Mass Effect Pre-Release discussion
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Re: Mass Effect Pre-Release discussion
Bastila from KOTOR does the female voice (Jennifer Hale), not sure who does the male one.Nintendo Switch Friend Code: SW-7009-7102-8818Comment
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"It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace
"You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob NeyerComment
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Re: Mass Effect Pre-Release discussion
I was that way with Splinter Cell: Double Agent. I kept making decisions that leaned towards morally correct.Being kind, one to another, never disappoints.Comment
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Re: Mass Effect Pre-Release discussion
Most games like this I'm morally correct but I like taking a rogue approach to it.
It's like, yea I'll stop that guy from stealing all of your goods but I'm gonna take some before I do that. Thanks."It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace
"You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob NeyerComment
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Re: Mass Effect Pre-Release discussion
Its the mean guy for me.
I'm gonna kill any one I can, screw up any one I can, and probably make no friends.
Why?
Because I get tired of playing games where I am forced to be the good guy, so on games where I have a choice I never be the good guy. Plus it usually gets quite funny the dialogue and some of the things that happen.Comment
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Re: Mass Effect Pre-Release discussion
Exploration video
I need this game. The score sounds amazing. Very Blade Runner like.Go Noles!!! >>----->Comment
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Re: Mass Effect Pre-Release discussion
There's so much pre-release info out there I'm scared to look and somehow get spoiled...Anyone have a fairly safe link that would show the different character types (sniper, heavy gunner, whatever they have, if you follow what I mean)Nintendo Switch Friend Code: SW-7009-7102-8818Comment
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Re: Mass Effect Pre-Release discussion
Well according to the class description that would be the Vanguard. Someone with the game on the IGN boards posted the class descriptions from the manual:
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SOLDIER - Combat Specialist
The soldier is a tough warrior, able to deal with a range of combat situations. The Soldier gets improved health, has the widest selection of weapons, and is eventually able to wear heavy armor.
* Gameplay focus is on getting into the thick of the fight, picking the right weapon for tactical situations, and outlasting opponents. *
ENGINEER - Tech Specialist
The Engineer is a tech specialist, able to quickly and easily manipulate the environment with specific skills.
* Gameplay focus is on shaping the battlefield during combat, healing the party, and debuffing enemies (disabling weapons and lowering shields.) *
ADEPT - Biotic Specialist
The Adept is the ultimate Biotic, able to affect the physical world with the power of the mind. They can use biotics to violently manipulate objects in the environment, including nearby enemy targets.
* Gameplay focus is on disabling and debuffing enemies while dealing massive amounts of damage. *
INFILTRATOR - Combat/Tech
The Infiltrator is a tech-savvy warrior, able to win battls by quickly disabling and killing enemies.
* Gameplay focus is on unlocking alternate routes, gaining access to good equipment, and obtaining an advantageous position over enemies in combat. *
VANGUARD - Biotic/Combat
The Vanguard is a powerful combatant, able to combine the offensive powers of the Adept and the Soldier. They have access to various weapons and armor, as well as biotic powers.
* Gameplay focus is on taking down enemies with quick and brutal force. *
SENTINEL - Biotic/Tech
The Sentinel is the most flexible class, able to combine tech and biotics to manipulate the environment, disable and attack enemies, or defend the party.
* Gameplay focus is on protecting the party using kinetic barriers and healing it with advanced medical training.
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I'm probably gonna go with SOLDIER, ADEPT, SENTINEL for my main group.Last edited by DLaren; 11-14-2007, 08:21 PM.
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Meet Mass Effect's Elcor
There are some pretty strange creatures in Mass Effect, but none are more hilarious than the elcor. The sentient species look something akin to a cross between a manatee and a gorilla, but it's their personality that makes them so endearing. If you come across one of these adorable brutes in your travels, don't pass up the opportunity to stop and say hello.
The elcor speak with subtleties most other species can't comprehend by using slight movement and scent to add color to their words. To a human, their speech patterns are monotone and difficult to comprehend. For this reason, the elcor preface each sentence with a description of how their words should be taken.Go Noles!!! >>----->Comment
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Re: Mass Effect Pre-Release discussion
That thing looks like an ***. I almost feel sorry for saying that too lol.Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
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Re: Mass Effect Pre-Release discussion
The Mass Effect Diaries: Part Four - Galaxy map
The highest level is the Milky Way itself, which contains 15 different clusters with sci-fi names like Artemis Tau and Kepler Verge.Selecting and traveling to a planet will bring up a lengthy description of everything from the atmosphere to the orbital period to its indigenous lifeforms, and you can tell that the designers really thought all of this stuff out.Some of the planets are lush and covered by mountains, while others are flat, snow-covered wastelands. The planets all look great, especially when you come over a slope to see the sun on the horizon (gotta love those lighting effects!).Mass Effect looks like one of the first games to really make the whole “interstellar travel” thing a reality. One really gets the sense that the planets and systems that make up the galaxy are different and unique, which is a testament to the designers at BioWare. They managed to make it feel like these places actually exist (who knows, maybe they do). Be sure to come back tomorrow for the fifth part in The Mass Effect Diaries!Go Noles!!! >>----->Comment
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