Mass Effect Pre-Release discussion

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  • DaveDQ
    13
    • Sep 2003
    • 7664

    #541
    Re: Mass Effect Pre-Release discussion

    Originally posted by YankeePride_YP
    I knew someone was going to say this and really the answer is no. I had made my decision prior to even knowing that you'd get it on with another female. I initially thought that it would just be flipped into a male alien.

    Is it something I'd like to see? I'd be lying if I said no.
    Yeah, I'm just giving you a hard time. I'm going to go with a male character. As geeky as it may sound, I sort of place myself into RPG characters, so going with a male seems to make more sense.
    Being kind, one to another, never disappoints.

    Comment

    • mgoblue
      Go Wings!
      • Jul 2002
      • 25477

      #542
      Re: Mass Effect Pre-Release discussion

      Originally posted by dQbell
      Yeah, I'm just giving you a hard time. I'm going to go with a male character. As geeky as it may sound, I sort of place myself into RPG characters, so going with a male seems to make more sense.
      I understand that, and I do that with the morals and how I play (I find it tough to just randomly murder the first time through a game). I'm still up in the air on what I'll do, but it's great we have a choice!

      Bastila from KOTOR does the female voice (Jennifer Hale), not sure who does the male one.
      Nintendo Switch Friend Code: SW-7009-7102-8818

      Comment

      • CMH
        Making you famous
        • Oct 2002
        • 26203

        #543
        Re: Mass Effect Pre-Release discussion

        Originally posted by dQbell
        Yeah, I'm just giving you a hard time.
        That's what she said.
        "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

        "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

        Comment

        • DaveDQ
          13
          • Sep 2003
          • 7664

          #544
          Re: Mass Effect Pre-Release discussion

          Originally posted by mgoblue
          I understand that, and I do that with the morals and how I play (I find it tough to just randomly murder the first time through a game). I'm still up in the air on what I'll do, but it's great we have a choice!
          I was that way with Splinter Cell: Double Agent. I kept making decisions that leaned towards morally correct.
          Being kind, one to another, never disappoints.

          Comment

          • CMH
            Making you famous
            • Oct 2002
            • 26203

            #545
            Re: Mass Effect Pre-Release discussion

            Most games like this I'm morally correct but I like taking a rogue approach to it.

            It's like, yea I'll stop that guy from stealing all of your goods but I'm gonna take some before I do that. Thanks.
            "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

            "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

            Comment

            • Leahmic223
              MVP
              • Jul 2004
              • 2148

              #546
              Re: Mass Effect Pre-Release discussion

              Its the mean guy for me.

              I'm gonna kill any one I can, screw up any one I can, and probably make no friends.

              Why?

              Because I get tired of playing games where I am forced to be the good guy, so on games where I have a choice I never be the good guy. Plus it usually gets quite funny the dialogue and some of the things that happen.

              Comment

              • Flawless
                Bang-bang! Down-down!
                • Mar 2004
                • 16780

                #547
                Re: Mass Effect Pre-Release discussion

                Exploration video


                I need this game. The score sounds amazing. Very Blade Runner like.
                Go Noles!!! >>----->

                Comment

                • mgoblue
                  Go Wings!
                  • Jul 2002
                  • 25477

                  #548
                  Re: Mass Effect Pre-Release discussion

                  There's so much pre-release info out there I'm scared to look and somehow get spoiled...Anyone have a fairly safe link that would show the different character types (sniper, heavy gunner, whatever they have, if you follow what I mean)
                  Nintendo Switch Friend Code: SW-7009-7102-8818

                  Comment

                  • dave360
                    MVP
                    • Mar 2003
                    • 4081

                    #549
                    Re: Mass Effect Pre-Release discussion

                    I've checked every KMart close to here I don't think I'm getting it till Tuesday.

                    Comment

                    • DLaren
                      MVP
                      • Sep 2006
                      • 1476

                      #550
                      Re: Mass Effect Pre-Release discussion

                      Originally posted by Candyman5
                      Is there a class with Biotics and can use weapons.
                      Well according to the class description that would be the Vanguard. Someone with the game on the IGN boards posted the class descriptions from the manual:

                      ---------------------------------------------------------

                      SOLDIER - Combat Specialist
                      The soldier is a tough warrior, able to deal with a range of combat situations. The Soldier gets improved health, has the widest selection of weapons, and is eventually able to wear heavy armor.

                      * Gameplay focus is on getting into the thick of the fight, picking the right weapon for tactical situations, and outlasting opponents. *

                      ENGINEER - Tech Specialist
                      The Engineer is a tech specialist, able to quickly and easily manipulate the environment with specific skills.

                      * Gameplay focus is on shaping the battlefield during combat, healing the party, and debuffing enemies (disabling weapons and lowering shields.) *

                      ADEPT - Biotic Specialist
                      The Adept is the ultimate Biotic, able to affect the physical world with the power of the mind. They can use biotics to violently manipulate objects in the environment, including nearby enemy targets.

                      * Gameplay focus is on disabling and debuffing enemies while dealing massive amounts of damage. *

                      INFILTRATOR - Combat/Tech
                      The Infiltrator is a tech-savvy warrior, able to win battls by quickly disabling and killing enemies.

                      * Gameplay focus is on unlocking alternate routes, gaining access to good equipment, and obtaining an advantageous position over enemies in combat. *

                      VANGUARD - Biotic/Combat
                      The Vanguard is a powerful combatant, able to combine the offensive powers of the Adept and the Soldier. They have access to various weapons and armor, as well as biotic powers.

                      * Gameplay focus is on taking down enemies with quick and brutal force. *

                      SENTINEL - Biotic/Tech
                      The Sentinel is the most flexible class, able to combine tech and biotics to manipulate the environment, disable and attack enemies, or defend the party.

                      * Gameplay focus is on protecting the party using kinetic barriers and healing it with advanced medical training.

                      -------------------------------------------------------


                      I'm probably gonna go with SOLDIER, ADEPT, SENTINEL for my main group.
                      Last edited by DLaren; 11-14-2007, 08:21 PM.

                      Comment

                      • vinny
                        MVP
                        • Jun 2004
                        • 2738

                        #551
                        Re: Mass Effect Pre-Release discussion

                        Originally posted by dave360
                        I've checked every KMart close to here I don't think I'm getting it till Tuesday.
                        Same here. I even got the person working today to check in the back to see if they had it in but they didn't. Or maybe thats just what she was told to tell me. Either way

                        Comment

                        • Flawless
                          Bang-bang! Down-down!
                          • Mar 2004
                          • 16780

                          #552
                          Re: Mass Effect Pre-Release discussion

                          Meet Mass Effect's Elcor

                          There are some pretty strange creatures in Mass Effect, but none are more hilarious than the elcor. The sentient species look something akin to a cross between a manatee and a gorilla, but it's their personality that makes them so endearing. If you come across one of these adorable brutes in your travels, don't pass up the opportunity to stop and say hello.

                          The elcor speak with subtleties most other species can't comprehend by using slight movement and scent to add color to their words. To a human, their speech patterns are monotone and difficult to comprehend. For this reason, the elcor preface each sentence with a description of how their words should be taken.
                          Go Noles!!! >>----->

                          Comment

                          • jmood88
                            Sean Payton: Retribution
                            • Jul 2003
                            • 34639

                            #553
                            Re: Mass Effect Pre-Release discussion

                            That thing looks like an ***. I almost feel sorry for saying that too lol.
                            Originally posted by Blzer
                            Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

                            If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

                            Comment

                            • Flawless
                              Bang-bang! Down-down!
                              • Mar 2004
                              • 16780

                              #554
                              Re: Mass Effect Pre-Release discussion

                              The Mass Effect Diaries: Part Four - Galaxy map

                              The highest level is the Milky Way itself, which contains 15 different clusters with sci-fi names like Artemis Tau and Kepler Verge.
                              Selecting and traveling to a planet will bring up a lengthy description of everything from the atmosphere to the orbital period to its indigenous lifeforms, and you can tell that the designers really thought all of this stuff out.
                              Some of the planets are lush and covered by mountains, while others are flat, snow-covered wastelands. The planets all look great, especially when you come over a slope to see the sun on the horizon (gotta love those lighting effects!).
                              Mass Effect looks like one of the first games to really make the whole “interstellar travel” thing a reality. One really gets the sense that the planets and systems that make up the galaxy are different and unique, which is a testament to the designers at BioWare. They managed to make it feel like these places actually exist (who knows, maybe they do). Be sure to come back tomorrow for the fifth part in The Mass Effect Diaries!
                              Go Noles!!! >>----->

                              Comment

                              • Tha_Kid
                                All Star
                                • Oct 2002
                                • 6550

                                #555
                                Re: Mass Effect Pre-Release discussion

                                Not sure what some of you mean, but you can't choose a class for each person in your group, unless you mean regardless of the people themselves, you'll run with whoever is an infiltrator or whoever is a soldier.

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