Oblivion Breaks Sales Records

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  • luv_mist
    Older
    • May 2004
    • 9596

    #16
    Re: Oblivion Breaks Sales Records

    Originally posted by Buddy Knox
    i didn't mean to strike any nerves with my comments, but rpg's have never appealed to me. i gave morrowind a chance and got bored after creating my character, so i probably put 45 minutes into it. everyone hyped up knights of the old republic so i bought that and literally fell asleep the four times that i tried to play it. both of these experiences have left a bad taste in my mouth. as far as it being open ended, grand theft auto has somewhat soured me on that as well. i got sick and tired of traveling forever to get to where i had to go (although i didn't mind it in GUN because you didn't have to go that far). all that being said, i'm going to rent it eventually just because everybody and their daddy seems to be playing it. i'm not anticipating that i'll like it, but we'll see.

    thank god for gamefly.
    My type of gamer. I'm glad that Oblivion is doing well cause then 2K looks good in the bidding war (if there is one) for a new owner. Honestly, I've heard all the fame and love that this game has gotten but it just hasn't grown on me. I think the only type of RPG I'm interested in putting time into is an association/dynasty mode on a sports game, preferably basketball games. If only basketball game would increase their open-endedness. Of course, that might be a little easier said than done. I am glad that it's bringing about new technology though.

    Comment

    • Graphik
      Pr*s*n*r#70460649
      • Oct 2002
      • 10582

      #17
      Re: Oblivion Breaks Sales Records

      Originally posted by neovsmatrix
      Well.... I'm not much of a fan of GTA. It gets boring FAST. It has no depth in plot, the characters aren't that great, the game drags on forever. This is generally true for nonlinear games.

      These games have their place, but I don't think game companies should always strive for open-endedness in all games. Some games should be open-ended, some games shouldn't. It just depends on the story that is being told in the game.


      That said, I'm looking forward to Oblivion, as I like RPG's a lot. It's just too bad I don't have the system to play it yet.

      Its just diffrent strokes for diffrent folks. It all depends in what your main priority is with a game. I like depth, replayability and immersivness, its the reason I play sports games. They cant be beaten in a week and you can practically play it for years.

      The open-ended concept is something that has'nt been used much in games. The way I feel is if one developer can put sooo much content in a game, why cant every dev add that much content? To get a game that takes 10 hours to beat is robbery to me.

      I understand what you're saying cause if a dev were focusing on a story, its impossible to make it long and indpeth without having to drag the story along and fill it with uselessness.
      http://neverfollow.biz (Independent Music Group)

      Comment

      • Graphik
        Pr*s*n*r#70460649
        • Oct 2002
        • 10582

        #18
        Re: Oblivion Breaks Sales Records

        Originally posted by Buddy Knox
        i didn't mean to strike any nerves with my comments, but rpg's have never appealed to me. i gave morrowind a chance and got bored after creating my character, so i probably put 45 minutes into it. everyone hyped up knights of the old republic so i bought that and literally fell asleep the four times that i tried to play it. both of these experiences have left a bad taste in my mouth. as far as it being open ended, grand theft auto has somewhat soured me on that as well. i got sick and tired of traveling forever to get to where i had to go (although i didn't mind it in GUN because you didn't have to go that far). all that being said, i'm going to rent it eventually just because everybody and their daddy seems to be playing it. i'm not anticipating that i'll like it, but we'll see.

        thank god for gamefly.

        For me, I love the traveling. My real life job requires me to travel around the downtown area and I do and see alot when I go from point A to point B. I like that in video games as well cause it gives me a sense of realism. You dont just magically warp to your next destination, you gotta hike it over there no matter how far it is.
        http://neverfollow.biz (Independent Music Group)

        Comment

        • CaptainZombie
          Brains
          • Jul 2003
          • 37851

          #19
          Re: Oblivion Breaks Sales Records

          Originally posted by Graphik
          For me, I love the traveling. My real life job requires me to travel around the downtown area and I do and see alot when I go from point A to point B. I like that in video games as well cause it gives me a sense of realism. You dont just magically warp to your next destination, you gotta hike it over there no matter how far it is.
          One reason why I don't use Fast Travel as much, I love to explore. I need to get a horse in this game to make the travel easier.
          HDMovie Room

          Comment

          • DXZeke
            Straight Edge
            • Feb 2003
            • 2538

            #20
            Re: Oblivion Breaks Sales Records

            Originally posted by Buddy Knox
            i didn't mean to strike any nerves with my comments, but rpg's have never appealed to me. i gave morrowind a chance and got bored after creating my character, so i probably put 45 minutes into it. everyone hyped up knights of the old republic so i bought that and literally fell asleep the four times that i tried to play it. both of these experiences have left a bad taste in my mouth. as far as it being open ended, grand theft auto has somewhat soured me on that as well. i got sick and tired of traveling forever to get to where i had to go (although i didn't mind it in GUN because you didn't have to go that far). all that being said, i'm going to rent it eventually just because everybody and their daddy seems to be playing it. i'm not anticipating that i'll like it, but we'll see.

            thank god for gamefly.
            Buddy,

            I didn't like like morrowind either. There's just something different about Oblvion. It flows a lot better. You can fast travel in the game once you've explorded locations so you don't need too worry about taking 20mins to get some place like in GTA.

            The game is laid out more friendly to people that just want to get through it faster than others that want too go through every acre of land.

            I hated the quest menus in morrowind.... you'd have 16 and no idea which ones are important and such. In Oblivion, it has it laid out the quests are too the main story and ones that aren't. You then select the one you want to do and it'll go to the "active" quest menu and when you exit you'll have a green arrow on your map leading you in the direction of your destianation.

            I've seen some people on the PC boards have beaten the game by doing all fast travel and main quests only in as little as 15hrs.

            It's worth the gamefly rental.

            You might not love it, but i think you'll be surprised.
            As I said, it's not Morrowind...
            BeyondMediaOnline.com

            Comment

            • JRod
              MVP
              • Jul 2002
              • 3266

              #21
              Re: Oblivion Breaks Sales Records

              Originally posted by Graphik
              The way I see it is that gamers are sick of the linear, hold your hand type games where you get 1 objective, complete with arrow guiding the way and a linear path to get there. Where designers draw up doors that can never be opened, backgrounds that can never be reached and countless clones of enemies who all dress the same, weild the same weapons and are meant to be dumb as a box of rocks.

              We've reached a point in gaming where all those limitations should be irraticated and gameplay could/should be open ended, huge with tons of objectives, variations and depth. Oblivion is here to set that standard. GTA is another that set that standard. If you have yet to realize the potential of an immersive world, you dont know what you're missing.
              The gamers might be sick of it but the programmers aren't quite there yet. I think the 360 and PS3 are the first generation that outpaces the talent level of the programming. That's not saying that game companies are slackers but the tech is so far superior than what has gone before that it will take time to "level up".

              I also think that game companies are a lot like movie studios. You get 1 Matrix for every 10 "boy gets girl" date movie. And maybe 1 Godfather for every 50 action flick. Same with games. There are tons of FPS or RPG but only 1 or 2 Oblivion types. And how many of the really good non-sports games are not linear? Very few.

              Comment

              • Graphik
                Pr*s*n*r#70460649
                • Oct 2002
                • 10582

                #22
                Re: Oblivion Breaks Sales Records

                Originally posted by JRod
                The gamers might be sick of it but the programmers aren't quite there yet. I think the 360 and PS3 are the first generation that outpaces the talent level of the programming. That's not saying that game companies are slackers but the tech is so far superior than what has gone before that it will take time to "level up".

                I also think that game companies are a lot like movie studios. You get 1 Matrix for every 10 "boy gets girl" date movie. And maybe 1 Godfather for every 50 action flick. Same with games. There are tons of FPS or RPG but only 1 or 2 Oblivion types. And how many of the really good non-sports games are not linear? Very few.

                Good comparison to the movie studios. It really seems that way. I just find it funny in movies as well as games that these companies dont churn out more Matrix's, Godfathers, Oblivions and GTAs. I'm sure its a money thing but it really makes the entire stock of movies and games completely watered down and lackluster. There is a reason why those games and films are the best of the best. It would only make sense for companies to emulate them.
                http://neverfollow.biz (Independent Music Group)

                Comment

                • CaptainZombie
                  Brains
                  • Jul 2003
                  • 37851

                  #23
                  Re: Oblivion Breaks Sales Records

                  Originally posted by Graphik
                  Good comparison to the movie studios. It really seems that way. I just find it funny in movies as well as games that these companies dont churn out more Matrix's, Godfathers, Oblivions and GTAs. I'm sure its a money thing but it really makes the entire stock of movies and games completely watered down and lackluster. There is a reason why those games and films are the best of the best. It would only make sense for companies to emulate them.
                  Some of these companies just figure that even if the game sucks, the name from the movie will help sell the game. That is a shame. Only few movie licensed games were ever good, Spiderman series, The Godfather, etc.
                  HDMovie Room

                  Comment

                  • Misfit
                    All Star
                    • Mar 2003
                    • 5766

                    #24
                    Re: Oblivion Breaks Sales Records

                    Games cost so much t develop that developers don't like to take a chance developing something completely different and then see it fail. Sure it might be a success and make them a lot of money, but they're guaranteed to make a lot of money just by tacking on an established name to aging gameplay. Hence why the Revolution isn't as powerful as the PS3 and 360 so that development costs are easier to swallow to entice developers to make games for it. We'll see how that works out.

                    As for open-endedness and so forth, I think it's a blessing and a curse. When a game is open-ended it allows for the developers to slack off on plot and character development and just let the player do whatever he/she wants. I like a game like that from time to time, but I wouldn't want every game to be completely open-ended because some tell great stories and spend a lot of time creating memorable characters (Final Fantasy, MGS, etc).

                    A lot of people who don't like RPG's but like Oblivion/Morrowind like it because its not a Japanese RPG. An RPG to people is still Final Fantasy, Oblivion is different. It's more of an action game with RPG elements than it is what most consider an actual RPG. I'm personally not a fan of it because of the interface and I get bored easily, but that's just me. I'm waiting for the game that gives me a lot of freedom but with a slick interface and an enjoyable combat system. I thought Fable might be that game but that turned out to be mediocre.

                    Comment

                    • ODogg
                      Hall Of Fame
                      • Feb 2003
                      • 37953

                      #25
                      Re: Oblivion Breaks Sales Records

                      Originally posted by Misfit
                      I'm personally not a fan of it because of the interface and I get bored easily, but that's just me. I'm waiting for the game that gives me a lot of freedom but with a slick interface and an enjoyable combat system. I thought Fable might be that game but that turned out to be mediocre.
                      What do you not like about Oblivions interface? I find it extremely satisfying (King of the Hill reference, LOL).
                      Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
                      or Tiktok https://www.tiktok.com/@shaunh741

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