My DriveClub VR vid and how to calibrate your headset properly, plus IPD

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  • Impetuous65
    MVP
    • Feb 2015
    • 1451

    #1

    My DriveClub VR vid and how to calibrate your headset properly, plus IPD

    The media and a lot of people don't know how to set up their headset properly, by calibrating it in the Playstation OS. Go to setting and calibrate your headset for tracking properly this is a tedious process but worth it, it calibrates all the lights on the headset. Plus perform an IPD in the OS to measure eyes, you will want to do this to decrease possible motion sickness. I did all this and my results change drastically.

    <iframe width="560" height="315" src="https://www.youtube.com/embed/JagrzKqXnTY" frameborder="0" allowfullscreen></iframe>
  • Impetuous65
    MVP
    • Feb 2015
    • 1451

    #2
    Re: My DriveClub VR vid and how to calibrate your headset properly, plus IPD

    The Road to Restart Redemption, "The Start Over".

    <iframe width="560" height="315" src="https://www.youtube.com/embed/h-xzLx4TBV8" frameborder="0" allowfullscreen></iframe>

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    • Skyboxer
      Donny Baseball!
      • Jul 2002
      • 20302

      #3
      Re: My DriveClub VR vid and how to calibrate your headset properly, plus IPD

      Hey man quick question... people say you can't see track enough to know where it leads etc.. yet the videos seem fine. Is it fine or does the in visor view have the blurry issue?
      Joshua:
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      a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


      Skyboxer OS TWITCH
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      • Impetuous65
        MVP
        • Feb 2015
        • 1451

        #4
        Re: My DriveClub VR vid and how to calibrate your headset properly, plus IPD

        Originally posted by Skyboxer
        Hey man quick question... people say you can't see track enough to know where it leads etc.. yet the videos seem fine. Is it fine or does the in visor view have the blurry issue?
        IPD clears up a lot of that blurry talk. The Playstation OS has an Eye Measurement test for VR which makes a huge difference

        I have the full game, a lot of those opinions are based on the demo. The final game fidelity is much better than the demo. Like I stated in my first video, a lot of people aren't Calibrating their headset and not conducting a IPD eye measurement, this interpupilary distance is a big deal. Also I showed you in the first video at the start of the race you can customize your view up down forward backwards which makes a big difference.

        Here are some reddit tips

        IPD
        https://www.reddit.com/r/PSVR/comments/57lops/
        A couple of tips I've found improve the experience (self.PSVR)
        submitted 15 hours ago by hookbeak
        Heres just a couple of things I think improve the overall psvr experience that I've figured out these last two days.
        Drop the screen brightness. I've gone to about 60-70%, it eliminates a lot of the grey and doesn't really seem any dimmer. Helps with eye strain too.

        If you're still a little blurry after calibrating your IPD, redo the calibration but pretend your eyes are slightly closer. I changed mine to 2.3 from 2.5 and instant clarity

        Keep losing controller, headphones as you can't see the real world? Don't take off the headset, just use the button to extend the eyepiece out and it gives your enough view below to locate where you put down the ds4/m&m's. It's much quicker to just move the eyepiece back than to put headphones and headset back on.

        Set up your playarea on the left lens


        https://www.reddit.com/r/PSVR/commen...tm_term=57morv
        Tracking or drifting issues? Try centering your play area on the camera's left lens (self.PSVR)
        submitted 11 hours ago * by FreeMan917
        I was looking at the setup guide to see if I missed anything, when I came across a small detail in the play area picture and the setup video.
        Here's the pic that shows the limitations of the play area. The center of the play area is focused on the left camera lens and not the true center between the lens.
        Turns out the tutorial posted by Sony shows the same setup, with the center of the play area marked by the dotted line that lines up with the left lens. (YouTube timestamp:

        <iframe width="560" height="315" src="https://www.youtube.com/embed/0j6Yg3ddHkU" frameborder="0" allowfullscreen></iframe>
        I centered the left lens to the center of my play space and immediately noticed better tracking! The most noticeable difference was that I experienced significantly less drifting. There was still a little drift and the environment jittered occasionally, but my experience was miles better than the night before.
        If you have been having tracking problems I recommend giving this a shot, it may help you! Also, friendly reminder to fully re-calibrate and angle the camera so the box* is at the same height as your head while sitting. I have the camera mounted on top of my TV pointing slightly down, and I sit ~5-6 ft away.

        *The box in the camera feed that your face should be inside of. I don't think this will matter as much as calibrating the lights but I figured it was worth mentioning since most games are seated experiences.
        Last edited by Impetuous65; 10-16-2016, 11:23 AM.

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        • Impetuous65
          MVP
          • Feb 2015
          • 1451

          #5
          Re: My DriveClub VR vid and how to calibrate your headset properly, plus IPD

          VR LEGS is Real, your body does really get acclimated to a new way to play. Anyways, 2 round race short 1 lap race and I ramble on, didn't realize the PSVR had a mic on it, so you get me rambling and experience a wreck and get my real time reaction 2min 5second mark.
          <iframe width="560" height="315" src="https://www.youtube.com/embed/OO1j0LDzJgQ" frameborder="0" allowfullscreen></iframe>

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          • Impetuous65
            MVP
            • Feb 2015
            • 1451

            #6
            Re: My DriveClub VR vid and how to calibrate your headset properly, plus IPD

            My first foray into night racing in VR. I did a juxtaposition with daytime Cruise/Night Mode and a Race at night to give a point of reference.

            Daytime 3pm Clear, Nighttime 9:30pm Clear and the Race at night is 9:30pm Clear. At night the visibility is reduced drastically, I will chose a City next time around. I was cautious and still messed up a lot.
            <iframe width="560" height="315" src="https://www.youtube.com/embed/EGwcGxHEbuE" frameborder="0" allowfullscreen></iframe>

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