Racing game designers. Now's the time to go for the gusto
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Racing game designers. Now's the time to go for the gusto
I think now is the perfect time to play hardball with the auto makers and tell them you want realistic damage in the games. We all know that many games that have hit the market are gimped out the box because some automakers didn't want their cars to suffer realistic damage in videogames but with the economy the way it is and the state that some of these automakers are in I don't think they have as much pull as before. Time for the developers to force that hand.Tags: None -
Re: Racing game designers. Now's the time to go for the gusto
im pretty sure that is not how it works.Comment
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Re: Racing game designers. Now's the time to go for the gusto
companies holding back the developers on damage. I worked on the inside for a racing game, and damage was only held back by the amount they could do with the game engine, and the time they wanted to put on it.Comment
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Re: Racing game designers. Now's the time to go for the gusto
Infact that is pretty much common place with racing games. For quite some time this has been going on.Last edited by totalownership; 04-15-2009, 03:49 PM.Comment
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Re: Racing game designers. Now's the time to go for the gusto
Forza 2: Dan Greenawalt XCN interview
XCN: Is it possible for a car to overturn during a race?
Dan Greenawalt: There is a myth in the industry that you can't do damage with licensed production cars. MGS as been damaging licensed production cars for about a decade - Midtown Madness, PGR and the original Forza Motorsport all featured damage to production vehicles. It's not easy to do, but its definitely possible - even with Ferrari, Porsche and Lamborghini. It's about working with the manufacturers to build a strong partnership. I spend a lot of time talking with our manufacturers to help them understand my vision of the game and my passion for their brand. It's actually easier for us because we're a simulator. Of course there are limitations. If we just featured race cars or a really small number of manufacturers, we would be able to completely simulate damage down to the last detail. However, most of the manufacturers are made very uncomfortable by damage that would injure the driver. Therefore, we can't roll the car over, start the car on fire or ball the car up completely.Go Noles!!! >>----->Comment
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