Killzone 2 (PS3)

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  • LingeringRegime
    Hall Of Fame
    • Jun 2007
    • 17089

    #2251
    Re: Killzone 2 (PS3)

    Originally posted by bcruise
    Fun little 2v2 there...for some reason I thought the random guy was from OS.

    Strange how that netted me my highest point total in any match to date (including 32-player servers) - 133.
    I told you man. Small number of players = big points.

    DTX, you did great out there tonight. You would have beat me on Radec Academy if I didn't get the help of the Cavalry! I think you, bcruise and I could do some real damage in a 3 on 3 tourney.

    SKY, I will be back on. I have to take care of something for a few minutes.
    Last edited by LingeringRegime; 05-02-2009, 01:11 AM.

    Comment

    • DTX3
      Hall Of Fame
      • Jun 2003
      • 13022

      #2252
      Re: Killzone 2 (PS3)

      Thanks Def, always enjoy teaming and going at you 110%. We would do some damage, all we need is another dominate to enter the tournament.

      I'll be back on in a bit, had to get something to eat.
      XBL: DTX3
      PSN: DTX987
      WII U: DodgerBlue760

      Comment

      • justamush
        Cutch Happens
        • Jun 2008
        • 930

        #2253
        Re: Killzone 2 (PS3)

        I finally broke down and got this game so if anybody wants some easy kills let me know. Im sure you guys will have no problem wiping the floor with me

        Comment

        • DTX3
          Hall Of Fame
          • Jun 2003
          • 13022

          #2254
          Re: Killzone 2 (PS3)

          Nope, not at all. I'll send you a friends request. I'm about to get on BTW, if anyone wants to game for a bit.
          XBL: DTX3
          PSN: DTX987
          WII U: DodgerBlue760

          Comment

          • justamush
            Cutch Happens
            • Jun 2008
            • 930

            #2255
            Re: Killzone 2 (PS3)

            did everybody buy the new map packs?

            Comment

            • Eton Rifles
              Obey the Father!!!!
              • Feb 2003
              • 5374

              #2256
              Re: Killzone 2 (PS3)

              I played with a few OS'ers the other night and they all did.
              follow me on twitter: www.twitter.com/eton_rifles

              Comment

              • LingeringRegime
                Hall Of Fame
                • Jun 2007
                • 17089

                #2257
                Re: Killzone 2 (PS3)

                Just started the EVERY1 WELCOME room. Believe it or not, this room was filled the other day. JSKYWALKER1 was in the room at the time.

                justamush I have the map pack and nearly everyone else does too.

                Comment

                • Moses Shuttlesworth
                  AB>
                  • Aug 2006
                  • 9435

                  #2258
                  Re: Killzone 2 (PS3)

                  I got the map pack but haven't played any of the new maps yet.

                  Comment

                  • LingeringRegime
                    Hall Of Fame
                    • Jun 2007
                    • 17089

                    #2259
                    Re: Killzone 2 (PS3)

                    I'm on if anyone wants to join. I will be on most of the night.

                    Comment

                    • DTX3
                      Hall Of Fame
                      • Jun 2003
                      • 13022

                      #2260
                      Re: Killzone 2 (PS3)

                      That last match was pretty much rape. I caught fire towards the end. Good games, be back on tomorrow.
                      XBL: DTX3
                      PSN: DTX987
                      WII U: DodgerBlue760

                      Comment

                      • LingeringRegime
                        Hall Of Fame
                        • Jun 2007
                        • 17089

                        #2261
                        Re: Killzone 2 (PS3)

                        Originally posted by DTX3
                        That last match was pretty much rape. I caught fire towards the end. Good games, be back on tomorrow.
                        Funny that when we were on the same team we finished in the top 2. When we are on the opposite teams we were #1 on each team. Damn we are good.

                        My shot of the match though was on SICKLYSKILLED or whatever his name was. I fire two shots, one went through that glass map, the other hit him right square in the head. It was picture perfect.
                        Last edited by LingeringRegime; 05-04-2009, 03:11 AM.

                        Comment

                        • DTX3
                          Hall Of Fame
                          • Jun 2003
                          • 13022

                          #2262
                          Re: Killzone 2 (PS3)

                          Niicce. I'm itching to get back on right now lol. Yeah, we bring the bidness when it comes to this game.

                          You know what, screw it I'm getting back on lol. I got tired of that map.
                          XBL: DTX3
                          PSN: DTX987
                          WII U: DodgerBlue760

                          Comment

                          • Village Idiot
                            Probably Insane
                            • Sep 2004
                            • 2733

                            #2263
                            Re: Killzone 2 (PS3)

                            I'm switching to 24- and 16-player games instead of 32-player games. They're all the rage among people who have been playing a while, apparently; "much better suited for the gameplay," I keep reading.

                            Otherwise, I wanted to take this moment to bitch about the utter stupidity I've been seeing with respect to spawn-points and medics. Namely, guys seem to think that because there's a spawn-point close to the action, that means they should spawn to it. Even if they're in GREAT strategical position, and even if the ******* opponent doesn't finish him off, and leaves the room, leaving him ALONE in GREAT strategical position, he still respawns. :

                            Add to this the fact that guys tend to avoid spawning as medics for this very reason. So my team is left with two awesome (sarcasm) spawn-points and two medics. So now I switch to medic, and I of course can't accomplish anything, because mofos are respawning before I can get to them, and I get blown up because I'm all alone with my mortally wounded body that is now a dead body. :

                            And while I'm talking about medics, let's look at the counterargument, taken randomly from the netz because they're all the same:

                            In the future, instead of blindly rushing in to “save” me, assess the situation first. Please don’t whip out your zapper if I am surrounded by enemies. Chances are, I will just die a second time; you might end up dead as well.
                            Fair enough. How you got "surrounded by enemies" in the first place is still a question, though.

                            When a soldier gets resuscitated, it takes a few seconds for that individual to collect his thoughts, which leaves him vulnerable to enemy attack.
                            Get faster at "collecting your thoughts," then. You can still see all the action from your mortally wounded position; if you're actually paying attention, prior to resuscitation you might know just what you want to do, where you need to go, etc. Should you be revived and die again trying to get there or do that, big deal - it's no different than if you respawned and died shortly thereafter, except that you're probably in a worse strategic location.

                            The other day, one of you revived me when my body was right next to a shotgun-wielding foe. Needless to say, I didn’t last very long.
                            I agree that the medic should have killed the shotgun guy first, then revived. But then there's someone like me, who DOES kill the guy, and go to help you, and you're gone. I have a bigger beef with THAT guy, who respawns indiscriminately without assessing his position, respawning to who-knows-where, instead of standing pat when he's already in good position, than I do with a med with a quick trigger-finger.
                            I am become death
                            Do not underestimate my apathy
                            Chances guys who claim a game sucks will cease posting in a forum devoted to that game: 3%

                            Comment

                            • Village Idiot
                              Probably Insane
                              • Sep 2004
                              • 2733

                              #2264
                              Re: Killzone 2 (PS3)

                              Addendum: I don't know why I'm being all "strategic" about it. Man to man, what I'm saying is: If I revive you, it means GET UP, not "Oh, sir, may I let you up?" For all you know, the guy who's reviving you outranks you, and is DEMANDING you get up if only to be shot again - this is one more second the squad behind the action can take aim and fire. In the context of the battle within the war, what audacity to say, "no, I don't want to get up here, I want to get up with a new character and go do something different," leaving the medic behind, and leaving whatever squad was trying to back you up behind!

                              Any excuse you may have for not getting up is, and always will be, crying.

                              Last edited by Village Idiot; 05-04-2009, 11:44 AM.
                              I am become death
                              Do not underestimate my apathy
                              Chances guys who claim a game sucks will cease posting in a forum devoted to that game: 3%

                              Comment

                              • LingeringRegime
                                Hall Of Fame
                                • Jun 2007
                                • 17089

                                #2265
                                Re: Killzone 2 (PS3)

                                Yeah, Undefeated 16 Players is the way to go if you ask me. With 32, especially on the smaller maps it is too crazy. Also, I always disallow rocket launchers for obvious reasons.

                                Comment

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