NASCAR '14 Patch Moves to Final Testing Phase, More Details Included

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33863

    #1

    NASCAR '14 Patch Moves to Final Testing Phase, More Details Included


    After releasing NASCAR '14 patch details about a month ago, the team has gone into the final testing phase and added some more details.

    UPDATE: Thank you to all who have contacted us regarding the NASCAR ’14 patch, we have an update and will be keeping you regularly up-to-date with progress from this point onwards.

    Our social teams have spent the last few weeks gathering feedback from multiple platforms about NASCAR ’14. Our dev team have worked very hard to address all the issues raised by customers. We will still be contacting some individually about one or two issues all others have been found, fixed and will be included in the upcoming patch.

    As well as those already identified we can confirm the planned patch will include fixes for:

    • The Joey Logano challenge
    • Issue with pitting from turns 3 & 4 at Richmond
    • Writing last name on windshields
    • Using various wheels with custom paint schemes
    • Force feedback from some wheels experienced by some players

    The patch has moved into final testing, including some community beta testing of the new format chase and qualifying formats, and we will be making a submission soon. We’ll keep you updated with progress and dates at regular intervals. For those who have experienced issues we apologise and thank you for your patience and continued feedback.
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter
  • jmik58
    Staff Writer
    • Jan 2008
    • 2401

    #2
    This game has so much potential. Hopefully they remedy the crazy AI drivers and the way they railroad you every chance they get.

    If not, this one is going back to Gamestop.

    Comment

    • WDaniel
      Rookie
      • Jul 2002
      • 418

      #3
      Re: NASCAR '14 Patch Moves to Final Testing Phase, More Details Included

      It's amazing that the first patch actually made the AI worse. It's really an unplayable game on single player because the AI is so bad. It is completely oblivious to the human player, and you'll see a pack of 4-5 wide cars stay tightly packed for 10 laps. Plus, you can't even get a successful restart without turning on the traction control. I agree, the game has a TON of potential, but it has serious issues.


      Sent from my iPhone using Tapatalk

      Comment

      • cusefan74
        MVP
        • Jul 2010
        • 2408

        #4
        Re: NASCAR '14 Patch Moves to Final Testing Phase, More Details Included

        I waiting for the patch before trying single player mode. Hopefully they get it right for once. That's ok I got The Show to keep me busy.

        Comment

        • cusefan74
          MVP
          • Jul 2010
          • 2408

          #5
          Re: NASCAR '14 Patch Moves to Final Testing Phase, More Details Included

          Originally posted by Proof21
          On restarts..wait to hit the gas until the screen reads 'Go'..you'll have some success then.
          Exactly! It's all about timing.

          Comment

          • WDaniel
            Rookie
            • Jul 2002
            • 418

            #6
            Re: NASCAR '14 Patch Moves to Final Testing Phase, More Details Included

            Thanks for that tip, guys. I was holding it around 1/4 throttle (which, of course is the intuitive thing to do given that the restarts begin with the throttle down).

            Good to know that is the solution, as arcadey as it may be. They still have to fix the horrendous railroading 4 or 5-wide AI though. It's comical how tightly packed the cars stay and because they don't spread out, you really can't even race them in any kind of realistic fashion.

            Comment

            • cusefan74
              MVP
              • Jul 2010
              • 2408

              #7
              Re: NASCAR '14 Patch Moves to Final Testing Phase, More Details Included

              I went over to the website for this game and it said 4 to 5 weeks before the patch would be out. So we still have at least a month it sounds like before the game is fixed. Back to The Show!

              Comment

              • Aggies7
                All Star
                • Jan 2005
                • 9495

                #8
                Re: NASCAR '14 Patch Moves to Final Testing Phase, More Details Included

                Originally posted by cusefan74
                I went over to the website for this game and it said 4 to 5 weeks before the patch would be out. So we still have at least a month it sounds like before the game is fixed. Back to The Show!

                If it's that far out it will be back to The Show for Vita and then onto The Show for PS4. Going to be hard to put this game back in at that point baring a great patch.
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                Comment

                • cusefan74
                  MVP
                  • Jul 2010
                  • 2408

                  #9
                  Re: NASCAR '14 Patch Moves to Final Testing Phase, More Details Included

                  Originally posted by Aggies7
                  If it's that far out it will be back to The Show for Vita and then onto The Show for PS4. Going to be hard to put this game back in at that point baring a great patch.

                  Yeah I hear yeah. The patch is gonna have to be perfect to get me away from The Show.

                  Comment

                  • BurghFan
                    #BurghProud
                    • Jul 2009
                    • 10046

                    #10
                    Re: NASCAR '14 Patch Moves to Final Testing Phase, More Details Included

                    More news coming tomorrow

                    <blockquote class="twitter-tweet" lang="en"><p>Hi all, we&#39;ve got some more patch news coming tomorrow and our team are currently finalising dates for submission and release.</p>&mdash; ETX NASCAR (@etxNASCAR) <a href="https://twitter.com/etxNASCAR/statuses/453942767396605952">April 9, 2014</a></blockquote>
                    ******** async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>
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                    Penguins : 1990/91, 1991/92, 2008/09, 20015/16, 2016/17
                    Pirates : 1909, 1925, 1960, 1971, 1979
                    Panthers (FB): 1915, 1916, 1918, 1929, 1931, 1934, 1936, 1937, 1976
                    Panthers (MBB): 1927/28, 1929/30

                    Comment

                    • cusefan74
                      MVP
                      • Jul 2010
                      • 2408

                      #11
                      Re: NASCAR '14 Patch Moves to Final Testing Phase, More Details Included

                      Maybe they finished it early, but I won't hold my breath.

                      Comment

                      • BurghFan
                        #BurghProud
                        • Jul 2009
                        • 10046

                        #12
                        Re: NASCAR '14 Patch Moves to Final Testing Phase, More Details Included

                        New info regarding the patch.

                        NASCAR '14 - Full patch notes


                        Please find below full details so far of the upcoming NASCAR '14 patch. We appreciate the help of our community and look forward to releasing the update shortly.

                        6 new drivers - to complete the Sprint Cup Championship line-up
                        o 44 - JJ Yeley - XXXTreme Motorsports - No Label Watches
                        o 66 - Michael Waltrip - Michael Waltrip Racing - Blue Def
                        o 26 - Cole Whitt - Swan Racing - Speedstick
                        o 30 - Parker Kligerman - Swan Racing - Lending Tree
                        o 83 – Ryan Truex – BK Racing – Borla
                        o 23 – Alex Bowman - BK Racing – Dr Pepper

                        -New Qualifying rules
                        -New Chase entry requirements
                        -All in-game drivers matched to 2014 teams (Michael Waltrip / BK Racing etc)
                        -Brad Keselowski approved (i.e. non-alcoholic) white Miller paint scheme will be included in patch
                        -General freezing issues resolved
                        -Pitting after rewinding issue
                        -Daytona and Talladega if you get forced below the yellow line and pass, then you get penalized for passing below the yellow.
                        -Increased time to give place back (increased from 10 -> 20 seconds)
                        -Wrong points / position results post race fixed
                        -Winning Kyle Busch/Denny Hamlin/Joey Logano highlight challenges now possible
                        -Retiring glitch to cheat leaderboard removed
                        -Sound cutting out / fading resolved
                        -Lagging resolved
                        -Broken livery on Casey Mears in the Las Vegas highlight fixed
                        -Sponsor decals disappear after being placed on the custom paint scheme in career mode resolved
                        -Rookie stripes on career mode paint schemes disappearing now fixed
                        -Ability to add last name on the windshields of their career cars included
                        -Car jumping after Bristol caution resolved
                        -When viewing a replay, the replay no longer only plays one frame every few seconds after a caution comes out
                        -Cars sitting all over the track at Daytona and other tracks fixed
                        -Missing interiors after ending a session in the roof camera fixed
                        -Engine variants other than superspeedway now selectable in the car builder, after purchasing via R&D
                        -No longer told, after losing a sponsor for which a vinyl is applied to remove it if the vinyl is already removed
                        -Toggle for launch control added

                        Please also note – The damage indicator not appearing in Split-Screen on PS3 is intentional due to design, the option is now disabled in the pause menu

                        NASCAR '14 - Full Patch Notes
                        Regarding the #51 of Justin Algaier not being in the list of added cards, in response to a tweet asking about it, they responded with ...

                        <blockquote class="twitter-tweet" lang="en"><p><a href="https://twitter.com/Chris199348">@Chris199348</a> I've asked about the 51 and have yet to hear anything back from the team.</p>&mdash; ETX NASCAR (@etxNASCAR) <a href="https://twitter.com/etxNASCAR/statuses/454287156698423296">April 10, 2014</a></blockquote>
                        ******** async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>
                        No ETA yet though apparently.
                        Steelers : IX, X, XIII, XIV, XL, XLIII
                        Penguins : 1990/91, 1991/92, 2008/09, 20015/16, 2016/17
                        Pirates : 1909, 1925, 1960, 1971, 1979
                        Panthers (FB): 1915, 1916, 1918, 1929, 1931, 1934, 1936, 1937, 1976
                        Panthers (MBB): 1927/28, 1929/30

                        Comment

                        • edwing
                          HAMBURGLAR
                          • May 2009
                          • 441

                          #13
                          Re: NASCAR '14 Patch Moves to Final Testing Phase, More Details Included

                          Might be looking into it too much, but when they say "New Chase entry requirements" does that mean the actual chase is going to stay the same (ie. 10 races with most points at the end winning) with only the requirements to get in changing? I don't see any mention of any changes to the actual chase format, so will we somehow end up with 16 drivers in last year's format of the chase or will there be knockout rounds?

                          Comment

                          • Cutter15
                            MVP
                            • Oct 2010
                            • 1770

                            #14
                            Re: NASCAR '14 Patch Moves to Final Testing Phase, More Details Included

                            Because Yeley and Waltrip are detrimental to making a 43 car field...
                            Also, does this mean Bayne's 21 car still won't be in? This company amazes me.
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                            • cusefan74
                              MVP
                              • Jul 2010
                              • 2408

                              #15
                              Re: NASCAR '14 Patch Moves to Final Testing Phase, More Details Included

                              There is no way that all of that is gonna be fixed or the new stuff added without there being other problems. It's hard having any faith at all in this company and what they do.

                              Comment

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