Turok Premiere Interview

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  • Flawless
    Bang-bang! Down-down!
    • Mar 2004
    • 16780

    #16
    Re: Turok Premiere Interview

    Turok demo coming soon and other info

    PS3 - Issues with PS3 development are largely overblown by internet "experts" and folks with an axe to grind. Face it, any new platform is going to present challenges and the PS3 is no different from the 360 in that regard. We've had over a year's head start getting experience on the 360, but Propaganda has extremely talented coders who took on the challenge of making Turok multiplatform and giving PS3 owners the best game possible. Sony was also a great supporter, providing on-site assistance here so that you guys on PS3 got the same AAA fps experience that the 360 owners are going to get when Turok's released. So to make a long story short, the PS3 game rocks as hard as the 360 version. No worries there.

    Demo - we're going to make the 360 demo more widely available VERY soon, and we'll be releasing a PS3 version too. I look forward to the comparison videos and jpegs which are soon to follow, I'm sure. cool

    Dinos in MP - I'm not going to give away the farm, but you'll definitely see more than just raptors in all multiplayer sessions. They're a great addition to the mix, making things unpredictable for both sides and really fleshing out the game universe to the same high level that our single player game enjoys. You guys will love 'em all...when they're chewing on your opponent as opposed to you.

    Achievements, online co-op - We're supporting online co-op play, for sure! 3 distinct maps telling aspects of the SP campaign from a different perspective. The AI is suitably tougher, as you'd expect from a mode which supports 4 players working together. There are specific co-op achievements as well. For a full list of achievements, check this link
    Go Noles!!! >>----->

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