Killzone 2 (PS3)
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PS4 Twitch: http://www.twitch.tv/candyman5os
Steam ID: STEAM_0:0:37844096
Teams:
NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
NCAA/PRO Basketball - Syracuse Orange/NJ Nets
NCAA/PRO Baseball - Miami Hurricanes/NY YankeesComment
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Re: Killzone 2 (PS3)
EDIT: Or I can look like a idiot after reading his post above. :OPS4 Twitch: http://www.twitch.tv/candyman5os
Steam ID: STEAM_0:0:37844096
Teams:
NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
NCAA/PRO Basketball - Syracuse Orange/NJ Nets
NCAA/PRO Baseball - Miami Hurricanes/NY YankeesComment
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Re: Killzone 2 (PS3)
Some thoughts on the campaign:
Story is paper thin. Killzone suffers from the same thing the Halo games have, in that, both have incredibly fleshed out backstories, but the games choose to focus on the most basic parts. It's a shame, because there's so much potential to tell an excellent story. I did really like how the ending was handled though.
Level design was pretty good and the set pieces were okay, but I expected better. What elevates the campaign and made it really enjoyable, was the quality and intensity of the action. I can't express enough for just how much I love the weighty and powerful feel to just about everything. The feedback of unloading a clip into some Helghast up close is amazing. The enemy AI is great and the fantastic animation helps sell it all. Best close quarters combat since the original F.E.A.R.
I couldn't stop laughing at Rico during the last gameplay sequence. He totally channeled Dominic Santiago in original Gears, as one of the most useless ally AI's in a shooter. I'm in cover, and all the sudden Rico yells out, "Sev finds some cover!" I'm like, I am in cover, so I look towards Rico and he's getting shot the hell up - No Rico, you need to find some cover. I revived him so many times during it. Eventually, I stopped and let him just lay on the ground crying out for help while I handled business. Would have rather had Natko or what I like to call him, Triple H. Dude is a beast with the shotgun.Go Noles!!! >>----->Comment
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Re: Killzone 2 (PS3)
Some thoughts on the campaign:
Story is paper thin. Killzone suffers from the same thing the Halo games have, in that, both have incredibly fleshed out backstories, but the games choose to focus on the most basic parts. It's a shame, because there's so much potential to tell an excellent story. I did really like how the ending was handled though.
Level design was pretty good and the set pieces were okay, but I expected better. What elevates the campaign and made it really enjoyable, was the quality and intensity of the action. I can't express enough for just how much I love the weighty and powerful feel to just about everything. The feedback of unloading a clip into some Helghast up close is amazing. The enemy AI is great and the fantastic animation helps sell it all. Best close quarters combat since the original F.E.A.R.
I couldn't stop laughing at Rico during the last gameplay sequence. He totally channeled Dominic Santiago in original Gears, as one of the most useless ally AI's in a shooter. I'm in cover, and all the sudden Rico yells out, "Sev finds some cover!" I'm like, I am in cover, so I look towards Rico and he's getting shot the hell up - No Rico, you need to find some cover. I revived him so many times during it. Eventually, I stopped and let him just lay on the ground crying out for help while I handled business. Would have rather had Natko or what I like to call him, Triple H. Dude is a beast with the shotgun.PS4 Twitch: http://www.twitch.tv/candyman5os
Steam ID: STEAM_0:0:37844096
Teams:
NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
NCAA/PRO Basketball - Syracuse Orange/NJ Nets
NCAA/PRO Baseball - Miami Hurricanes/NY YankeesComment
-
Re: Killzone 2 (PS3)
Some thoughts on the campaign:
Story is paper thin. Killzone suffers from the same thing the Halo games have, in that, both have incredibly fleshed out backstories, but the games choose to focus on the most basic parts. It's a shame, because there's so much potential to tell an excellent story. I did really like how the ending was handled though.
Level design was pretty good and the set pieces were okay, but I expected better. What elevates the campaign and made it really enjoyable, was the quality and intensity of the action. I can't express enough for just how much I love the weighty and powerful feel to just about everything. The feedback of unloading a clip into some Helghast up close is amazing. The enemy AI is great and the fantastic animation helps sell it all. Best close quarters combat since the original F.E.A.R.
I couldn't stop laughing at Rico during the last gameplay sequence. He totally channeled Dominic Santiago in original Gears, as one of the most useless ally AI's in a shooter. I'm in cover, and all the sudden Rico yells out, "Sev finds some cover!" I'm like, I am in cover, so I look towards Rico and he's getting shot the hell up - No Rico, you need to find some cover. I revived him so many times during it. Eventually, I stopped and let him just lay on the ground crying out for help while I handled business. Would have rather had Natko or what I like to call him, Triple H. Dude is a beast with the shotgun.Comment
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Re: Killzone 2 (PS3)
So far in every game I have played online (Which is alot) I have never ran into any lag. The thing you will have to watch for is the Suicide Rocket Noobs. What is cool is there are alot of variety of GameTypes and such which is the highlight of this game IMO. You could be in a Deathmatch game with all weapons on or a DeathMatch game with Rockets off, Pistols only DeathMatch and etc. The same goes for other Gametypes.
I know I have'nt played in several days, but what the hell did I miss??XBL Gamertag: hoos4974
PSN: hoos4974Comment
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Re: Killzone 2 (PS3)
For the last two days I am having issues with lag. Maybe b/c of my schedule I play late at night, so I may have people from all over the world. Hopefully, it goes away soon, because I really want to play this game.Comment
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Re: Killzone 2 (PS3)
I still haven't beat it, I'm playing the campaign on the hardest level. I wanted to go through it the right way and didn't want it easy for me.
And I've played it everyday since purchase on launch day.Comment
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