What does it mean "less than 1,000 microsoft points"? Like 954? I wish they would just give us a figure. I have 1050 MS points sitting right now, I don't know if I should go for this or the new MUA characters. I'll probably go with this though. I need more points...
Rainbow Six Vegas DLC delayed
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Re: Rainbow Six Vegas DLC delayed
What does it mean "less than 1,000 microsoft points"? Like 954? I wish they would just give us a figure. I have 1050 MS points sitting right now, I don't know if I should go for this or the new MUA characters. I'll probably go with this though. I need more points...[NYK|DAL|VT]
A true MC, y'all doing them regular degular dance songs
You losin' your teeth, moving like using Kevin Durant comb
Royce da 5'9"
Originally posted by DCAllAmericanHow many brothers fell victim to the skeet......... -
Re: Rainbow Six Vegas DLC delayed
There's no reason for Ubi to keep the price hush hush.
I'm getting the red pack for sure but I have mixed feeling on buying DLC since I know another map pack will come out later.
Ubi is sitting on 5 other maps (Presidio, Red Lotus, Wartown, and 2 others) and I'm sure this will cost another 800 points.
This game has a ton of in-game ads so I would like the new maps to be free but I know that's not going to happen.Comment
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Re: Rainbow Six Vegas DLC delayed
It's up!!!
Name: Player's Pack: Red Edition
Price: 800 Points
Availability: Xbox Live Members in all regions
Dash Details: The development team behind the Award-Winning Tom Clancy’s Rainbow Six Vegas brings you brand new Multiplayer content available for download, including two new game modes and brand new maps. The renowned Assassination Mode returns, challenging players to safely escort a VIP to a designated extraction point. In addition teams will be confronted with new obstacles in Total Conquest Mode, where teams simultaneously battle to maintain control of three locations on a given map. Not to be outdone, the development team has created new, fully enhanced maps including Doscala Restaurant, Marshalling Yard, Roof and more! All of the celebrated multiplayer game modes, as well as Assassination and Total Conquest, will be playable on all maps including these most recent additions.Comment
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Re: Rainbow Six Vegas DLC delayed
It's up!!!
Name: Player's Pack: Red Edition
Price: 800 Points
Availability: Xbox Live Members in all regions
Dash Details: The development team behind the Award-Winning Tom Clancy’s Rainbow Six Vegas brings you brand new Multiplayer content available for download, including two new game modes and brand new maps. The renowned Assassination Mode returns, challenging players to safely escort a VIP to a designated extraction point. In addition teams will be confronted with new obstacles in Total Conquest Mode, where teams simultaneously battle to maintain control of three locations on a given map. Not to be outdone, the development team has created new, fully enhanced maps including Doscala Restaurant, Marshalling Yard, Roof and more! All of the celebrated multiplayer game modes, as well as Assassination and Total Conquest, will be playable on all maps including these most recent additions.
Yup, downloading right nowXBL Gamertag: hoos4974
PSN: hoos4974Comment
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Re: Rainbow Six Vegas DLC delayed
New patch went live today as well.
As posted by "bukowski113" RS Forum Admin
"Hi everyone, we’ve been working on a title update for Rainbow Six Vegas on XBOX360. Below you’ll find the list of fixes and changes we’ve brought with this update:
> A bug in Ranked Matches unintentionally allowed players to play multiple rounds back to back worth large amounts of experience points. Ranked Matches now properly disconnect everyone at the end of the match.
> Non-dedicated hosts can no longer automatically launch matches without being present. On a non-dedicated host, the game will start when either everyone presses Ready, or the host presses Launch.
> Added mechanisms to detect the use of rubberbands on your gamepad to level up. Anyone doing this will receive a "player idle penalty", which means zero experience points at the end of the match.
> Fixed a bug introduced in the last patch that unintentionally increased auto-aim when using long range scopes.
> Modified the efficiency of certain Sub-Machine Guns and, to a lesser extent, Assault Rifles. Noticeable changes can be found on the MP7A1, MP9 and MTAR21.
> The Take Cover camera has been improved to fix a specific situation that allowed someone taking cover to aim-fire at a target without being seen.
> Fixed the fact that Grenades could be thrown through certain walls.
> The sound effects of explosions are now working as intended on dedicated hosts.
> Reloading your checkpoint / saved game in Singleplayer will no longer revert your difficulty level. This should help make the Rainbow Six Legend achievement more attainable.
Many of the changes we’ve introduced in this update are based on the feedback you, the players, have given us. We thank you for your continued support, and we hope you enjoy the improvements.
See you online!
Dev Team"
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Re: Rainbow Six Vegas DLC delayed
Damn, some folks find every glitch! Grenades going through walls? Never saw that one...I may not have gone where I intended to go, but I think I have ended up where I needed to be. - Douglas Adams
Oh, sorry...I got distracted by the internet. - Scott PilgrimComment
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Re: Rainbow Six Vegas DLC delayed
Whats the obsession with disconnecting after every ranked match? Gears of War does the same thing.Comment
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