I've always wondered why games that have yearly releases seemingly have the same bugs/glitches as previous editions. For example---- a game's released. There's a glaring issue that gets patched. The following year, that same issue appears again. And another patch gets released. And so on....
Ok, so if you're a developer, and are aware of an issue that needed patched, can't you just make sure it doesn't happen again by reviewing the code or whatever?
Let's say you're a car maker. Your 2010 model car has a faulty part that needs recalled. Would you put that same part in the 2011 model? Of course not. You'd analyze what happened and take steps to not let it happen again.
So why can't game companies do this? Seems every year, no matter the game, I see threads pop up like this:
"I see ________is back. This has been prevelant in the series since (year). Why can't (developer) ever get this right!?"
I've been curious about this for some time now. Wondering if anybody out there who has knowledge of game programming can shed light on this?
And I'm not singling out any particular company, so please don't use this thread to bash.
Thanks!
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