Nascar Thunder 2004 improvements?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • margan
    Rookie
    • Feb 2003
    • 303

    #1

    Nascar Thunder 2004 improvements?

    I was just reading about the "improvements" that EA is putting into Nascar Thunder 2004 and there's no mention of driving model. I'm sure they'll do something, but because it's not even listed, it doesn't sound like a big priority. I mean making a rival of Jeff Gordon and flying through downtown NewYork are nice additions, but if you can't "sim-up" the driving model, it's all just extra crap to me. What do y'all think?
  • TCrouch
    MVP
    • Jul 2002
    • 4819

    #2
    Re: Nascar Thunder 2004 improvements?

    I think their driving model is aimed at a particular audience, and the sim crowd isn't it.

    I don't think it's as horrendous as previous years, but that grip-to-slide insta-barrier has to go.

    Comment

    • TCrouch
      MVP
      • Jul 2002
      • 4819

      #3
      Re: Nascar Thunder 2004 improvements?

      I think their driving model is aimed at a particular audience, and the sim crowd isn't it.

      I don't think it's as horrendous as previous years, but that grip-to-slide insta-barrier has to go.

      Comment

      • margan
        Rookie
        • Feb 2003
        • 303

        #4
        Re: Nascar Thunder 2004 improvements?

        Yeah, its just that the controls seem unresponsive next to Nascar Heat. Its gonna be hard to not make rivals when you can't control your car. Also Thunder always bunches the cars up, even on tracks like California.

        Comment

        • margan
          Rookie
          • Feb 2003
          • 303

          #5
          Re: Nascar Thunder 2004 improvements?

          Yeah, its just that the controls seem unresponsive next to Nascar Heat. Its gonna be hard to not make rivals when you can't control your car. Also Thunder always bunches the cars up, even on tracks like California.

          Comment

          Working...