NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

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  • bluengold34_OS
    Content Creator
    • Nov 2004
    • 7346

    #61
    ^^^ Terry, you will be fine at Charlotte. It is true some of the cars on the outside touch the wall enough to bounce off 2-3 feet, but it really hasn't disrupted the race at all. I haven't seen it every lap, but enough for it to be called consistent.

    Sent from my SGH-i917 using Board Express
    Twitch - bluengold34_os

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    • Tribe1
      Rookie
      • Feb 2003
      • 474

      #62
      Originally posted by bluengold34_OS
      ^^^ Terry, you will be fine at Charlotte. It is true some of the cars on the outside touch the wall enough to bounce off 2-3 feet, but it really hasn't disrupted the race at all. I haven't seen it every lap, but enough for it to be called consistent.

      Sent from my SGH-i917 using Board Express
      I haven't had a chance to play yet with the patch. Is the break checking gone? That's my biggest complaint

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      • TCrouch
        MVP
        • Jul 2002
        • 4819

        #63
        Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

        If you're already running it, I'll trust your opinion more than the schmucks on the official boards. Tell me this:

        If you run at Richmond, are the AI really stopping every few laps to pit? That's bizarre if true. I typically just run 10-20% career with 3 or 4x wear to get a few stops in.

        I can deal with cars tagging the wall, because that's actually more believable than what they did previously, as far as the brake checking. But if they don't all pull straight out into the track and crash everybody on a green flag stop, that's my biggest beef. But the brake checking at places like Charlotte or Atlanta, and things like Dover seeming to have a bizarre line that made no sense in the corners--those killed it for me.

        I can adjust if it's predictable and doesn't pull me out of the immersion (like a yellow every time there's a green flag stop). Turns out I don't even get a lunch today, so I won't be able to try it out for like 5 more hours.

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        • bluengold34_OS
          Content Creator
          • Nov 2004
          • 7346

          #64
          Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

          Originally posted by Tribe1
          I haven't had a chance to play yet with the patch. Is the break checking gone? That's my biggest complaint
          Well I have only raced three races. In my first two race at Auto Club, and Chicago didn't notice any break checking at all. In Charlotte, I noticed it a little still in turn 3 into 4. That is a tricky turn though, and with a lot of people it feels mostly understandable.

          Originally posted by TCrouch
          If you're already running it, I'll trust your opinion more than the schmucks on the official boards. Tell me this:

          If you run at Richmond, are the AI really stopping every few laps to pit? That's bizarre if true. I typically just run 10-20% career with 3 or 4x wear to get a few stops in.

          I can deal with cars tagging the wall, because that's actually more believable than what they did previously, as far as the brake checking. But if they don't all pull straight out into the track and crash everybody on a green flag stop, that's my biggest beef. But the brake checking at places like Charlotte or Atlanta, and things like Dover seeming to have a bizarre line that made no sense in the corners--those killed it for me.

          I can adjust if it's predictable and doesn't pull me out of the immersion (like a yellow every time there's a green flag stop). Turns out I don't even get a lunch today, so I won't be able to try it out for like 5 more hours.
          At Charlotte the break checking in turn 3-4 is there, but I feel like it is to be expected, as that is a really tricky turn with a lot of people. It could be that I have raced Charlotte so many times, that I am just use to it also.

          Racing Richmond right now - hit you back up with what I see.
          Twitch - bluengold34_os

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          • bluengold34_OS
            Content Creator
            • Nov 2004
            • 7346

            #65
            Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

            Here are my findings after racing at Richmond and Atlanta

            Diff - Med(just for testing purposes)
            Length 50%
            Tire/Fuel wear X2
            Damage - Visual (testing only)
            Controller - Xbox 360 controller

            Richmond - As far as reports of A.I. pitting every few laps - I saw absolutely no signs of this at all. I also no signs of break checking other then turn 1 on lap 1 - which is to be expected. Saw none of it after that.

            Atlanta - Saw signs of of break checking still here consistently. I saw in on the front stretch often, and also in turn 2 I believe. It may have something to do with the AI on med - but limited time, just trying to get some results out.
            Twitch - bluengold34_os

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            • TCrouch
              MVP
              • Jul 2002
              • 4819

              #66
              Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

              I'd be curious what you see on Hard or Champion. If they still brake so hard on Champion that they're impossible to miss, or even on Hard, that's still a big one in my book. Because the AI are so much tougher to beat on Champion, having to drive defensively to avoid weird issues with their line makes it that much harder.

              Thanks for all of this info, though, man.

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              • bluengold34_OS
                Content Creator
                • Nov 2004
                • 7346

                #67
                Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

                Originally posted by TCrouch
                I'd be curious what you see on Hard or Champion. If they still brake so hard on Champion that they're impossible to miss, or even on Hard, that's still a big one in my book. Because the AI are so much tougher to beat on Champion, having to drive defensively to avoid weird issues with their line makes it that much harder.

                Thanks for all of this info, though, man.
                No problem Terry. I wish I had more time, but a bit limited right now. Am going to do so more testing tonight moving the difficulty up to Hard, then eventually Champion -
                Twitch - bluengold34_os

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                • Hunkerdown
                  MVP
                  • Apr 2007
                  • 5415

                  #68
                  Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

                  See i can take dust off and try some testing after patch, I will check on hard a as well, what other settings you guys using?

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                  • CS10029
                    Th* *p*r*t**n *f Sp*rts
                    • Feb 2004
                    • 4616

                    #69
                    Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

                    Just seen the stupid bug when a car pits the lap after a caution restart. Which causes the entire inside lane to slow down to a crawl. So disappointing...
                    I don't like the Yankees, I like the Red Sox, I don't like the Lakers, I like the Celtics, I hate the Canadiens and I love the Bruins. Soccer is the best sport on Earth, but most Americans are too ignorant to realize it. I am American.

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                    • Cubfan
                      World Series Champions!!
                      • Feb 2004
                      • 3929

                      #70
                      Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

                      The two issues that keep annoying me about offline is the constant brake checking on straight a ways and the constant pitting by the AI. Im racing at Michigan with 1x tire wear and the cars in the last 10 spots on the track are going to the pits. I did see a couple of cars make a green flag stop and got on and off pit lane without issue.
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                      • TCrouch
                        MVP
                        • Jul 2002
                        • 4819

                        #71
                        Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

                        Tried it for a few races. I did 10% race with 4x wear, and cars at Phoenix were pitting after 6 laps. There was enough fuel to make it 18, but apparently they made the tires wear out so fast that the crew chief is screaming at you to come in and get new tires after a few laps, so that must be what the AI is doing. They stopped 3 times in a race that should have been a one-stopper.

                        Then the hilarious "fix" they gave for the cautions after green flag stops. The AI still swerves right back up into traffic--they just made it a clip-through vehicle with no collision detection! That's how they avoided the pile ups...just make it so the car can't be hit! That's absurd.

                        The brake check is alive and well...being forced to take an outside lane so I can avoid the coming-to-a-crawl inside line is a little nuts. I'm pretty sure I'm done with this game for a good long while. Waited and waited for this patch, and after 3 or 4 career races, I honestly don't know what it changed on my long list of things I hated.

                        Driving around on my own is incredible. Other cars on the track is an absolute mess.

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                        • bluengold34_OS
                          Content Creator
                          • Nov 2004
                          • 7346

                          #72
                          Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

                          Originally posted by TCrouch
                          Tried it for a few races. I did 10% race with 4x wear, and cars at Phoenix were pitting after 6 laps. There was enough fuel to make it 18, but apparently they made the tires wear out so fast that the crew chief is screaming at you to come in and get new tires after a few laps, so that must be what the AI is doing. They stopped 3 times in a race that should have been a one-stopper.

                          Then the hilarious "fix" they gave for the cautions after green flag stops. The AI still swerves right back up into traffic--they just made it a clip-through vehicle with no collision detection! That's how they avoided the pile ups...just make it so the car can't be hit! That's absurd.

                          The brake check is alive and well...being forced to take an outside lane so I can avoid the coming-to-a-crawl inside line is a little nuts. I'm pretty sure I'm done with this game for a good long while. Waited and waited for this patch, and after 3 or 4 career races, I honestly don't know what it changed on my long list of things I hated.

                          Driving around on my own is incredible. Other cars on the track is an absolute mess.
                          Well that sucks - Haven't had any time to do more testing then what I initially did on day one. I trust your word though, and now have to hope another patch or two can fix this. Only console NASCAR game we have - I need to enjoy it for what it is.
                          Twitch - bluengold34_os

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                          • Bubba_Zanetti
                            Rookie
                            • Sep 2002
                            • 92

                            #73
                            Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

                            VERY dissappointed from what I'm hearing so far. With the season coming up I was ready to fire up my copy but it seems like the same lingering issues still apply.

                            Seriously wanted a Nascar game for the console but it might be back to NR2003 for me.
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                            • DerekOfferman
                              Banned
                              • Jun 2011
                              • 54

                              #74
                              Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

                              Now it seems that the PS3 Patch has been delayed.

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                              • JMD
                                MVP
                                • Feb 2008
                                • 4456

                                #75
                                Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

                                I've been busy with other game so I haven't put this one in since the patch came out. From what I'm reading I'm thinking I should not download it. I only play off line and so far my experience has been pretty good. So maybe no patch for me.

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