NASCAR THUNDER @ EA!

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  • Fresh Tendrils
    Strike Hard and Fade Away
    • Jul 2002
    • 36131

    #1

    NASCAR THUNDER @ EA!

    NASCAR THUNDER 2003

    Here is a quote from what Ed Martin said about us!
    "Ed Martin: Oh yes. We do everything from focus groups to surveys to discussions with players to hounding the online message boards. It impacts the game across the board year-to-year." He's damn right!



  • pk500
    All Star
    • Jul 2002
    • 8062

    #2
    Re: NASCAR THUNDER @ EA!

    You're buying this PR bull**** from Ed Martin? Damn, you're a prime candidate to become a cult member.

    If EA reads message boards and listens to user suggestions, then why did NASCAR Thunder 2002 suck for the PS2?

    Why did the drafting model resemble a Hoover? Why could you pass six cars in one turn? Why could you pass 10 cars without a drafting partner on the restrictor-plate tracks? Why was there virtually no oversteer? Why was tire wear not modeled properly?

    Why did NASCAR Heat 2002 for the Xbox wipe the floor with NASCAR Thunder 2002 for the Xbox?

    Why?

    Take care,
    PK
    Xbox Live: pk4425

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