Jumped online and spent most of my night there with some friends so here are some of the basics.
Lobby is practice laps so you can just run and mess with yours setup. You can also use the Race Monitor feature while paused and change to watch the other drivers warm up. Setups do not carry over from practice to qual to race so you need to redo changes or load a saved setup when you go to race.
Host can select Pro mode when going in and nobody can run assists (although I am not sure if it blocks race line and corner markers). The only driving option you can pick from on Pro is manual or automatic. Race length is increments of 1....up to 75 or something like that I think. Not sure as I was not host.
Host can then launch qualifying. Everyone runs a single lap from a hot start taking over from CPU. Everyone is running at same time but alone on track.
Host launches race and cars line up based on qualifying. If you have AI they all start behind everyone else. AI only fills in for unfilled seats when turned on.
When you pit you get a cross on your screen and can select one option - repair, change tires, refuel, tires and refuel. We ran short laps so didn't get into this a lot. No pit crew. Someone did have a lot of damage and they said it seemed to take forever in the pits.
Does not seem to have any damage/tire/fuel indicators other than a generic looking wrench icon that appears after some set amount of damage. Could not find a way to check telemetry or even tire heat/wear during race. This is a bit of a downer - especially not being able to check tire wear/temp.
Damage can be set to realistic but is not as well done as Forza 2. It does effect your car though. The cars handle much heavier and better feeling than Forza. Forza feels like feathers compared to this game and overall I think that the weight makes it easier to run side by side in Race Pro.
Flags are in full effect. You will see notifications about yellows in whatever sector and then an icon if you are in that sector looking to pass. If you cut corners you will be given a warning. The second time you cut you will be given a drive through. Pit lane is autopilot but not until you cross the rev limiter. I believe someone also got a penalty for speeding into pits as well. Penalty messages are displayed on all drivers screen and it tells you who committed infraction.
Another big down side is cars must be unlocked in single player career or you cannot run the race. They don't even give you ONE car. Host had Formula BMWs open but when we tried to run them everyone else could not because they were locked. That is a head scratching move.
After race the room will stay together and host can setup a new track and change some options. However, the host cannot change car class without backing out and restarting room. Player also cannot swap cars - even within the same car class. Once you pick your car going into a room there is no way to change to a different model without leaving the room and coming back.
Everyone has option to save replay at end of the race just like offline. Online replays can be viewed later from the main menu of the game. You can flip between any car and there is a TV camera along with another half dozen standard race view cameras so those with the skills to edit league races will be able to.
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