Here's an example. I was playing Red Dead multiplayer the other day and couldn't help thinking that this same engine would be great with a WWII setting. The look and feel of the game engines along with the cover system makes for a perfect military style shooter no?
Or how about the **** battles of the Dragon Ball series, with the gorgeous cell shade/japanese art style being converted into Macross (or any type of mech game for that matter), I would guarantee game of the year if this one were made.
There are many others that I wont throw out there to save you some reading time, but it seems like devs rarely get that perfect mix of ingredients. You get one thing in this game, another thing in that game, but you never get both in the same game, lol.
I personally think halo would've been a better title in the third person (similar to Gears of War). Or atleast Rainbow six vegas style where I can lean against the wall. Why give me the option to load out my character with different types of armor and such, but I NEVER see my character.
I need that perfect mix of ingredients.
What do you all think?

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