NASCAR The Game 2011 Interview (VG247)
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NASCAR The Game 2011 Interview (VG247)
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Re: NASCAR The Game 2011 Interview (VG247)
Players feel like a real driver progressing through the NASCAR Sprint Cup Series as themselves, or as any one of their favourite NASCAR legends.
Initially, when the potential to develop the next NASCAR games emerged, we pitched a high-level concept to NASCAR with the core aims to deliver an unprecedented sense of speed, dynamic damage, life-like cars with real handling and physics, and a true sense of immersion into the biggest motorsport in America.
The damage and wreck system in the game is truly incredible. NASCAR The Game 2011 features the most extreme damage system ever seen in an officially licensed racing game.
No more ‘sides’, with proprietary 3D surface technology players can drag and drop decals anywhere on their car, and orbit around the car whilst applying and manipulating their own graphics. Players can therefore create and customize their own masterpieces with speed and ease.
DLC is certainly a key part of what we have planned for the NASCAR franchise, due to the fact that the series constantly evolves during each season and we want to keep the fans totally up to date with the real sport
The damage tech has also been applied to the walls and fencing that surrounds the track. We are able to deform the track’s ‘safer’ barriers and fencing dynamically. Areas of the track where a collision took place are maintained throughout the race, displaying scarred barriers and walls.LG 77CX OLED / Sonos Arc Soundbar / Xbox Series X / Apple TV 4K -
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Re: NASCAR The Game 2011 Interview (VG247)
I kid, I kid.#WeAreUKComment
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