You know... Motion controls for a motorcycle game

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33912

    #1

    You know... Motion controls for a motorcycle game

    Would f'ing rock. I was just thinking about this and thought I'd mention it.
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter
  • Cubfan
    World Series Champions!!
    • Feb 2004
    • 3929

    #2
    Re: You know... Motion controls for a motorcycle game

    Like the steering wheel that came with Super Mario Kart?
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    • Kruza
      Mainstream Outlaw
      • Jul 2002
      • 6285

      #3
      Re: You know... Motion controls for a motorcycle game

      It would be really nice to have some kind of motion control for motorcycle games. Shouldn't be all that tough to simulate steering, accelerating and braking motions with a decent handlebar-shaped controller.

      The only real concern, though, is how would it be possible to simulate a rider's shifting body weight on the lean. This wouldn't be a big deal if the game is meant to simulate riding a chopper, but most motorcycles games are based on riding sportbikes.

      Kruza

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      • Steve_OS
        Editor-in-Chief
        • Jul 2002
        • 33912

        #4
        Re: You know... Motion controls for a motorcycle game

        Good point Kruza.
        Steve Noah
        Editor-in-Chief
        http://www.operationsports.com
        Follow me on Twitter

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        • BIG CAROLINA
          MVP
          • Aug 2007
          • 1762

          #5
          Re: You know... Motion controls for a motorcycle game

          Check this out:
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          PSN: BIG_CAROLINA


          "Life is too short for a man to hold bitterness in his heart."
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          • The GIGGAS
            Timbers - Jags - Hokies
            • Mar 2003
            • 28474

            #6
            Re: You know... Motion controls for a motorcycle game

            Originally posted by Kruza
            It would be really nice to have some kind of motion control for motorcycle games. Shouldn't be all that tough to simulate steering, accelerating and braking motions with a decent handlebar-shaped controller.

            The only real concern, though, is how would it be possible to simulate a rider's shifting body weight on the lean. This wouldn't be a big deal if the game is meant to simulate riding a chopper, but most motorcycles games are based on riding sportbikes.

            Kruza
            Kinect might be able to handle that.
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            • Admiral50
              Banned
              • Aug 2002
              • 3311

              #7
              Re: You know... Motion controls for a motorcycle game

              Originally posted by Steve_OS
              Would f'ing rock. I was just thinking about this and thought I'd mention it.
              Pretty sure Driver for Wii let you use the Wiimote and Nunchuck like handle bars for motion control.

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              • cepwin
                Rookie
                • Sep 2008
                • 104

                #8
                Re: You know... Motion controls for a motorcycle game

                Wow...is that simmoto an actual product? If so is it still under development? Web site?

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