question for those that have played Superbike 08 and Moto gp 08

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  • NINJAK2
    *S *dd*ct
    • Jan 2003
    • 6185

    #1

    question for those that have played Superbike 08 and Moto gp 08

    Which would you guys say is the best representation from an a.i. and simulation aspect of the sport of cycle racing? Thoughts?
    EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.
  • NINJAK2
    *S *dd*ct
    • Jan 2003
    • 6185

    #2
    Re: question for those that have played Superbike 08 and Moto gp 08

    has anyone had a chance to play both of these? I've only had a chance to play the gp08 demo. Playing gp08 on full sim is no joke.
    EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

    Comment

    • TCrouch
      MVP
      • Jul 2002
      • 4819

      #3
      Re: question for those that have played Superbike 08 and Moto gp 08

      Haven't played both. MotoGP 08 isn't bad, as the simulation handling is actually pretty good. Online has some pretty noticeable issues, though, and it's a little bland overall.

      Comment

      • BIG CAROLINA
        MVP
        • Aug 2007
        • 1762

        #4
        Re: question for those that have played Superbike 08 and Moto gp 08

        Superbike 08 has not been released in US, they pushed the US release date back to January ( I emailed them).
        Just got GP 08 for Christmas and so far so good. I know that most people are upset that you cannot map the throttle to the right analog stick but on the PS3 version you can.
        Have not put much time in with it yet because of other games, so I am not qualified to give you a review though.
        GT: BIG CAROLINA23

        PSN: BIG_CAROLINA


        "Life is too short for a man to hold bitterness in his heart."
        Marshall W. "Major" Taylor

        Comment

        • NINJAK2
          *S *dd*ct
          • Jan 2003
          • 6185

          #5
          Re: question for those that have played Superbike 08 and Moto gp 08

          Thanks for responding TC and Big C. I thought the demo for gp 08 was pretty good as on full sim it plays nothing like 07. I liked some of the Superbike vids I've seen on youtube as well. I wish they would drop a demo.

          What camera view do you guys use?
          EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

          Comment

          • Kruza
            Mainstream Outlaw
            • Jul 2002
            • 6285

            #6
            Re: question for those that have played Superbike 08 and Moto gp 08

            Yeah, the Simulation handling model in MotoGP 08 handles more realistically than how it is in 07. Can't take a 1st-gear corner at 4th gear like was possible in 07.

            MotoGP 08 does have its limitations on how "real" the handling gets, though. For example, it's not possible to lock the front tire while braking hard. Not even while applying maximum pressure on the front brake while going downhill on a long straight like the backstraight at the Motegi circuit. The bike will slow down, but there's no risk of the rider violently flipping over the handlebars of the bike whenever going overboard mashing down on the front brake.

            Also, the suspension at its default setting (5) is a bit too soft. It's not hard to tell the difference at a track like Mugello where the layout is smooth throughout without steep uphill climbs or downhill drops. But on tracks like Le Mans and Sachsenring, these both have a slight dip (Sachsenring) or small hump (Le Mans) in the road just before a medium-speed corner, and the bike could high-side easily if the rider is not careful on the throttle and steering while approaching the turn-in point. Tweak the bike to a stiffer front and rear suspension and these type of slight dips or humps wouldn't be an issue at all.

            And I ride in the first helmet camera view with the hands of the rider showing on the bottom corners of the TV screen.

            Kruza
            Last edited by Kruza; 01-01-2009, 08:15 AM.

            Comment

            • NINJAK2
              *S *dd*ct
              • Jan 2003
              • 6185

              #7
              Re: question for those that have played Superbike 08 and Moto gp 08

              What settings would you recommend for the suspension? what other settings do you have Kruza?
              EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

              Comment

              • Kruza
                Mainstream Outlaw
                • Jul 2002
                • 6285

                #8
                Re: question for those that have played Superbike 08 and Moto gp 08

                I usually set the front and rear suspension ranging from 6-8 depending on the track I'm about to race on. However, on flat-level tracks with no elevation changes like the Losail Circuit (Qatar) and Indianapolis I would immediately set both suspension settings to 10.

                Too bad it's impossible to race online with tweaked settings. This is a major oversight on the part of Milestone and Capcom. Hopefully all the online features that are lacking in 08 are addressed in the next MotoGP game. Missing obvious things like this ruins what could've made this a great game instead of a good one with a few major flaws.

                Kruza

                Comment

                • NINJAK2
                  *S *dd*ct
                  • Jan 2003
                  • 6185

                  #9
                  Re: question for those that have played Superbike 08 and Moto gp 08

                  Originally posted by Kruza
                  I usually set the front and rear suspension ranging from 6-8 depending on the track I'm about to race on. However, on flat-level tracks with no elevation changes like the Losail Circuit (Qatar) and Indianapolis I would immediately set both suspension settings to 10.

                  Too bad it's impossible to race online with tweaked settings. This is a major oversight on the part of Milestone and Capcom. Hopefully all the online features that are lacking in 08 are addressed in the next MotoGP game. Missing obvious things like this ruins what could've made this a great game instead of a good one with a few major flaws.

                  Kruza
                  thanks 4 the info. i may have to pick this up.
                  EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

                  Comment

                  • superbike834
                    Rookie
                    • Feb 2003
                    • 10

                    #10
                    Re: question for those that have played Superbike 08 and Moto gp 08

                    In response to the original question: I got a copy of SBK'08 from Europe for my PC and I got Motogp'08 for the PC also. SBK is a much more serious sim than Motogp. You need to set up the bikes in SBK and you have many more options for set-up. In Motogp the set-ups are very limited. The bikes in SBK handle more realistically also IMHO. After playing SBK for a few months before Motogp came out I was very excited to try the full sim mode. I was pretty disappointed to discover that the bike seemed to stay glued to the track under most circumstances. Off throttle the bikes in Motogp seem to brake a little for you not nearly as bad as Motogp '07 mind you. The bikes in SBK seem to behave more like a real liter bike should. The tires actually wear during races and depending upon your set-up they may wear too quickly and ruin your race. Set-up in SBK determines how your bike handles different corners and types of bumps in the pavement. Motogp does not allow very much control as to set-up just very basic things. Thus for me SBK is a much better game than Motogp. Motogp just seems like an arcade style game in comparison to SBK'08.

                    Comment

                    • Kruza
                      Mainstream Outlaw
                      • Jul 2002
                      • 6285

                      #11
                      Re: question for those that have played Superbike 08 and Moto gp 08

                      Originally posted by superbike834
                      In response to the original question: I got a copy of SBK'08 from Europe for my PC and I got Motogp'08 for the PC also. SBK is a much more serious sim than Motogp. You need to set up the bikes in SBK and you have many more options for set-up. In Motogp the set-ups are very limited. The bikes in SBK handle more realistically also IMHO. After playing SBK for a few months before Motogp came out I was very excited to try the full sim mode. I was pretty disappointed to discover that the bike seemed to stay glued to the track under most circumstances. Off throttle the bikes in Motogp seem to brake a little for you not nearly as bad as Motogp '07 mind you. The bikes in SBK seem to behave more like a real liter bike should. The tires actually wear during races and depending upon your set-up they may wear too quickly and ruin your race. Set-up in SBK determines how your bike handles different corners and types of bumps in the pavement. Motogp does not allow very much control as to set-up just very basic things. Thus for me SBK is a much better game than Motogp. Motogp just seems like an arcade style game in comparison to SBK'08.

                      Thanks for posting a detailed comparison between the games, superbike834.

                      I've heard that the bikes in SBK-08 handle more realistically than bikes in MotoGP 08, but I wasn't sure since I haven't played SBK yet. And SBK-08 has more set-up options plus tire wear too? I'm sold.

                      Kruza

                      Comment

                      • NINJAK2
                        *S *dd*ct
                        • Jan 2003
                        • 6185

                        #12
                        Re: question for those that have played Superbike 08 and Moto gp 08

                        Originally posted by superbike834
                        In response to the original question: I got a copy of SBK'08 from Europe for my PC and I got Motogp'08 for the PC also. SBK is a much more serious sim than Motogp. You need to set up the bikes in SBK and you have many more options for set-up. In Motogp the set-ups are very limited. The bikes in SBK handle more realistically also IMHO. After playing SBK for a few months before Motogp came out I was very excited to try the full sim mode. I was pretty disappointed to discover that the bike seemed to stay glued to the track under most circumstances. Off throttle the bikes in Motogp seem to brake a little for you not nearly as bad as Motogp '07 mind you. The bikes in SBK seem to behave more like a real liter bike should. The tires actually wear during races and depending upon your set-up they may wear too quickly and ruin your race. Set-up in SBK determines how your bike handles different corners and types of bumps in the pavement. Motogp does not allow very much control as to set-up just very basic things. Thus for me SBK is a much better game than Motogp. Motogp just seems like an arcade style game in comparison to SBK'08.
                        Thanks for the write up superbike. I hope Live puts up a demo for SBK08.
                        EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

                        Comment

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