



- 30 fps
- In the opening movie for Lost Odyssey you can seamlessly input commands for the battle scene.
- Combat is not action driven but command menu driven.
- The playable demo lasts for 40-60 minutes.
- The final game will have even higher quality than the demo.
- The modeling for the movies are almost identical to the realtime models.
- Inoue (the character designer) is personally checking all the models.
- The demo's battles will just the most basic part of the system. The more indepth systems will be excluded.
- The character growth systems and so on will be in the final game only.
- Surviving enemies inherit the powers of those who are killed.
- Since the main character cannot die either there will not be a possibility of game over.
- The final game will use a physics engine.
- The final text message on the playable demo was written by Shigematsu (scenario writer for the various short stories that make up the game).
- Lost Odyssey will be playable at TGS, with the demo disc being released with Famitsu in early November.
- Lost Odyssey will be out in 2007.
- Blue Dragon will DEFINITELY be released within 2006.
- ASH is being targeted for the first half of 2007.
- There will be more titles being announced from Mistwalker.
Hironobu Sakaguchi Is the producer on this game and Blue Dragon. Some of the other titles he has been involved with are...
Final Fantasy XII
Final Fantasy VI Advance
Final Fantasy X-2
Kingdom Hearts
Final Fantasy XI
The Bouncer
Vagrant Story
Parasite Eve 1 & 2
Final Fantasy VIII
Xenogears
Bushido Blade 1 & 2
Final Fantasy VII
Among other FF games. Both Lost Odyssey and Blue Dragon are Xbox 360 Exclusive and are funded by Microsot.
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