Condemned 2: Bloodshot (360/PS3)

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  • Flawless
    Bang-bang! Down-down!
    • Mar 2004
    • 16780

    #16
    Re: Condemned 2: Bloodshot (360/PS3)

    Condemned 2 Q&A
    Bums beware, Monolith is bringing the terror back.



    SEGA wants to scare the civilized out of you. As revealed last month , the popular Japanese publisher has teamed up with Monolith Productions for a second time to bring Condemned 2: Bloodshot to the masses next spring. A darker, more brutal extension of the Xbox 360 launch hit, Condemned 2 follows protagonist Ethan Thomas as he deals with the bloody aftermath of Criminal Origins and how he picks up the pieces.

    Unfortunately for fans of the series, details about the game have been kept under wraps (other than what was revealed in a "press only" trailer shown at a recent SEGA media event). To learn more about Bloodshot and what its future holds, we sat down with the team at SEGA and Monolith both. This is how the conversation went...

    Go Noles!!! >>----->

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    • dave360
      MVP
      • Mar 2003
      • 4081

      #17
      Re: Condemned 2: Bloodshot (360/PS3)

      Can't wait for this one. I loved the first one.

      Comment

      • ThaGenecyst
        MVP
        • Sep 2004
        • 4404

        #18
        Re: Condemned 2: Bloodshot (360/PS3)









        http://www.myspace.com/phillthegenesis
        http://www.myspace.com/sagetheinfinite

        SageTheInfinite = GOAT.

        Comment

        • Flawless
          Bang-bang! Down-down!
          • Mar 2004
          • 16780

          #19
          Re: Condemned 2: Bloodshot (360/PS3)

          Teaser Trailer


          Some insight into the creation of the AI in Condemned 2

          The thug was pretty solid in Condemned: Criminal Origins and we found that engineering didn't need to do much to him for the sequel. He got an entirely new animation set, new character models, new sounds, but not many new behaviors. What new behaviors he did get came as a direct result of the expanded player options. The new thug needs to respond correctly to broken limbs, being lit on fire (in numerous and fun ways) and how to throw things at the player.
          Go Noles!!! >>----->

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          • Money99
            Hall Of Fame
            • Sep 2002
            • 12695

            #20
            Re: Condemned 2: Bloodshot (360/PS3)

            I never played the first game. I've heard it's good.

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            • ThaGenecyst
              MVP
              • Sep 2004
              • 4404

              #21
              Re: Condemned 2: Bloodshot (360/PS3)







              http://www.myspace.com/phillthegenesis
              http://www.myspace.com/sagetheinfinite

              SageTheInfinite = GOAT.

              Comment

              • Flawless
                Bang-bang! Down-down!
                • Mar 2004
                • 16780

                #22
                Re: Condemned 2: Bloodshot (360/PS3)

                New trailer


                Go Noles!!! >>----->

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                • Flawless
                  Bang-bang! Down-down!
                  • Mar 2004
                  • 16780

                  #23
                  Re: Condemned 2: Bloodshot (360/PS3)

                  IGN Hands-On

                  Admit it. You got a queasy feeling in the pit of your stomach when SEGA announced that Monolith's follow-up to the Xbox 360 launch title, Condemned, would have multiplayer modes. This is a game where beating possessed vagrants to death with a blunt object is the norm. With the online multiplayer in Condemned 2 you'll do the same, only this time that bum will be controlled by your friend.
                  Go Noles!!! >>----->

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                  • Cebby
                    Banned
                    • Apr 2005
                    • 22327

                    #24
                    Re: Condemned 2: Bloodshot (360/PS3)

                    WTF is this game? I thought the first one was just hitting the homeless with crowbars, but then I watch the trailer and he's throwing babies into walls and throwing grenades at toddlers.

                    Comment

                    • rock85
                      MVP
                      • Jul 2002
                      • 3146

                      #25
                      Re: Condemned 2: Bloodshot (360/PS3)

                      Originally posted by Money99
                      I never played the first game. I've heard it's good.
                      If you can pick it up its a really good game. I can't wait for the sequel

                      Comment

                      • CMH
                        Making you famous
                        • Oct 2002
                        • 26203

                        #26
                        Re: Condemned 2: Bloodshot (360/PS3)

                        Everytime I rent the first game I hate sending it back to Blockbuster and then stop playing for a long time.

                        I need to finish it. I think I'm still really early in it too.
                        "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

                        "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

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                        • ThaGenecyst
                          MVP
                          • Sep 2004
                          • 4404

                          #27
                          Re: Condemned 2: Bloodshot (360/PS3)

                          Grab yourself a brick and join us as we put Bloodshot's multiplayer features to the test during an action-packed meeting with Sega.

                          By Justin Calvert, GameSpot
                          Posted Jan 21, 2008 5:00 pm GMT

                          Earlier this month, during a visit to the San Francisco headquarters of Sega of America, we were invited to join an eight-player Condemned 2: Bloodshot multiplayer session alongside other members of the media. What ensued was one of the more memorable press events that we've attended in recent months, as editors from rival publications went after each other armed with bricks, toilet seats, meat hooks, taxidermy knives, sledgehammers, batons, drive shafts, pipes, and anything else that came to hand. There are firearms in Condemned 2 as well, of course, but nothing says "I have respect for your work and hope that it's mutual" quite like an up-close-and-personal melee kill.

                          Condemned 2: Bloodshot will offer four quite varied multiplayer modes that support up to eight players online, three of which are team-based. There's a free-for-all deathmatch, there's a team deathmatch that pits SCU (Serial Crimes Unit) operatives against "influenced" bums and bad guys, and then there are two more imaginative modes titled "bum rush" and "crime scene." Bum rush pits two SCU players with only one life each against up to six influenced players who can respawn as many times as it takes them to kill the SCU pair. The odds are definitely in the bums' favor, then, but we should point out that the SCU players have far more health and are the only ones who get firearms. The bum rush games that we played were fast-paced and rarely lasted much more than a minute, and we noticed that after each round the two players with the most kills (regardless of their faction) were always the ones who played as SCU in the next round. Theoretically, it's possible for the SCU players to win by surviving until the three-minute timer runs out, but none of us even came close on this occasion.


                          Even the SCU operatives don't get a lot of guns and ammo in multiplayer games.

                          The most interesting of Bloodshot's multiplayer modes by far is crime scene, which tasks a team of SCU operatives with locating and scanning two crucial pieces of evidence (decapitated heads inside coolers) that the influenced players are attempting to hide and defend. Influenced players can move the coolers around at any time but move much more slowly when carrying them. SCU players are equipped with gas spectrometers that help them to pinpoint the locations of the coolers but that must be held out in front of them to work effectively, making it impossible to defend themselves. Further complications for the SCU team come in the form of scanner blockers that, if any influenced players choose to start with them instead of a weapon, can be placed around the level in spots where they'll mess with the SCU's spectrometer readings.

                          We played a few games of crime scene in and around a large farmhouse where dimly lit rooms, closets, fireplaces, and the like all made good hiding spots for the coolers. Like other Condemned 2 levels, the farmhouse is lit in such a way that there are plenty of shadows to hide in as well, but you'll also have to watch out for shadows that you cast yourself, which can potentially alert enemies to your presence long before they actually see you. There are no respawns whatsoever in crime scene mode, incidentally, and the time limits were pretty generous, so self-preservation is a good instinct to have unless you enjoy flying around and watching games unfold as a disembodied camera after you've been killed.

                          As we've alluded to already a couple of times in this preview, Condemned 2's multiplayer modes place a pretty big emphasis on melee combat, to the extent that any pistol, shotgun, or assault rifle you get your hands on will invariably come with very little ammo. As you might have guessed from the list of melee weapons above, you can find things to hit your enemies with just about anywhere in Condemned 2, and while many of the weapons are simply on the floor, some of them need to be pulled away from walls and such. Even without the great number of weapons that the improvised-feeling arsenal affords you, Condemned 2's fighting system is much deeper than you might expect.


                          Crime scene is certainly the most interesting of the four multiplayer modes.

                          The left and right shoulder buttons are used to control your individual arms, and when you're unarmed you can press both at the same time to attempt a grab move. Attack modifier and sprint buttons give you the ability to change what those shoulder buttons actually do (you can throw a jab, a hook, or an uppercut, for example), and once you've mastered the subtleties of the control system there are light combos, heavy combos, sprint combos, and special combos to learn. Combos in Condemned 2 have such delightful names as "snake fist," "Tuscan tea bag," and "bodybag," and there's even a "prison bi*ch" attack from behind. Combos are generally composed of three or four individual attacks, which, naturally, you'll have to land with good timing to get the full effect.

                          In case you haven't guessed, we had a great time with Condemned 2: Bloodshot's multiplayer features on this occasion, and we're really looking forward to putting our toilet-seat-wielding skills to the test online when the game arrives in stores a couple of months from now. We'll bring you more information on the game, which also features a single-player campaign that promises to improve upon the one in the original Condemned: Criminal Origins, as soon as it becomes available.

                          -GameSpot
                          http://www.myspace.com/phillthegenesis
                          http://www.myspace.com/sagetheinfinite

                          SageTheInfinite = GOAT.

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                          • ThaGenecyst
                            MVP
                            • Sep 2004
                            • 4404

                            #28
                            Re: Condemned 2: Bloodshot (360/PS3)















                            http://www.myspace.com/phillthegenesis
                            http://www.myspace.com/sagetheinfinite

                            SageTheInfinite = GOAT.

                            Comment

                            • Flawless
                              Bang-bang! Down-down!
                              • Mar 2004
                              • 16780

                              #29
                              Re: Condemned 2: Bloodshot (360/PS3)

                              Developer walkthrough

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                              Go Noles!!! >>----->

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                              • Flawless
                                Bang-bang! Down-down!
                                • Mar 2004
                                • 16780

                                #30
                                Re: Condemned 2: Bloodshot (360/PS3)

                                Constantine Hantzopoulos Interview - combat improvements, FPS mode, multiplayer, bloodshot fight club.

                                Out of that, about eight months ago, our little test room turned into Bloodshot Fight Club. It’s basically six different game modes that are separate from single player and multiplayer. They’re single player, but they’re attached to leaderboards…and they’re basically fight clubs.

                                For instance, one of the modes we have is Practice Mode. When you finish Mission 1 [in the single-player game], Practice Mode opens up. Every weapon and enemy that you come across gets put into Practice Mode. As you continue to play through the game, all the new weapons you unlock and all the enemies you unlock go into Practice Mode. You choose who you want to fight—take them two at a time, three at a time, four at a time. I want to use my taser, I want to use the flame thrower. You choose what weapons and then you fight until you die. That mode is survival.

                                We have another one called Smoke ’Em. You’ve got three minutes to kill as many guys as you can. And that’s it.

                                These are…you want a quick fix? You want to crack some skulls and have some fun with finishing moves? You go to Bloodshot Fight Club for that. You unlock them as you move through, and you won’t unlock the last one until you actually beat the game. It’s basically value-added gaming.

                                Go Noles!!! >>----->

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