Good times!!

                It was very frustrating, but also it was very cool knowing that it wasn't easy. That I can struggle. I also think as things didn't go well, I mi**** more balls, both off line and also coming up short (which was great fun - hitting the green with backspin and then watching it roll 30 yards off the green). I was thinking the game was punishing me even more for these mi****s since things weren't going well. I finished the tournament even par.
                "It's a dog-eat-dog world and I'm wearing Milk-Bone underwear."
                -- Norm Peterson

                Comment

                • scagwi
                  MVP
                  • Aug 2015
                  • 2718

                  #53
                  Re: EA PGA Tour 23 Searching for difficulty

                  Originally posted by mdgoalie37
                  I wonder if hot streaks and cold streaks are also built in, like playing The Show. When things are going well the ball finds holes (um, no pun intended). When you are cold you might get a perfect/perfect and hit the ball right at someone.
                  Wouldn't it just be better to "not" have any of that built-in?

                  We are humans. We are going to naturally get on hot/cold streaks with our own behaviors and inputs to the game. There's no need for the game to have other mechanisms built in to further mess with any of that.

                  I really wish EA would nuke the randomness and other gamification stuff.
                  It feels like that's all in there to cover up for a what is maybe just not a very nuanced and granular or real time swing mechanic.

                  Comment

                  • DabCity
                    Banned
                    • Jun 2023
                    • 88

                    #54
                    Re: EA PGA Tour 23 Searching for difficulty

                    I thought the randomness was debunked already.

                    I feel like my shots go where I expect them to, including when I over swing and such. Are people really complaining about randomness on a game in which -20 is regular score for many?

                    I think the specs are worth using, but I do think some are overpowered. But I’m playing at about even par right now, and I’m not up to sim yet. I’ve just started playing on tour, which I avoided because of shot shaping.

                    Weirdly, I’m putting better now on Average difficulty with no read than on easy and with the read on. I think playing on easy and with the line on really made putting feel more natural once I took them off because I had gotten the feel for how plays.

                    The difference in my 76 OVR golfer and my 88 OVR golfer, using the same equipment and specs, is significant. Gameplay for this isn’t an issue at all, unless you don’t like EA Golf.

                    For me, there is good variation in the gameplay from course to course and golfer to golfer. It has a ton of challenges that teach you how to overcome the “randomness” by forcing you to repeat good shots for all the stars, and those come rewards to use in the game.

                    I’ve had a lot of fun learning how to use shots and attack holes differently. There is so much there that you can really choose to go as fast or slow as you want and get a great experience.

                    Comment

                    • DabCity
                      Banned
                      • Jun 2023
                      • 88

                      #55
                      Re: EA PGA Tour 23 Searching for difficulty

                      Originally posted by RIFRIG
                      Yes 100% confirmed if you use arc as described you can repeat shots over & over as long as you hit similar percentages on backswing/downswing.
                      I’m just sayin’…

                      Comment

                      • scagwi
                        MVP
                        • Aug 2015
                        • 2718

                        #56
                        Re: EA PGA Tour 23 Searching for difficulty

                        Originally posted by DabCity
                        I’m just sayin’…
                        Seems to be a disagreement about this depending upon who you talk to and where.

                        Not sure one persons report means "100% confirmed"

                        In any case -- the perception of something random going on persists.

                        There's got to be something causing the feelings there, as it's not something you hear about being even lightly perceived of in other golf games

                        Something odd there one way or another

                        EA better be balls to the walls on updates.
                        The vibe around this game is pretty sour when you poke around online...and just 3 months in no less.

                        I remain steadfast in my "Rory 2.0" prediction for the outcome here.
                        EA will get bored and not want to pour resources into this and just shelve it (again)

                        Comment

                        • scagwi
                          MVP
                          • Aug 2015
                          • 2718

                          #57
                          Re: EA PGA Tour 23 Searching for difficulty

                          Originally posted by DabCity
                          I thought the randomness was debunked already.
                          Maybe Oblong could come back and confirm for us one way or another?

                          I assume his NDA has lifted by now?

                          Comment

                          • DabCity
                            Banned
                            • Jun 2023
                            • 88

                            #58
                            Re: EA PGA Tour 23 Searching for difficulty

                            Originally posted by scagwi
                            Seems to be a disagreement about this depending upon who you talk to and where.

                            Not sure one persons report means "100% confirmed"

                            In any case -- the perception of something random going on persists.

                            There's got to be something causing the feelings there, as it's not something you hear about being even lightly perceived of in other golf games

                            Something odd there one way or another
                            Hence the issue of people not playing the game posting their grievances for so long they forgot that they already agreed with this post.

                            I’m kinda surprised by the amount of FUD the moderators put up with here, especially from people not playing the game.

                            But here we are…

                            Comment

                            • scagwi
                              MVP
                              • Aug 2015
                              • 2718

                              #59
                              Re: EA PGA Tour 23 Searching for difficulty

                              Originally posted by DabCity
                              Hence the issue of people not playing the game posting their grievances for so long they forgot that they already agreed with this post.

                              I’m kinda surprised by the amount of FUD the moderators put up with here, especially from people not playing the game.

                              But here we are…

                              I agreed with that post to show appreciation for the effort on testing

                              Don't assume you know "what" a like on a post means in its entirety.
                              Sometimes it's just a "cheers..and thank you and moving along"

                              Liking a post in no way infers agreement with all aspects of the post

                              Comment

                              • DabCity
                                Banned
                                • Jun 2023
                                • 88

                                #60
                                Re: EA PGA Tour 23 Searching for difficulty

                                Originally posted by scagwi
                                I agreed with that post to show appreciation for the effort on testing

                                Don't assume you know "what" a like on a post means in its entirety.
                                Sometimes it's just a "cheers..and thank you and moving along"

                                Liking a post in no way infers agreement with all aspects of the post
                                I get that. What have you found that refutes this to the point you are repeating this false claim? Been testing it on the links? Have some videos to post? Maybe videos of others disproving what he wrote?

                                It’s weird because it makes no sense to anyone that uses the aiming arc, you know, when playing the game.

                                Comment

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