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Killzone 2 (PS3)
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Re: Killzone 2 (PS3)
Patch 1.24 - April 22nd
There are also some minor improvements on finding and joining friends and clan member, but we will continue to improve on the system with the next update.
The patch is 57MB large and a full list of fixes and feature updates are below:
- AI - Bots now skipping disabled/destroyed MGs in warzone when requesting mounted guns.
- AI - Do not claim waypoints for the previous character when it's dead.
- AI - Fixes bots getting stuck trying to arm/disarm S&D object when mission is already over.
- Campaign - Fix for potential progression bug in Salamun Bridge.
- Clan - User name, not users clan displayed in rankings
- Clan - Winning 10 Clan Challenges causes the user to become stuck on the medal awards screen.
- Controls - Lean & Peak - Zoom hold on and out of ammo it switches between regular/scope view rapidly.
- Cosmetic - Blue screen tint which indicates scout cloak is occasionally enabled and will remain indefinitely.
- Cosmetic - White squares on the grenade counter merge together when displayed in 1080p.
- Create Game - "Badge Combination" option does not work properly
- Create Game - Online - "clan only" presets apply even after a player leaves a clan
- DLC - DLC pack 1 - 'Steel & Titanium' support DLC - New Loading screens advertising the first DLC pack.
- Exploit - Helghan Industries - Player getting out of map fix.
- Exploit - Radec Academy - User is able to gain access to the roof when revived in a specific location.
- Exploit - Reviving player stuck in wall collision can result in him spawning outside level
- Exploit - Salamun Market - One sided wall allows people to be seen and shot from outside where they cant see or fire out
- Exploit - Tharsis Depot - Player can get out of the "normal" play area and can get into some sniper/camp spots
- Feature - Invite player from friendslist Feature - Join Clan Member list added.
- Feature - Join Game - 17-24 players filter.
- Feature - MP - Moving while seeing scores after pressing SELECT
- Feature - The radar/map now has a larger radius
- Feature - Three additional 'Harcore' Ranks added to the top limits.
- Front-end - Add support to display more than 8 maps when creating a game /challenge/tournament
- Front-end - Sorting ascending and decending ranks working better in 'Rankings'
- Front-end - When in a squad, the Valor Trophy is visible in the Squad Tab, however the users rank is not being displayed on top of it.
- Mods - Official tournament to be displayed first followed by custom created tournaments
- Mods - Additional functionality made avalable to the in-game moderators.
- Network - Server side fix for full games being displayed incorrectly.
- Network - User is unable to use the 'Join Clan Member' tab due to Network Error Code 20002.
- Online - File-synching with the Japanese release of Killzone 2 on the 23rd of April.
- Sound - Turret placing sound continues when killed.
- Stability - Crash when synching gamestate after a full mapcycle
- Stability - Hang on a screen with a blank message window just before a message appears.
- Stability - Reducing the load on the server related to syncing the buddylist
- Stats - If a clan wins 24 Clan Challenges and goes to the result screen, the medal acquisition screen, which normally displays when you win 25 games, will display.
- Stats - Number of air-support grenades used by tacticians does not add to the stats of joined user correctly.
- Stats - Number of spawn-grenades used by tacticians does not add to the stats of joined user correctly.
- Stats - User sometimes does not receive 1000 valor award when winning 10 Clan Challenges.
- Text - % character not displayed correctly on the creating game dialogue box after selecting to create game.
- Text - If a client receives an invite from a clan which has a '$' character in the clan name, the recipient will get kicked
- Text - Minor Italian localization fix.
- Text - Minor Japanese localization fix.
- Tournament - Game decides winner if one of the two teams doesn't spawn in
- Trophies - Fix for Wargod trophy unlocking pre-maturely
Go Noles!!! >>----->Comment
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Re: Killzone 2 (PS3)
Sure is. I really like how that they are patching this game on the regular.
EDIT: DLB Network says that there are going to be more ranks added. That is great news! http://dlb-network.com/2009/04/killz...te-124-coming/Last edited by LingeringRegime; 04-20-2009, 05:09 PM.Comment
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Re: Killzone 2 (PS3)
So im extemely interested in buying this game but I have a few questions first...
1. How is the transition from COD to this game? I just dont want to be totally blown away and suck lol. Between COD4 and WAW I have played nonstop and is this game pretty similar to those?
2. What type of games does online offer, besides the obvious team deathmatch..and how many players are usually in a match? And how is the lag??
3. How is the single player campaign?
4. How is the controller layout? Pretty easy to get the hang off?
Thanks, will be picking it up by the end of this week probrably.Ohio State - Reds - Bengals - Blackhawks - BullsComment
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Re: Killzone 2 (PS3)
So im extemely interested in buying this game but I have a few questions first...
1. How is the transition from COD to this game? I just dont want to be totally blown away and suck lol. Between COD4 and WAW I have played nonstop and is this game pretty similar to those?
2. What type of games does online offer, besides the obvious team deathmatch..and how many players are usually in a match? And how is the lag??
3. How is the single player campaign?
4. How is the controller layout? Pretty easy to get the hang off?
Thanks, will be picking it up by the end of this week probrably.
2. Game modes: Assassination, Search & Retrieve, Search & Destroy, Bodycount (team deathmatch) and Capture & Hold. There are up to 32 players at a time in one match. I want to say if there are not 32 players in a match, they have AI bots to take up the empty spots. I can only recall lag a handful of times. It runs very smooth.
3. I never play single player campaigns, sorry.
4. Honestly on the controls, they seem like second nature to me now, so I can't really commit. I do know it took some time for me to get used to them, because they were different then COD games.
I would say this, if you get the game, give it time. After a few days with it, I was like eh... but once you get the hang out of it and start ranking up, it's a blast. It's on par with COD 4 to me.Comment
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Re: Killzone 2 (PS3)
Killzone 2 DLC price and trailer
Today we can also confirm that “Steel & Titanium Pack” will be available on the PlayStation Store next week (April 30th) for $5.99.<param name="movie" value="http://www.viddler.com/simple_on_site/7dd879c3" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple_on_site/7dd879c3" width="437" height="265" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler" ></embed></object>
Go Noles!!! >>----->Comment
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Re: Killzone 2 (PS3)
Killzone 2 DLC price and trailer
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