The slider for cpu scores works well but the distribution of scores is poor. I believe I have cpu sim around 83-85. The event/tournament deviations are default. I generally see 1 to 3 people competing with good scores and then the rest of the field drops off quite a bit. I play all 4 rounds of every tourney. I'm fine with this distribution here and there but not every tournament.
For example, say the top CPU player will have a -12 after 4 rounds and the next cpu player will be at -10 and the next at -9. From there everyone drops off more and more. The next couple will be at -4, then the next group at -1 and then a few around even and then the rest are shooting above par. This also makes cuts too easy.
Simply raising the cpu skill sends the leader to -30 territory and helps more players to be under par but I'd rather see poor score distribution than constant -30s.
Has anyone had any luck tweaking the cpu skill, event skill difference or round skill difference to control this and get a realistic range of scores for the event? I'm not sure if raising or lowering these dramatically would help. I could see lowering them causing the cpu to shoot more consistently to their skill which could even out the field........or raising it to get more fluctuation could even it out by allowing lower ranked players a chance at scoring better?
I wouldn't think altering cpu attendance would not help.
Anybody have any ideas on this?
I suppose I'll start altering these sliders to their extremes and see if anything changes per event and document the results.
Comment