Race Driver: GRID Review
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Im a huge TOCA fan (how about some BC M$?) and really lean to the sim side of things. But GRiD is a blast and a half. Ive barely touched GTA since I got it.Originally posted by Alexis de TocquevilleThe America Republic will endure until the day Congress discovers that it can bribe the public with the public's money. -
This is one of the best games I have ever played. Its no sim racer, but it is so much fun. The production value and the immersiveness of starting ranked 500th as a driver and working your way up through the seasons is classic. Hiring a teammate with their own attributes and working with him in a race is top notch. There are some things they may need to do differently, but that is what sequels are for.
Take it for what it is; a game and not a simulation study and you cannot lose.Return of the MackComment
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This is one of the best games I have ever played. Its no sim racer, but it is so much fun. The production value and the immersiveness of starting ranked 500th as a driver and working your way up through the seasons is classic. Hiring a teammate with their own attributes and working with him in a race is top notch. There are some things they may need to do differently, but that is what sequels are for.
Take it for what it is; a game and not a simulation study and you cannot lose.Comment
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Great review; I liked that you took it for what it is, and reviewed the game on its own terms, while clearly outlining what it is and isn't. That way, as a sim-only race gamer, I can honestly say the game wouldn't be for me even though I know it's a very good game for what it does. Nice job.Comment
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That is a pretty dang good review. I agree, this game is not sim at all. I love the game but I can completely see where a sim driver wouldn't, especially in the online mode. People online slam into each other like crazy, but then you race the AI and realize the reason they do that is because that is the only way to win! I am really enjoying this game right now and am hoping it will hold me over until NCAA comes out.DSM Transfer.
WOO PIG SOOIEE!Comment
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Re: Race Driver: GRID Review
Great review, Terry! I went through most of the very same stages as you did...hating the arcade feel, then going with it; loathing the rewind feature, but then embracing it, etc. I'm not nearly the sim-racer that you are, but I was also noticing the same thing, that when I tried (at least) to race sim, I was getting smoked. Barelling foward, knocking and banging, yeah, that gets you places.Comment
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Re: Race Driver: GRID Review
You compared the racing model to project gotham and I am extremely surprised. From the demo cars felt like there was just not enough friction between the car and the road. The cars in project gotham feel soo much better in terms of feedback given in the way the cars feel when you are on the road.Comment
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Re: Race Driver: GRID Review
You compared the racing model to project gotham and I am extremely surprised. From the demo cars felt like there was just not enough friction between the car and the road. The cars in project gotham feel soo much better in terms of feedback given in the way the cars feel when you are on the road.
Unfortunately, I'm really disappointed by the arcade feel of it. I think it's a step backwards in this respect. For the company, it's probably a good thing; more people will play the game because it's not as hard. But for me, Forza 2 is still the king of the racers. And I think proof of this is the fact that you can go online today and find dozens of games available to race in with others. And this is over a year after it was released. I doubt Grid will have that kind of impact or longevity.
I don't think an 8 is an overly high score, but I would rate it more a 7 to 7.5, that extra .5 being for the great wheel configuration.Steam: BahnzoComment
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Re: Race Driver: GRID Review
Interested in this game, particularly the "Derby" mode. Anyone have any thoughts on how that plays...# or tracks..etc..Thanks!Comment
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Re: Race Driver: GRID Review
What kind of control do you use? Using an MS wheel in Grid gives it a much better feel than a wheel does in PGR. Like Terry says, the options for the driving wheel control in Grid are something that everyone should copy. I am sick of being ignored by driving games, and the new NASCAR is similar. We need options not just for linearity, but dead zones for wheels AND pedals as well. This was one of the things I really liked about grid.
Unfortunately, I'm really disappointed by the arcade feel of it. I think it's a step backwards in this respect. For the company, it's probably a good thing; more people will play the game because it's not as hard. But for me, Forza 2 is still the king of the racers. And I think proof of this is the fact that you can go online today and find dozens of games available to race in with others. And this is over a year after it was released. I doubt Grid will have that kind of impact or longevity.
I don't think an 8 is an overly high score, but I would rate it more a 7 to 7.5, that extra .5 being for the great wheel configuration.Comment
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