Resident Evil 5 (360/PS3)

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  • Seymour Scagnetti
    Banned
    • Oct 2006
    • 2489

    #226
    Re: Resident Evil 5 announced for Xbox 360 & PS3

    Originally posted by ~Guru~
    when you start the game...it says new game if you have no saved mission or select chapter...like the COD games do when you beat a mission it unlocks it for going back to it at any point

    same thing here..

    the weird thing is that when I left the co op game in that 5th chapter...I wanted to go back to my single player mission and pressed continue...and it took me to chapter 5

    I was upset about that but when I went back to the main screen and picked select a chapter...i was not able to select chapter 5

    so the game does recognize that i had not beaten anything past chapter 2

    it only allwed me to select chapter 1 or 2

    but i guess if i would go back to continue game and beat chapter 5...the select chapter section would have chapter 1-2-5...

    not a big deal since most would want to beat the game from chapter 1-6 and that is still possible but you lose your game save and you must start the chapter again.
    I don't know I think I would rather finish single player by myself and then do COOP but at that point it would be kind of stale knowing what's gonna happen. Assuming you beat this game by Friday try and give us some impressions about the Merc mode because I'm starting to get the impression that this game in meant for Coop and even then that has limited replay value. I'm hoping Mercs is off the charts and can save it for me.

    I'm thinking about cancelling my pre-order because of this not to mention the game is a 5 Gig install on PS3 and I don't have much room left on my hard drive and there's alot more games I wanna get this year.

    Comment

    • Misfit
      All Star
      • Mar 2003
      • 5766

      #227
      Re: Resident Evil 5 announced for Xbox 360 & PS3

      I've never passed on a Resident Evil, and I probably won't start here, but the reviews and impressions I'm reading do not have me at all excited for this one.

      Comment

      • ~Guru~
        Banned
        • Jan 2009
        • 851

        #228
        Re: Resident Evil 5 announced for Xbox 360 & PS3

        The game is a whole lotta fun guys....Definate purchase if you ask me

        The single player is not as much fun as co op but that is expected since you get to do the missions with a buddy and both protect each other...

        but Sheva is very good as a partner in single player...she is not a fool like most A.I in video games...the only issue I have with her is that she likes to be the first to get ammo and coins...but she also shares them with me and if she dont i can always take it from her

        I cant promise i will beat the game by friday...I like to take my time with games because i have other games to play and i dont want to spend my 60 bucks in a game that last less then a week...

        but i will try hard...because i will definately want to play it again with a friend or merc mode...

        Comment

        • Cusefan
          Earlwolfx on XBL
          • Oct 2003
          • 9820

          #229
          Re: Resident Evil 5 announced for Xbox 360 & PS3

          I emptied my GameQ at Gamefly so I better get this game...
          My dog's butt smells like cookies

          Comment

          • Flawless
            Bang-bang! Down-down!
            • Mar 2004
            • 16780

            #230
            Re: Resident Evil 5 announced for Xbox 360 & PS3

            Eurogamer Review - 7

            Possibly the most jarring initial impression is how little has changed in the core game mechanics. While the prospect of split-screen or co-op online play tantalises, there's an inescapable feeling of deja vu and frustration as you play with an AI partner. To all intents and purposes, this looks and feels like a reskinned, high-def Resi 4, and what was hugely impressive back then often struggles to repeat the trick this far down the line.
            The setting might have changed a little, but everything else is inescapably reminiscent of the village sequence of the previous game, right down to the chainsaw-wielding giant, and the need to scale buildings to get some distance from the onslaught. Even the lurching enemies with their side-stepping attack evasion are the same. The weapons they wield are largely identical, as is their physics-defying animation, where foes reel back in familiar exaggerated fashion. From sound effects to graphical style to core gameplay and AI, there has been little or no change apart from an admittedly arresting visual upgrade. It's a different setting, with different character models, but the game you're playing has, for the most part, essentially the exact same template repeated in a different setting.

            And if that doesn't strike you as mildly disappointing, then the almost complete absence of puzzles and exploration may come as a hammer blow. Where puzzles do exist, they're so crushingly basic as to be insulting, rarely amounting to more than simple, pointless object hunts that take place right next to their intended target. Far from the promised return to the adventurous exploration of old, you simply work your way through six extremely linear chapters where straying off the obvious beaten track is not an option. In addition, the presence of a new mini-map allows you to see exactly where you should be heading if there's any lingering doubt. The dumbing-down of almost every aspect of the gameplay is depressing, if not unexpected. There are even turret gun sections.

            With so much of the gameplay distilled to a sequence of set-pieces, a significant part of what made Resident Evil appealing has been removed, and what remains is the shooting portion. Pushed front and centre, it morphs what was a survival horror adventure into a survival horror shooter, and many will find Capcom's transparent desire to appeal to the action gaming audience a little troubling. Whereas Resi 4 skillfully straddled a happy middle ground between old and new, Resi 5 embraces the action element without concession. Whether it goes too far, of course, will be a matter of serious discourse.

            That's not to say Resident Evil 5 is in any way a bad game, because judged on its own merits it's a very enjoyable and polished effort, blessed with considerate checkpointing, well-balanced enemies, sensible ammo-placement and the removal of the needless backtracking that used to pad out many of the previous titles. You can even buy ammo and health between deaths, upgrade weapons and tool up when things are getting too difficult. That's all fine, but Capcom might have been better off presenting this as an action-focused spin-off series in the same way it did with its numerous lightgun titles. But it hasn't. This is it now. This is where Resident Evil has gone.
            Fortunately, there are quite a number of saving graces. Firstly, there's the ludicrously camp drama that ties things together. We're bound by sinister threats from revealing specific plot details, but suffice to say that it's brilliant in its complete ridiculousness, and worthy of Scooby Doo in its chucklesome improbability. If there's one thing Capcom hasn't lost the ability to do, it's weaving an air of sinister mystery throughout, so that even going from A to B to C and shooting everything in between is never less than captivating.

            But what really boosts the game's appeal is co-op play with a friend. Although the AI does a reasonably decent job on normal difficulty, it's by no means infallible, and, at worst, can be downright dim-witted in the choice of weapon and use of health (you'll waste plenty of ammo on the early scorpion boss, for example, because Sheva struggles to draw its attention so you can blast its weak spot). The fiddly inventory system, likewise, is a real toil when you're under pressure. Simple procedures like dishing out spare ammo and health to your partner take place while the action goes on around you, and with no quick way of doing so, it's almost pointless to try during a fire-fight.
            So while Resident Evil 5 might not be the game that the traditionalist might have hoped for, it still stands out as hugely enjoyable in its own right. Bereft of puzzle and exploration, Capcom has instead pointed both barrels at the action element in the hope that the masses will warm to it. Thanks to the game's stubborn loyalty to stop-and-shoot, the result is distinctive, but with suspect partner AI to contend with, this is a game that only truly comes into its own with a friend who's up for a challenge.
            Go Noles!!! >>----->

            Comment

            • ~Guru~
              Banned
              • Jan 2009
              • 851

              #231
              Re: Resident Evil 5 announced for Xbox 360 & PS3

              I can tell people that this is not your pops RE series type of game

              Those expecting the game to move at a different pace then tru RE games will be upset...

              Is a methodical game which is what RE is known for.

              You wont be scared in this game because you always have a partner and there is no hunted mansion or dark basement.

              The game is more action then suspense

              Is a lot of fun and is hard...

              Must work well with teammate and ammo is important to not waste

              weapons are beyond incredible.

              the game is action with a little suspense with RE feel to it...

              Comment

              • Seymour Scagnetti
                Banned
                • Oct 2006
                • 2489

                #232
                Re: Resident Evil 5 announced for Xbox 360 & PS3

                Originally posted by ~Guru~
                I can tell people that this is not your pops RE series type of game

                Those expecting the game to move at a different pace then tru RE games will be upset...

                Is a methodical game which is what RE is known for.

                You wont be scared in this game because you always have a partner and there is no hunted mansion or dark basement.

                The game is more action then suspense

                Is a lot of fun and is hard...

                Must work well with teammate and ammo is important to not waste

                weapons are beyond incredible.

                the game is action with a little suspense with RE feel to it...
                So is it really worth buying if you're not gonna do alot of coop in the story. I always thought making the game especially for Coop would be silly for the story mode only because it's hard to pair up with someone to play for an extended time you always end up playing with a different person every day so there's no continuity. By yourself it seems like the computer AI will annoy more than help. I think I might pass on a RE game for the 1st time.

                Comment

                • Pared
                  Legen - WAIT FOR IT
                  • Feb 2003
                  • 39337

                  #233
                  Re: Resident Evil 5 announced for Xbox 360 & PS3

                  Man I miss the suspense and drama of old RE games. Give me some rooms, dead silence and a **** your pants scare moment and I'm good.
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                  Comment

                  • Cyros
                    ULTRAAAA!!!!
                    • Jun 2003
                    • 12628

                    #234
                    Re: Resident Evil 5 announced for Xbox 360 &amp; PS3

                    I think because I came in at RE4 some of this stuff like lack of suspense and puzzles won't bother me like it will the series veterans.

                    If I do want some quiet rooms and solid scares there is always Condemed.
                    Watch Me Twitch

                    My Video Game Streams

                    Comment

                    • Pared
                      Legen - WAIT FOR IT
                      • Feb 2003
                      • 39337

                      #235
                      Re: Resident Evil 5 announced for Xbox 360 &amp; PS3

                      Man condemned was terrible. The only thing it had going for it was guys running after you, like these recent RE's, but in the dark. Oh, and they screamed too.

                      Silent Hill is more like the RE's of old. And if you really want a TRULY scary game, go find a copy of Fatal Frame (good luck).
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                      Comment

                      • ThaGenecyst
                        MVP
                        • Sep 2004
                        • 4404

                        #236
                        Re: Resident Evil 5 announced for Xbox 360 &amp; PS3

                        Originally posted by Pared
                        Man condemned was terrible. The only thing it had going for it was guys running after you, like these recent RE's, but in the dark. Oh, and they screamed too.

                        Silent Hill is more like the RE's of old. And if you really want a TRULY scary game, go find a copy of Fatal Frame (good luck).
                        oh man, have u played the director's cut on xbox?

                        that game is FREAKY. I thought the original silent hill was as scary as it got but BOY was I wrong. I couldn't get past 2 hours of that game, it was too much for me lolol
                        http://www.myspace.com/phillthegenesis
                        http://www.myspace.com/sagetheinfinite

                        SageTheInfinite = GOAT.

                        Comment

                        • Pared
                          Legen - WAIT FOR IT
                          • Feb 2003
                          • 39337

                          #237
                          Re: Resident Evil 5 announced for Xbox 360 &amp; PS3

                          No I've only played the PS2 versions... but yeah, I didn't finish 'em.

                          I don't think I've ever been as scared playing a game as I was with the Fatal Frame series. Sheer terror.
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                          Comment

                          • RoyalBoyle78
                            Aka."Footballforever"
                            • May 2003
                            • 23918

                            #238
                            Re: Resident Evil 5 announced for Xbox 360 &amp; PS3

                            Originally posted by Pared
                            Man condemned was terrible. The only thing it had going for it was guys running after you, like these recent RE's, but in the dark. Oh, and they screamed too.

                            Silent Hill is more like the RE's of old. And if you really want a TRULY scary game, go find a copy of Fatal Frame (good luck).
                            Fatal Frame was great, that was a scary game no doubt.
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                            Comment

                            • ~Guru~
                              Banned
                              • Jan 2009
                              • 851

                              #239
                              Re: Resident Evil 5 announced for Xbox 360 &amp; PS3

                              Originally posted by Seymour Scagnetti
                              So is it really worth buying if you're not gonna do alot of coop in the story. I always thought making the game especially for Coop would be silly for the story mode only because it's hard to pair up with someone to play for an extended time you always end up playing with a different person every day so there's no continuity. By yourself it seems like the computer AI will annoy more than help. I think I might pass on a RE game for the 1st time.
                              I would definately buy it....

                              The reason why is because single player is very good...Sheva is not dumb and she is helpful.

                              But the fun factor is when you play with a friend...

                              I would beat the game first and then play co op...but dont choose random heads because you might not be able to finish it with that person..

                              but playing with a friend that you know will want to finish with you is great fun

                              weapons are great, graphics are great, is action meets RE....

                              very little puzzle scenes...is not like old RE games...it is more kick ***

                              Comment

                              • ~Guru~
                                Banned
                                • Jan 2009
                                • 851

                                #240
                                Re: Resident Evil 5 announced for Xbox 360 &amp; PS3

                                Never played Fatal Frame but is hard for me to believe that there is a scarier game then Silent Hill for the PS2

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