
Denis Dyack is certainly ambitious. Not long after a slew of negative E3 impressions for the first installment in his Too Human trilogy on Xbox 360, Dyack's already taken to his IGN blog and confirmed Silicon Knights "absolutely yes" has sequels in mind for their cult Eternal Darkness horror adventure game, originally in development for Nintendo 64 before releasing on GameCube early in its lifespan.
"When creating an original game we start by conceptualizing an entire universe. Once the universe is conceptualized we then tell a story within that world," he says. "Although this [Eternal Darkness 1] is just one story we had in mind for the Eternal Darkness universe, there are even more manipulations, great ancients, and numerous other stories to tell..."
The outspoken developer continues on by describing how their plans for Eternal Darkness tie into Too Human, as well; the upcoming trilogy represents an evolution of the studio's concept for Eternal Darkness. Instead of holding off on sequel treatments, however, they've instead decided to plan an overarching three-part story from day one.
Though Dyack doesn't put it this way, if Too Human somehow bombs commercially and critically, there's a back up plan. "We believe that an important part of making a trilogy successful is that each of its parts is self contained. Because we want each game to be a complete experience on its own, the major plot lines will be resolved at the end of each game," he concludes
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