GOW or Rainbow Six?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • DallasRocks
    MVP
    • Jan 2005
    • 1625

    #16
    Re: GOW or Rainbow Six?

    im getting both and COD3, but with the TRU deal Ill be getting all 3 for the price of 2
    LA Angels
    Dallas Cowboys
    Anaheim Ducks

    Comment

    • Sully
      Hall Of Fame
      • Feb 2003
      • 16003

      #17
      Re: GOW or Rainbow Six?

      Originally posted by Klocker
      I'm all about the multiplayer which, by all accounts rocks socks... so hype or no, I'm down for online.
      I haven't heard too much about the MP, other than having the capability to play the entire campaign in co-op. What else is there?

      Comment

      • Beantown
        #DoYourJob
        • Feb 2005
        • 31523

        #18
        Re: GOW or Rainbow Six?

        I'll be buying both...more excited for R6, though.

        Comment

        • Brandwin
          Hall Of Fame
          • Jul 2002
          • 30621

          #19
          Re: GOW or Rainbow Six?

          To me, hype is what you make it. I don't buy into the hype, so I doubt im disapointed. If you hang on every little thing that comes up and read articles daily, of course it's going to be hard not to be disapointed a bit.

          With Halo 2, I didn't pay a lot of attention and that was my favorite game to play online ever.

          Comment

          • Klocker
            MVP
            • Jul 2003
            • 3239

            #20
            Re: GOW or Rainbow Six?

            Originally posted by Sully
            I haven't heard too much about the MP, other than having the capability to play the entire campaign in co-op. What else is there?
            sorry for this long post...

            After holding down A to charge forward, the camera instantaneously flicks from a static over-the-shoulder viewpoint to a tracking shaky cam by your character’s feet. The shift embellishes the experience rather than detracting from it, as you race to the next cover point. What results next is a bloodbath. You’re aware of the escalating battle around you as the two sides clash in the middle of a debris filled street, as bullets whiz by your head and a balcony explodes in front, body parts flying everywhere, indicating someone has found the rocket launcher. Grabbing some cover either side of a nearby archway, I watch as a comrade leans round the corner and has his head taken off in one shot. The other side has answered back by finding the solitary sniper rifle on the map.
            I swung under the archway just a opposing Locusts does the same. Even at such close range their panic means wild gunfire goes over my shoulder. Tapping B I charge them, an unmistakable sound roaring to life at the end of my rifle. As chainsaw meets flesh and I bellow a dark laugh as my Marine pulls the serrated metal through the twitching body and ends with a sickening twist, splattering blood across my screen as the remains fall apart on the floor! Kicking aside an arm, I **** my gun and head for the nearest piece of cover.
            It's easy to understand why developer Epic Games is riding proud on an 18 certificate rating...




            Each character is fantastically realised. Huge but limber, you’ll find there’s a real sense of physics when a Marine slams into cover by a nearby wall, sending billows of dust from the brickwork as he grunts with the force of it.....



            Run with A, holding the button down and directing your character with the left thumbstick towards a jutting fragment of wall will slam them behind it and they’ll automatically adjust to the size of the cover. Slide up to either end by pressing left or right on the stick and use the right stick to pan the camera round. Pull the left trigger to step out of cover, right trigger to fire, alternatively hit right trigger first to blindly fire round the corner. Continue holding your chosen direction and tap A at a corner to either slide across to another piece of cover, or roll out of cover in that direction....



            it may sound similar to the Ghost Recon set up, but in reality it’s a completely different beast. The two maps on offer were relatively small, but this actually improved the gameplay, as it meant teams were constantly jostling for the best positions, sliding round cover in the small courtyards to get a better firing angle on each other. There were no safe areas to hide until only the stragglers were left, and the better vantage points required a lot of guts to storm and successfully hold.
            Weapons selection was mapped to the D-Pad, with shotgun, rifle, pistol and grenade all within easy reach. The grenades, whose throwing arc is designated by a neon targeting indicator, can be doubled up as a melee weapon, extended spikes on each meaning they can lodged into the chest armour of a foe before the pin is pulled. It’s not known yet if players have a few seconds to try and rip free the explosive, but if it’s like the chainsaw attack, then the first successful tag is usually fatal....



            The rifle is great at both long range and short range fire fights, but a lot of the closer combat employed the shotgun, perfect for tagging a passing enemy with a surprise attack from behind a corner. A series of cement blocks in Gridlock lead to a number of tense cat and mouse games as opposing players tried to second guess were each were going to appear from. The loser ended up squatting on the floor, blood emptying from their wounds... but not necessarily dying. Downing a player doesn’t mean they’re finished. Epic have devised a system to give you the chance to revive injured team mates. Once you drop, a heart icon will appear on screen with the A button you can keep it pumping with repeated tapping. Hold out for long enough and a nearby ally can come along and revive you. Too long, or don’t hammer the button enough, and you’re dead, same if you take another bullet.
            Incorporating this gameplay mechanic yielded some interesting strategic possibilities, were we deliberately left a wounded enemy and hide nearby until his comrades came to rescue him. Then, stepped out of cover at this moment, it gave the team the perfect surprise attack. But mostly we couldn’t help but try out the neck-stomp execution, slamming our foot down onto someone’s unguarded head with a tap of X, or holding a shotgun to their noggin and antagonise them for a few seconds before pulling the trigger!...

            http://www.oxm.co.uk/articles/featur...player_majesty!

            When curbstoming the camera changes angles sort of like when you chainsaw to give it a better perspective. It pretty much looks like it sounds you just smash there head into the ground with the bottom of your boot. There was always a bunch of yells when anybody got curbed stomped on the big screen.

            Midway through the opening demo people started yellin "chainsaw, chainsaw" I though that was funny.
            ....

            The controls felt tight. Yes, at first you have to learn the cover systems ins and outs but it gets easy. It becomes second nature. You can easily pop in and out of cover and take cover while being shot at. It has a smooth feel once you get used to it.


            Even r oadie running requires some practice at first and then it becomes second nature. Aiming and blasting fools was easy and fun. Chainsawing was another story. It takes a very specific situation and finesse to get off the chainsaw properly, so sometimes two guys will be running into eachother revving their saws but no one gets cut down. Other times two guys slam the B button to saw eachother and only one dude makes it out alive. What I liked to do is whip out the shotgun on a guy who likes to chainsaw a lot and just blast. One guy came right at me and I let lose a close range blast that literally popped his head off. I could see his neck guts. It was beautiful.

            The reloading system and Right Bumper button for it was way smoother than I thought. Finally, a game that makes reloading fun. The trick is to reload the right way so that you get double dmg on your next clip. That was what seperated the men from the boys in MP.

            Hope this helped. Im tired right now and have a lot more to write about for tomorrow

            Yup. We used the bow. Yes it kicks ***. Now this is just my opinion, but the aiming felt perfect sensitivty-wise and there was an option to change it anyway for those who don't like it. I liked it. When you hit the Left Trigger to zoom in you can aim quickly and efficently. It's just smooth. I got on one game where the dude had turned his X axis turning and sensitivity up all the way so that I couldn't even aim. I changed it back with ease by going to controls and hitting the button to set them back to default and went back to playing.

            Grenades were great, I got to see Smoke grenades in action btw. Other than Smoke grenades, I never really whored out the grenades too much. I was too busy curb stomping and blasting. Smoke grenades really added to the experience. A little tip, if you are zooming and aiming and all you see is smoke, but your cross hairs go red - blast the fool. That's how you can see around the smoke and still hit people.

            It was all MP for us. No co-op. Just killing. The rolling by double tapping the A button also proved useful when you were caught under fire. Many people started using it to get out of binds.

            We won prizes if our team won as well. (of course, they were so cool there that by the end of the night everyone got goodies.)....

            The gameplay was very unique, there are a number of things which make the multiplayer different from anything I've ever played before. In the controls your character feels as if they have "weight" to them kind of like GRAW single player. It is somewhat slower than your typical Halo/COD2 type first person shooter but it has a very good flow to it. Unlike any other game i've played the cover system is very intuitive and for the first time in a multiplayer game I actually found myself using the cover frequently rather than seeing it as a "cool gimmick". Its easy to switch in and out of cover and I found I didn't feel as "stuck" on walls as I felt I did in games like PDZ. In addition characters seem to have a greater damage threshold than in many fps games. Unlike alot of fps like COD2 in my opinion where its more just a game of "who fires first wins" GOW makes strategy such as positioning actually play a factor. It makes the matches somewhat longer than they would be typically, in a good way.

            On to the weapons, like I stated above characters take alot more shots than on your everyday shooter. The standard-weapon automatic/chainsaw rifle takes about a clip to kill an enemy. The shotgun typically takes 2-4 shots depending on their placement(I might have always been slightly off but it seemed to me you could not get 1 shot kills with the shotgun). The Sniper Rifle can only fire 1 shot per reload and only gets 1 shot kills with a headshot. I didnt have too much luck with the grenade launcher type weapon and didn't really use the grenades or handguns so I cant give you anything on those. With the way how the shotguns and sniper rifles work it looks like only the real crackshots will use sniper-rifles. Yes unlike in COD2 the games will not consist of almost all snipers and shotgunners, but primarily rifleman with a few non-standard weapon "specialists". Personnally I liked how the setup of these weapons seemed to make the matches longer and the relatively small weapon set in all honesty seemed more than adequate. The guns all just seem to work in a way that you dont really feel you need more.

            The levels seemed to be just right in size for 4 vs 4, there were very few lapses in action.They were just large enough to allow sniping to be a viable option but offered enough cover so that snipers dont gain an overly unfair advantage. There werent really any corners where you could have your back totally protected and there were always multiple angles you could get on enemies or they could get on you. I would say this coupled with the damage system makes the 4 vs 4 seem MUCH more fulfilling for lack of a better word than it is in any other game ive played.

            Personally I loved the game and am more excited about it than I was before playing....


            First off, I did not notice any framerate hiccups at all in either Single or Multiplayer. Ran smooth as butter. Nobody got to play single, just watch on the screen to get an idea of what GOW is all about. The cutscene on the big screen looked like CGi practically and when it switched to real time, people started yelling and clapping. WOW, is the first thing I said. The lighting, water, character models etc look amazing. BTW, I didnt notice any jaggies. GOW looks better in person than it ever has behind a computer.

            The game is very fast paced despite what the videos might lead you think. Holding A will make you run and if head in the direction of an object you will automatically cover. Pulling the trigger while in cover without holding the left trigger will make you shoot without aiming. Characters move gracefully and fast. Gunfights are pretty intense and people don't stay behind cover as much as you think. The controls are flawless, after seconds, I was already used to it.

            The game is brutal, I saw people cut in half, blown in half, head crushed on the ground via curb stomp and Blown in peices. The sound is awesome, the characters talk during battle and sometimes scream while shooting, rambo style.

            I went 2-0, chainsawing my first opponent who was busy having a shootout with my teammate as I crept up from behind and split him in half. My second opponent I curb stomped after he was on all fours.

            GOW felt refreshing. The cover system, revival system, melee's, shooting, hectic multiplayer and amazing design bring me to the conclusion that GOW will live up to the hype. I will admit, before playing it, I was starting to get a little skeptical after watching the videos, but now, November cant come soon enough.
            ...

            http://forum.teamxbox.com/showthread...=473401&page=3

            Comment

            • Artman22
              MVP
              • Jul 2006
              • 4985

              #21
              Re: GOW or Rainbow Six?

              Originally posted by Sully
              I haven't heard too much about the MP, other than having the capability to play the entire campaign in co-op. What else is there?
              I read in the new EGM magazine with GOW on the front cover that u can play in teams against each other online. It also said that once u beat masters on single player. U can use does masters to play online against others..
              NBA2K is the standard of sports games period.

              Comment

              • 23
                yellow
                • Sep 2002
                • 66469

                #22
                Re: GOW or Rainbow Six?

                Im not that big on sci fi games.

                I think COD3 and RS will hold me over

                Halo was waaay overhyped and I enjoyed GR2 far more

                Comment

                • Flawless
                  Bang-bang! Down-down!
                  • Mar 2004
                  • 16780

                  #23
                  Re: GOW or Rainbow Six?

                  Originally posted by Sully
                  I haven't heard too much about the MP, other than having the capability to play the entire campaign in co-op. What else is there?
                  10 Multiplayer maps and 3 modes.

                  Warzone - 4v4 Elimination (aka Team Deathmatch with no respawns)

                  Assassination - Your team needs to kill the opposing team's leader.

                  Execution - You must perform an execution move to finish off your opponent.
                  Go Noles!!! >>----->

                  Comment

                  • Klocker
                    MVP
                    • Jul 2003
                    • 3239

                    #24
                    Re: GOW or Rainbow Six?

                    Originally posted by Flawless
                    10 Multiplayer maps and 3 modes.

                    Warzone - 4v4 Elimination (aka Team Deathmatch with no respawns)

                    Assassination - Your team needs to kill the opposing team's leader.

                    Execution - You must perform an execution move to finish off your opponent.

                    thanks Flawless, I was just trying to find that list as well.

                    Comment

                    • Sully
                      Hall Of Fame
                      • Feb 2003
                      • 16003

                      #25
                      Re: GOW or Rainbow Six?

                      Originally posted by Flawless
                      10 Multiplayer maps and 3 modes.

                      Warzone - 4v4 Elimination (aka Team Deathmatch with no respawns)

                      Assassination - Your team needs to kill the opposing team's leader.

                      Execution - You must perform an execution move to finish off your opponent.
                      Nothing really objective based, but with 4 vs 4, these modes might be enough. Thanks, Flawless.

                      Good post, Klocker. I still can't say that my anticipation for this game has grown any. I've always been a fan of tactical shooters, thus the reason I became bored with Halo 2 after a few weeks with it. I'm sure I'll pick GoW up for some mindless online mayhem.

                      Comment

                      • Artman22
                        MVP
                        • Jul 2006
                        • 4985

                        #26
                        Re: GOW or Rainbow Six?

                        Im getting both.. I think there both going to be very good.
                        NBA2K is the standard of sports games period.

                        Comment

                        • Klocker
                          MVP
                          • Jul 2003
                          • 3239

                          #27
                          Re: GOW or Rainbow Six?

                          Originally posted by Sully
                          Nothing really objective based, but with 4 vs 4, these modes might be enough. Thanks, Flawless.

                          Good post, Klocker. I still can't say that my anticipation for this game has grown any. I've always been a fan of tactical shooters, thus the reason I became bored with Halo 2 after a few weeks with it. I'm sure I'll pick GoW up for some mindless online mayhem.
                          thanks

                          indeed GoW does sound like more of a melee online experience. At least there's no jumping.

                          I really think there is room for both R6 V and GoW. I'll probably get both and skip CoD3

                          Comment

                          • Holic
                            All Star
                            • Feb 2003
                            • 6424

                            #28
                            Re: GOW or Rainbow Six?

                            I have Gears of War pre-ordered in full. I'm downloading the R6 demo now, but right now I'm wanting Gears of War more. I wasn't too thrilled with the last R6 on Xbox.

                            The reason I'm liking Gears of War is the online co-op. Me and a good friend of mine like playing games like this online together. Not to mention the online modes sounds like they'll do the trick for online play.

                            Comment

                            • ExtremeGamer
                              Extra Life 11/3/18
                              • Jul 2002
                              • 35299

                              #29
                              Re: GOW or Rainbow Six?

                              Originally posted by Holic
                              I have Gears of War pre-ordered in full. I'm downloading the R6 demo now, but right now I'm wanting Gears of War more. I wasn't too thrilled with the last R6 on Xbox.

                              The reason I'm liking Gears of War is the online co-op. Me and a good friend of mine like playing games like this online together. Not to mention the online modes sounds like they'll do the trick for online play.
                              Wait till you play Rainbow....

                              Mixer Stream



                              XBox - ExtremeGamer
                              PSN - ExtremeGamer
                              Switch - 4640-8613-7710

                              Comment

                              • Holic
                                All Star
                                • Feb 2003
                                • 6424

                                #30
                                Re: GOW or Rainbow Six?

                                Originally posted by ExtremeGamer
                                Wait till you play Rainbow....
                                It's downloading as we speak..

                                Comment

                                Working...