Project CARS Video - In-Depth Look at the Pit Box, Qualifying and More

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33893

    #1

    Project CARS Video - In-Depth Look at the Pit Box, Qualifying and More

    <iframe width="620" height="349" src="https://www.youtube.com/embed/Ek4nme0WBfY" frameborder="0" allowfullscreen></iframe>

    Namco Bandai and Slightly Mad Studios have posted a new Project CARS video featuring an in-depth look at the pit box and qualifying. They are saving more discussion about tuning setups for a future video, but they do provide some details on the pit monitor, pit strategy and more.

    With over 80,000 players being involved since October 2011, in May racing fans will finally get their hands on the most technically-advanced, beautiful, intense and authentic racing game on the planet that's been tested, guided, and approved every step of the way by both gamers and real-life pro drivers alike.

    Featuring:
    • A huge variety of motorsports and reflected car culture with relevant rules and formats
    • The largest track roster of any recent racing game
    • A freeform career mode that allows you to choose your own path with Historic Goals to earn, Accolades to win, Endorsements to sign, and Invitations to receive
    • Competitive online with features such as 'join in progress' and invite-only sessions
    • Fully-dynamic weather and time of day
    • Race weekends including warmup sessions, practices, qualifying, and two-race format
    • Pit stops and pit strategy creation for different scenarios and events (eg.. endurance)
    • Deep tuning setup creation
    • Asynchronous play via the Driver Network - Time Trial mode with downloadable ghosts and regularly-scheduled Community Events
    • Save and share your proudest moments with photos and replays
    • Player tailoring and accessibility features - dial the game to your own particular skill and comfort level
    • Playable either at a cinematic 12K resolution or on a more intimate scale with Oculus Rift. Project Morpheus, or nVidia Shield
    • Support for over 40 different wheels and peripherals
    • Second screen support via apps created by the community through the Project CARS API

    Project CARS will be coming to the Playstation 4, Xbox One, Steam OS, WiiU & PC, starting mid-May 2015.
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter
  • TalenT
    Pro
    • Sep 2009
    • 713

    #2
    Re: Project CARS Video - In-Depth Look at the Pit Box, Qualifying and More

    This game looks DOPE! I haven't been this excited about a racing game since the first Gran Turismo.
    "I BALL FOR REAL, YALL DUDES IS SAM BOWIE."

    XBOXONE GT: TalenT3Point0

    Comment

    • neifro
      Rookie
      • May 2009
      • 294

      #3
      The console racing experience I've been waiting for since......forever

      Comment

      • artgamer72
        Banned
        • Mar 2015
        • 82

        #4
        Except that it will have to be played with a controller. My Logitech G27 racing wheel isn't recognized by the PS4. I think the lack of racing wheel compatibility in the PS4 is part of the reason Project Cars keeps getting delayed.

        Comment

        • bonannogiovanni
          MVP
          • Oct 2004
          • 1339

          #5
          Just bought a TS300 and sold a G27 for project cars on ps4....

          Comment

          • artgamer72
            Banned
            • Mar 2015
            • 82

            #6
            How does the TS300 compare to the TS500? Is the TS500 even Thrustmaster's latest racing wheel?

            Comment

            • kackle85
              Rookie
              • Mar 2011
              • 46

              #7
              Has anyone here played this game? I am looking forward to it but the handling/phsyics look a bit floaty to me. Can anybody tell me that I'm wrong?

              Comment

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