GS: If putting together a software library is a lot like making a meal, how would you say your table is shaping up for 2007?
RF: So part of what you have to think about when you're making a meal are the courses. So dessert, coffee, and the after-dinner drink. So dessert is going to be Metroid Prime 3. Coffee is going to be Mario Galaxy and the after-dinner drink is going to Super Smash Bros. Brawl. All of those are being sequenced and all of those are going to be part of the ongoing flow of product to make sure we maintain momentum. That's a critical thing that I would argue in the GameCube and N64 launches we really didn't pay as much attention to.
GS: Since you mention those titles as being part of your momentum, can we expect these in 2007?
RF: Based on what I know today, the answer is yes.
GS: Are there titles that you've seen from third parties that would be great for the Wii you are actively pursuing?
RF: Guitar Hero would be wonderful on Wii right? I mean, I can see dueling double battle axes and going at it. You could actually even see taking Guitar Hero to the next level. We've shown two Wii remotes and the ability to do drumming. Maybe it's a full-on band-type ensemble--that could be pretty cool. So certainly there are a couple titles out there I'd love to see on our platform. But broadly the support has been stellar. Every big licensee, great support out of Japan, smaller developers getting onboard--it's tough to ask for more, even for as ornery and aggressive a person as I am.
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