I can see a lot of potential with that controller, but the system could be in a tough position. The 360 and PS3 are only going to get cheaper. Two big challenges Nintendo faces is getting that new audience that they brought in with Wii to jump on board with Wii U and keeping strong third-party support when the successors to the 360 and PS3 come. Yes, Nintendo showed this generation that they don't need third-party support to win, but we've also seen how it can really hurt them in the past with the Gamecube. Everything once again seems to be riding on the controller, and it's going to be interesting to see if they can catch lightning in a bottle twice.
Nintendo E3 2011 Discussion Thread (Press - 6/7)
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Re: Nintendo E3 2011 Discussion Thread (Press - 6/7)
I can see a lot of potential with that controller, but the system could be in a tough position. The 360 and PS3 are only going to get cheaper. Two big challenges Nintendo faces is getting that new audience that they brought in with Wii to jump on board with Wii U and keeping strong third-party support when the successors to the 360 and PS3 come. Yes, Nintendo showed this generation that they don't need third-party support to win, but we've also seen how it can really hurt them in the past with the Gamecube. Everything once again seems to be riding on the controller, and it's going to be interesting to see if they can catch lightning in a bottle twice.Go Noles!!! >>-----> -
Re: Nintendo E3 2011 Discussion Thread (Press - 6/7)
I wonder if the 360 2 and PS4 will copy the Nintendo controller right out of the gate.
I don't know how comfortable I would feel playing a game with that big of a controller.Comment
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Re: Nintendo E3 2011 Discussion Thread (Press - 6/7)
I hope not! I love the current 360 controller. Just needs some minor adjustments.Comment
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Re: Nintendo E3 2011 Discussion Thread (Press - 6/7)
The VMU was only a screen though with a couple buttons. It wasn't touch screen, or had the ability to draw on it and you couldn't play the game on just the screen.They basically made a giant VMU, which was cool, but is not anything worth basing an entire system around. Just like the Wii, you'll see this tacked onto ports of 360/PS3 games, and once developers realize those games won't sell, they'll stop making those ports and you'll have the constant stream of minigame collections with occasional first party releases.
I just don't see how it's just a bigger VMU.....
If anything it's an VERY upgraded draw tablet that the Wii has...Joshua:
"D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"
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Re: Nintendo E3 2011 Discussion Thread (Press - 6/7)
No it's not exactly the same but the gameplay applications he listed were pretty much just what the VMU did. Either way, it's not anything exciting to build a system around.The VMU was only a screen though with a couple buttons. It wasn't touch screen, or had the ability to draw on it and you couldn't play the game on just the screen.
I just don't see how it's just a bigger VMU.....
If anything it's an VERY upgraded draw tablet that the Wii has...Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
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Re: Nintendo E3 2011 Discussion Thread (Press - 6/7)
Yep. This guy is right on the money.Sounds neat on paper, but your taking your head away from the main screen to look at your inventory or plays, which either will require a pause or what have you. So I don't see much of a difference personally, other than novelty mostly.
We do have fielder perspectives in baseball now, adjustable cameras behind the pitcher.
The way they showed it for baseball, again, looked novelty, but how did it add an extra feature to a baseball game? You pick your spots on the small screen, which you can just do that on the big one. Just seemed more like an extra pain in retrospect rather than an added dimension.

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Re: Nintendo E3 2011 Discussion Thread (Press - 6/7)
I thought the controller was pretty cool and the graphics are at least now on the level of 360/PS3, but their timing releasing this is horrible, the controller is too big and the sticks on it should be at the bottom, not the top.
Also, the WiiU name made me laugh.Originally posted by bradtxmaleI like 6 inches. Its not too thin and not too thick. You get the support your body needs.
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Re: Nintendo E3 2011 Discussion Thread (Press - 6/7)
Hell no.......Their current controllers are just fine. Microsoft is moving in the direction of everything being hands free, so I highly doubt they will copy it.
I had the Atari Jaguar and I didn't like their controller at all, it was too big. And this controller is even bigger.
I wonder how good the battery life is on this controller. To power up a 6.2 inch screen that has to require a lot of juice.Comment
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Re: Nintendo E3 2011 Discussion Thread (Press - 6/7)
I'm interested because I skipped the Wii and there are some games for it that I'd like to play. The price will have to be good though to justify my purchase because I barely have the time to play all the PS3 games I want to though.Comment
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Re: Nintendo E3 2011 Discussion Thread (Press - 6/7)
Looks cool but I have a 3DS and there are some excellent titles coming out for it in the next year (including Smash Bros!) that I might not even be bothered with the Wii2.Comment
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Re: Nintendo E3 2011 Discussion Thread (Press - 6/7)
It looks very cool but for me its simpy nothing I can see myself using much. I had the Wii and it was fine for a while. However it simply became a matter of me just wanting to power up a game and play. No calibration or setting up stuff to ge things to play right.
I felt really good when I finally lightened the haddware load and dumped the Wii. Having the 360 and PS3 fill my needs perfectly.
I also have a 3DS and can't wait to see what new game looks and play like...even though I really could have done without it.Joshua:
"D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"
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Re: Nintendo E3 2011 Discussion Thread (Press - 6/7)
I was somehow expecting a lot more than what we already have just with a new controller/features. Metro,Ninja Gaiden,Darksiders,Tekken...yipee,can already play those. A better way to put it is there was nothing to sell the system.Comment
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Re: Nintendo E3 2011 Discussion Thread (Press - 6/7)
I'll be buying this and a PSV as soon as I'm able to. With the PSV, being able to take console games and franchises on the road is amazing. With the WiiU, being able to play Zelda, Mario, etc with those graphics... that's a no brainer for me.Comment
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Re: Nintendo E3 2011 Discussion Thread (Press - 6/7)
That handswiping function with the new controller makes me think they need to make a Pacman game.
And no, not the little yellow video game Pacman. This Pacman:

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Originally posted by bradtxmaleI like 6 inches. Its not too thin and not too thick. You get the support your body needs.
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Re: Nintendo E3 2011 Discussion Thread (Press - 6/7)
IBM puts Watson's brains in Nintendo Wii U
Nintendo's new console, the Wii U, was finally unveiled to the world today at E3 2011, and we got a glimpse of its graphical prowess at the company's keynote. Details were scarce about the IBM silicon Nintendo's new HD powerhouse was packing, but we did some digging to get a little more info. IBM tells us that within the Wii U there's a 45nm custom chip with "a lot" of embedded DRAM. It's a silicon on insulator design and packs the same processor technology found in Watson, the supercomputer that bested a couple of meatbags on Jeopardy awhile back. Unfortunately, IBM wouldn't give us the chip's clock speeds, but if it's good enough to smoke Ken Jennings on national TV, we imagine it'll do alright against its competition from Sony and Microsoft.Go Noles!!! >>----->Comment

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